/* * 面板圣遗物 * */ import lodash from 'lodash' import Base from './Base.js' import { Artifact, ArtifactSet, Character } from './index.js' import { Format, Data } from '../components/index.js' import ArtisMark from './profile-lib/ArtisMark.js' import { attrMap, attrNameMap, attrValue } from '../resources/meta/artifact/artis-mark.js' import CharArtis from './profile-lib/CharArtis.js' export default class ProfileArtis extends Base { constructor (charid = 0, ds = false) { super() this.charid = charid this.artis = {} if (ds) { this.setArtisSet(ds) } } setProfile (profile, artis) { this.profile = profile this.setArtisSet(artis) } setArtisSet (ds) { for (let key in ds) { this.setArtis(key, ds[key] || {}) } } setArtis (idx = 1, ds = {}) { idx = idx.toString().replace('arti', '') let ret = {} ret.name = ds.name || ArtifactSet.getArtiNameBySet(ds.set, idx) || '' ret.set = ds.set || Artifact.getSetNameByArti(ret.title) || '' ret.level = ds.level || 1 ret.main = ArtisMark.formatAttr(ds.main || {}) ret.attrs = [] for (let attrIdx in ds.attrs || []) { if (ds.attrs[attrIdx]) { ret.attrs.push(ArtisMark.formatAttr(ds.attrs[attrIdx])) } } this.artis[idx] = ret } forEach (fn) { lodash.forEach(this.artis, (ds, idx) => { if (ds.name) { fn(ds, idx) } }) } _get (key) { let artis = this.artis switch (key) { case 'length': return lodash.keys(artis).length } if (artis[key]) { return artis[key] } } toJSON () { return this.getData('1,2,3,4,5') } get sets () { return this.getSetData().sets || {} } get names () { return this.getSetData().names || [] } mainAttr (idx = '') { if (!idx) { let ret = {} for (let i = 1; i <= 5; i++) { ret[i] = this.mainAttr(i) } return ret } let main = this.artis[idx]?.main if (!main) { return '' } let title = main.title if (/元素伤害/.test(title)) { return 'dmg' } if (attrNameMap[main.title]) { return attrNameMap[main.title] } else { console.log(main.title) } return '' } is (check, pos = '') { if (pos) { return this.isAttr(check, pos) } let sets = this.getSetData()?.abbrs || [] let ret = false Data.eachStr(check, (s) => { if (sets.includes(s)) { ret = true return false } }) return ret } isAttr (attr, pos = '3,4,5') { let mainAttr = this.mainAttr() let check = true Data.eachStr(pos.toString(), (p) => { if (!attr.split(',').includes(mainAttr[p])) { check = false return false } }) return check } getArtisData () { let ret = {} this.forEach((ds, idx) => { let arti = Artifact.get(ds.name) ret[idx] = { ...ds, name: arti.name, img: arti.img } }) return ret } getSetData () { if (this._setData) { return this._setData } let setCount = {} this.forEach((arti, idx) => { setCount[arti.set] = (setCount[arti.set] || 0) + 1 }) let sets = {} let names = [] let imgs = [] let abbrs = [] let abbrs2 = [] for (let set in setCount) { if (setCount[set] >= 2) { let count = setCount[set] >= 4 ? 4 : 2 sets[set] = count let artiSet = ArtifactSet.get(set) names.push(artiSet.name) imgs.push(artiSet.img) abbrs.push(artiSet.abbr + count) abbrs2.push(artiSet.name + count) } } this._setData = { sets, names, imgs, abbrs: [...abbrs, ...abbrs2], name: abbrs.length > 1 ? abbrs.join('+') : abbrs2[0] } return this._setData } getCharCfg () { let char = Character.get(this.charid) let { attrWeight, title } = CharArtis.getCharArtisCfg(char, this.profile, this) let attrs = {} let baseAttr = char.baseAttr || { hp: 14000, atk: 230, def: 700 } lodash.forEach(attrMap, (attr, key) => { let k = attr.base || '' let weight = attrWeight[k || key] if (!weight || weight * 1 === 0) { return true } let ret = { ...attr, weight, fixWeight: weight, mark: weight / attrValue[key] } if (!k) { ret.mark = weight / attrValue[key] } else { let plus = k === 'atk' ? 520 : 0 ret.mark = weight / attrValue[k] / (baseAttr[k] + plus) * 100 ret.fixWeight = weight * attr.value / attrMap[k].value / (baseAttr[k] + plus) * 100 } attrs[key] = ret }) let maxMark = ArtisMark.getMaxMark(attrs) // 返回内容待梳理简化 return { attrs, classTitle: title, weight: attrWeight, // 待删除 mark: lodash.mapValues(attrs, (ds) => ds.mark), maxMark } } getMarkDetail (withDetail = true) { let charCfg = this.getCharCfg() let artis = {} let setCount = {} let usefulMark = {} lodash.forEach(charCfg.attrs, (ds) => { usefulMark[ds.title] = ds.weight }) let totalMark = 0 this.forEach((arti, idx) => { let mark = ArtisMark.getMark(charCfg, idx, arti.main, arti.attrs) totalMark += mark setCount[arti.set] = (setCount[arti.set] || 0) + 1 if (!withDetail) { artis[idx] = { _mark: mark, mark: Format.comma(mark, 1), markClass: ArtisMark.getMarkClass(mark) } } else { let artifact = Artifact.get(arti.name) artis[idx] = { name: artifact.name, set: artifact.setName, img: artifact.img, level: arti.level, _mark: mark, mark: Format.comma(mark, 1), markClass: ArtisMark.getMarkClass(mark), main: ArtisMark.formatArti(arti.main, charCfg.mark, true), attrs: ArtisMark.formatArti(arti.attrs, charCfg.mark) } } }) let sets = {} let names = [] let imgs = [] for (let set in setCount) { if (setCount[set] >= 2) { sets[set] = setCount[set] >= 4 ? 4 : 2 let artiSet = ArtifactSet.get(set) imgs.push(artiSet.img) names.push(artiSet.name) } } this.mark = totalMark this.markClass = ArtisMark.getMarkClass(totalMark / 5) let ret = { mark: Format.comma(totalMark, 1), _mark: totalMark, markClass: ArtisMark.getMarkClass(totalMark / 5), artis, sets, names, imgs, classTitle: charCfg.classTitle } if (withDetail) { ret.usefulMark = usefulMark } return ret } }