{ "id": 7, "name": "旅行者", "abbr": "旅行者", "title": "异界的旅人", "star": 5, "elem": "anemo", "allegiance": "——", "weapon": "sword", "birth": "-", "astro": "旅人座", "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", "cncv": "宴宁/鹿喑", "jpcv": "悠木碧/堀江瞬", "costume": false, "ver": 1, "baseAttr": { "hp": 10875, "atk": 212.4, "def": 682.52 }, "growAttr": { "key": "atkPct", "value": 24 }, "talentId": { "10067": "e", "10068": "q" }, "talentElem": { "10067": "anemo", "10068": "anemo" }, "talentCons": { "e": 5, "q": 3 }, "materials": { "gem": "璀璨原钻", "specialty": "风车菊", "normal": "不祥的面具", "talent": "「诗文」的哲学", "weekly": "东风的吐息" }, "talent": { "a": { "id": 731, "name": "普通攻击·异邦铁风", "desc": [ "

普通攻击

", "进行至多五段的连续剑击。", "

重击

", "消耗一定体力,瞬间向前方挥出两剑。", "

下落攻击

", "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "44.46%", "48.08%", "51.7%", "56.87%", "60.49%", "64.63%", "70.31%", "76%", "81.69%", "87.89%", "94.09%", "100.3%", "106.5%", "112.71%", "118.91%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "43.43%", "46.97%", "50.5%", "55.55%", "59.08%", "63.13%", "68.68%", "74.23%", "79.79%", "85.85%", "91.91%", "97.97%", "104.03%", "110.09%", "116.15%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "52.98%", "57.29%", "61.6%", "67.76%", "72.07%", "77%", "83.78%", "90.55%", "97.33%", "104.72%", "112.11%", "119.5%", "126.9%", "134.29%", "141.68%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "58.31%", "63.05%", "67.8%", "74.58%", "79.33%", "84.75%", "92.21%", "99.67%", "107.12%", "115.26%", "123.4%", "131.53%", "139.67%", "147.8%", "155.94%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "70.78%", "76.54%", "82.3%", "90.53%", "96.29%", "102.87%", "111.93%", "120.98%", "130.03%", "139.91%", "149.79%", "159.66%", "169.54%", "179.41%", "189.29%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "55.9% + 72.24%", "60.45% + 78.12%", "65% + 84%", "71.5% + 92.4%", "76.05% + 98.28%", "81.25% + 105%", "88.4% + 114.24%", "95.55% + 123.48%", "102.7% + 132.72%", "110.5% + 142.8%", "118.3% + 152.88%", "126.1% + 162.96%", "133.9% + 173.04%", "141.7% + 183.12%", "149.5% + 193.2%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "63.93%", "69.14%", "74.34%", "81.77%", "86.98%", "92.93%", "101.1%", "109.28%", "117.46%", "126.38%", "135.3%", "144.22%", "153.14%", "162.06%", "170.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "127.84% / 159.68%", "138.24% / 172.67%", "148.65% / 185.67%", "163.51% / 204.24%", "173.92% / 217.23%", "185.81% / 232.09%", "202.16% / 252.51%", "218.51% / 272.93%", "234.86% / 293.36%", "252.7% / 315.64%", "270.54% / 337.92%", "288.38% / 360.2%", "306.22% / 382.48%", "324.05% / 404.76%", "341.89% / 427.04%" ] } ] }, "e": { "id": 732, "name": "风涡剑", "desc": [ "紧握风的力量,在掌中汇聚真空涡流,对前方的敌人持续造成风元素伤害。", "技能结束时真空涡流会炸裂,造成范围更大、威力更强的风元素伤害。", "

长按

", "伤害与影响范围会逐渐提升。", "

