import _Data from "../Data.js"; import lodash from "lodash"; const _path = process.cwd(); export const artiIdx = { "生之花": 1, "死之羽": 2, "时之沙": 3, "空之杯": 4, "理之冠": 5 } let relis = _Data.readJSON(`${_path}/plugins/miao-plugin/resources/meta/reliquaries/`, "data.json") || {}; let setMap = {}; lodash.forEach(relis, (ds) => { if (ds.sets) { lodash.forEach(ds.sets, (tmp) => { if (tmp.name) { setMap[tmp.name] = ds.name; } }) } }) export const artiSetMap = setMap; export const attrMap = { HP: "小生命", HP_PERCENT: "大生命", ATTACK: "小攻击", ATTACK_PERCENT: "大攻击", DEFENSE: "小防御", DEFENSE_PERCENT: "大防御", FIRE_ADD_HURT: "火元素伤害加成", ICE_ADD_HURT: "冰元素伤害加成", ROCK_ADD_HURT: "岩元素伤害加成", ELEC_ADD_HURT: "雷元素伤害加成", WIND_ADD_HURT: "风元素伤害加成", WATER_ADD_HURT: "水元素伤害加成", PHYSICAL_ADD_HURT: "物理伤害加成", HEAL_ADD: "治疗加成", ELEMENT_MASTERY: "元素精通", CRITICAL: "暴击率", CRITICAL_HURT: "暴击伤害", CHARGE_EFFICIENCY: "充能效率", };