export const details = [{ title: '长按E总伤害', dmg: ({ talent }, dmg) => dmg(talent.e['猫爪伤害'] * 5, 'e') }, { title: '长按E护盾量', dmg: ({ talent, attr, calc }, { shield }) => shield(talent.e['护盾基础吸收量2'][0] * calc(attr.hp) / 100 + talent.e['护盾基础吸收量2'][1] * 1) }, ({ cons }) => { return { title: `${cons === 6 ? '半血' : ''}Q每跳治疗`, dmg: ({ talent, calc, attr }, { heal }) => heal(talent.q['持续治疗量2'][0] * calc(attr.hp) / 100 + talent.q['持续治疗量2'][1] * 1) } }] export const defDmgIdx = 1 export const mainAttr = 'atk,hp,cpct,cdmg' export const buffs = [{ title: '迪奥娜天赋:长按E获得75%护盾吸收量加成', data: { shield: 75 } }, { title: '迪奥娜2命:猫爪冻冻造成的伤害提高15%,护盾吸收量提高15%', cons: 2, data: { eDmg: 15, shield: 15 } }, { title: '迪奥娜6命:生命值低于50%时受治疗加成提升30%', cons: 6, data: { heal: 30 } }]