元素转化

", "若真空涡流在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。", "元素转化在技能持续期间仅会发生一次。", "和派蒙讨论过如何握住无形的风。" ], "tables": [ { "name": "初始切割伤害", "unit": "", "isSame": false, "values": [ "12%", "12.9%", "13.8%", "15%", "15.9%", "16.8%", "18%", "19.2%", "20.4%", "21.6%", "22.8%", "24%", "25.5%", "27%", "28.5%" ] }, { "name": "最大切割伤害", "unit": "", "isSame": false, "values": [ "16.8%", "18.06%", "19.32%", "21%", "22.26%", "23.52%", "25.2%", "26.88%", "28.56%", "30.24%", "31.92%", "33.6%", "35.7%", "37.8%", "39.9%" ] }, { "name": "初始爆风伤害", "unit": "", "isSame": false, "values": [ "176%", "189.2%", "202.4%", "220%", "233.2%", "246.4%", "264%", "281.6%", "299.2%", "316.8%", "334.4%", "352%", "374%", "396%", "418%" ] }, { "name": "最大爆风伤害", "unit": "", "isSame": false, "values": [ "192%", "206.4%", "220.8%", "240%", "254.4%", "268.8%", "288%", "307.2%", "326.4%", "345.6%", "364.8%", "384%", "408%", "432%", "456%" ] }, { "name": "基础冷却时间", "unit": "", "isSame": true, "values": [ "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒" ] }, { "name": "最大蓄力冷却时间", "unit": "", "isSame": true, "values": [ "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒" ] } ] }, "q": { "id": 739, "name": "风息激荡", "desc": [ "导引风行进的路途,唤出持续前进的龙卷风,将沿途的物体与敌人卷入,持续造成风元素伤害。", "

