export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技护盾量', dmg: ({ talent, attr, calc }, { shield }) => shield(calc(attr.def) * talent.e['百分比防御'] + talent.e['固定值']) }, { title: '终结技伤害', dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q') }, { title: '冻结附加伤害', dmg: ({ talent }, dmg) => dmg(talent.q['冻结回合开始伤害'], 'q') }, { title: '反击伤害', dmg: ({ talent }, dmg) => dmg(talent.t['反击伤害'], 't') }, { title: '2命护盾量', cons: 2, dmg: ({ attr, calc }, { shield }) => shield(calc(attr.def) * 0.24 + 320) }] export const defDmgIdx = 1 export const mainAttr = 'atk,def,cpct,cdmg' export const buffs = [{ title: '三月七4命:反击造成的伤害提高[tPlus]', cons: 4, data: { tPlus: ({ calc, attr }) => calc(attr.def) * 0.3 } }]