元素转化

", "若龙卷风在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素附加伤害。", "这种转化在技能持续期间仅会发生一次。", "和派蒙一起研究过蝴蝶的振翅。" ], "tables": [ { "name": "龙卷风伤害", "unit": "", "isSame": false, "values": [ "80.8%", "86.86%", "92.92%", "101%", "107.06%", "113.12%", "121.2%", "129.28%", "137.36%", "145.44%", "153.52%", "161.6%", "171.7%", "181.8%", "191.9%" ] }, { "name": "附加元素伤害", "unit": "", "isSame": false, "values": [ "24.8%", "26.66%", "28.52%", "31%", "32.86%", "34.72%", "37.2%", "39.68%", "42.16%", "44.64%", "47.12%", "49.6%", "52.7%", "55.8%", "58.9%" ] }, { "name": "持续时间", "unit": "", "isSame": true, "values": [ "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60" ] } ] } }, "talentData": { "a": { "一段伤害": [ 44.46, 48.08, 51.7, 56.87, 60.49, 64.63, 70.31, 76, 81.69, 87.89, 94.09, 100.3, 106.5, 112.71, 118.91 ], "二段伤害": [ 43.43, 46.97, 50.5, 55.55, 59.08, 63.13, 68.68, 74.23, 79.79, 85.85, 91.91, 97.97, 104.03, 110.09, 116.15 ], "三段伤害": [ 52.98, 57.29, 61.6, 67.76, 72.07, 77, 83.78, 90.55, 97.33, 104.72, 112.11, 119.5, 126.9, 134.29, 141.68 ], "四段伤害": [ 58.31, 63.05, 67.8, 74.58, 79.33, 84.75, 92.21, 99.67, 107.12, 115.26, 123.4, 131.53, 139.67, 147.8, 155.94 ], "五段伤害": [ 70.78, 76.54, 82.3, 90.53, 96.29, 102.87, 111.93, 120.98, 130.03, 139.91, 149.79, 159.66, 169.54, 179.41, 189.29 ], "重击伤害": [ 128.14, 138.57, 149, 163.9, 174.32999999999998, 186.25, 202.64, 219.03, 235.42000000000002, 253.3, 271.18, 289.06, 306.94, 324.82, 342.7 ], "重击伤害2": [ [ 55.9, 72.24 ], [ 60.45, 78.12 ], [ 65, 84 ], [ 71.5, 92.4 ], [ 76.05, 98.28 ], [ 81.25, 105 ], [ 88.4, 114.24 ], [ 95.55, 123.48 ], [ 102.7, 132.72 ], [ 110.5, 142.8 ], [ 118.3, 152.88 ], [ 126.1, 162.96 ], [ 133.9, 173.04 ], [ 141.7, 183.12 ], [ 149.5, 193.2 ] ], "下坠期间伤害": [ 63.93, 69.14, 74.34, 81.77, 86.98, 92.93, 101.1, 109.28, 117.46, 126.38, 135.3, 144.22, 153.14, 162.06, 170.98 ], "低空/高空坠地冲击伤害": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ], "低空/高空坠地冲击伤害2": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ] }, "e": { "初始切割伤害": [ 12, 12.9, 13.8, 15, 15.9, 16.8, 18, 19.2, 20.4, 21.6, 22.8, 24, 25.5, 27, 28.5 ], "最大切割伤害": [ 16.8, 18.06, 19.32, 21, 22.26, 23.52, 25.2, 26.88, 28.56, 30.24, 31.92, 33.6, 35.7, 37.8, 39.9 ], "初始爆风伤害": [ 176, 189.2, 202.4, 220, 233.2, 246.4, 264, 281.6, 299.2, 316.8, 334.4, 352, 374, 396, 418 ], "最大爆风伤害": [ 192, 206.4, 220.8, 240, 254.4, 268.8, 288, 307.2, 326.4, 345.6, 364.8, 384, 408, 432, 456 ] }, "q": { "龙卷风伤害": [ 80.8, 86.86, 92.92, 101, 107.06, 113.12, 121.2, 129.28, 137.36, 145.44, 153.52, 161.6, 171.7, 181.8, 191.9 ], "附加元素伤害": [ 24.8, 26.66, 28.52, 31, 32.86, 34.72, 37.2, 39.68, 42.16, 44.64, 47.12, 49.6, 52.7, 55.8, 58.9 ] } }, "cons": { "1": { "name": "回转的怒风", "desc": [ "风涡剑可将周围5米内的敌人与物体缓慢牵引到角色面前。" ] }, "2": { "name": "革新的旋风", "desc": [ "元素充能效率提升16%。" ] }, "3": { "name": "天地的刚风", "desc": [ "风息激荡的技能等级提高3级。", "至多提升至15级。" ] }, "4": { "name": "眷护的和风", "desc": [ "风涡剑持续期间,受到的伤害降低10%。" ] }, "5": { "name": "群星的涡风", "desc": [ "风涡剑的技能等级提高3级。", "至多提升至15级。" ] }, "6": { "name": "纠缠的信风", "desc": [ "受到风息激荡伤害的目标,风元素抗性下降20%。", "如果产生了元素转化,那么对应元素抗性也下降20%。" ] } }, "passive": [ { "name": "裂空之风", "desc": [ "普通攻击的最后一击会打出一道风刃,对沿途敌人造成60%攻击力的风元素伤害。" ] }, { "name": "复苏之风", "desc": [ "用风涡剑打败敌人后的5秒内,每秒恢复2%生命值。", "该效果每5秒只能触发一次。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "atkPct" ], "details": { "1": [ 912, 17.81, 57.22, 0 ], "20": [ 2342, 45.75, 147.01, 0 ], "40": [ 4529, 88.45, 284.24, 0 ], "50": [ 5766, 112.62, 361.88, 6 ], "60": [ 7164, 139.93, 449.65, 12 ], "70": [ 8401, 164.07, 527.24, 12 ], "80": [ 9638, 188.24, 604.88, 18 ], "90": [ 10875, 212.4, 682.52, 24 ], "20+": [ 3024, 59.05, 189.76, 0 ], "40+": [ 5013, 97.91, 314.61, 6 ], "50+": [ 6411, 125.22, 402.38, 12 ], "60+": [ 7648, 149.38, 480.03, 12 ], "70+": [ 8885, 173.53, 557.61, 18 ], "80+": [ 10122, 197.69, 635.25, 24 ] } } }