{ "id": "59", "name": "鹿野院平藏", "talent": { "a": { "id": 5931, "name": "普通攻击·不动流格斗术", "desc": [ "

普通攻击

", "以强风加持的招式与敌人格斗,进行至多五段的攻击,造成风元素伤害。", "

重击

", "消耗一定体力,使出扬尘踢,造成风元素伤害。", "

下落攻击

", "凝聚强风的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "37.47%", "40.28%", "43.09%", "46.84%", "49.65%", "52.46%", "56.21%", "59.96%", "63.71%", "67.45%", "71.2%", "74.95%", "79.63%", "84.32%", "89%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "36.85%", "39.62%", "42.38%", "46.06%", "48.83%", "51.59%", "55.28%", "58.96%", "62.65%", "66.33%", "70.02%", "73.7%", "78.31%", "82.92%", "87.52%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "51.06%", "54.89%", "58.72%", "63.82%", "67.65%", "71.48%", "76.59%", "81.7%", "86.8%", "91.91%", "97.01%", "102.12%", "108.5%", "114.88%", "121.27%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "14.78% + 16.26% + 19.22%", "15.89% + 17.48% + 20.66%", "17% + 18.7% + 22.1%", "18.48% + 20.33% + 24.02%", "19.59% + 21.55% + 25.46%", "20.7% + 22.77% + 26.9%", "22.17% + 24.39% + 28.83%", "23.65% + 26.02% + 30.75%", "25.13% + 27.64% + 32.67%", "26.61% + 29.27% + 34.59%", "28.09% + 30.9% + 36.51%", "29.56% + 32.52% + 38.44%", "31.41% + 34.55% + 40.84%", "33.26% + 36.59% + 43.24%", "35.11% + 38.62% + 45.64%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "61.45%", "66.06%", "70.67%", "76.81%", "81.42%", "86.03%", "92.17%", "98.32%", "104.46%", "110.61%", "116.75%", "122.9%", "130.58%", "138.26%", "145.94%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "73%", "78.47%", "83.95%", "91.25%", "96.72%", "102.2%", "109.5%", "116.8%", "124.1%", "131.4%", "138.7%", "146%", "155.12%", "164.25%", "173.37%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点", "25点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "56.83%", "61.45%", "66.08%", "72.69%", "77.31%", "82.6%", "89.87%", "97.14%", "104.41%", "112.34%", "120.27%", "128.2%", "136.12%", "144.05%", "151.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "113.63% / 141.93%", "122.88% / 153.49%", "132.13% / 165.04%", "145.35% / 181.54%", "154.59% / 193.1%", "165.16% / 206.3%", "179.7% / 224.45%", "194.23% / 242.61%", "208.77% / 260.76%", "224.62% / 280.57%", "240.48% / 300.37%", "256.34% / 320.18%", "272.19% / 339.98%", "288.05% / 359.79%", "303.9% / 379.59%" ] } ] }, "e": { "id": 5932, "name": "勠心拳", "desc": [ "

点按

", "驱使疾风,向前打出勠心拳,造成风元素伤害。", "

长按

", "积蓄力量,以施展更为强大的拳势。蓄力期间,将持续获得能提升勠心拳威力的「变格」效果;松开技能或蓄力结束时,会向前打出勠心拳,造成风元素伤害。", "

变格

", "提升下一次勠心拳造成的伤害,至多叠加4层。", "拥有4层「变格」时,将产生「正论」效果,使下一次勠心拳造成的伤害将进一步提高,并拥有更大的影响范围。", "看似只是简单的蓄力冲拳,但是包含了平藏想要令罪人们乖乖认罪忏悔的心意。" ], "tables": [ { "name": "技能伤害", "unit": "", "isSame": false, "values": [ "227.52%", "244.58%", "261.65%", "284.4%", "301.46%", "318.53%", "341.28%", "364.03%", "386.78%", "409.54%", "432.29%", "455.04%", "483.48%", "511.92%", "540.36%" ] }, { "name": "变格伤害提升", "unit": " / 层", "isSame": false, "values": [ "56.88%", "61.15%", "65.41%", "71.1%", "75.37%", "79.63%", "85.32%", "91.01%", "96.7%", "102.38%", "108.07%", "113.76%", "120.87%", "127.98%", "135.09%" ] }, { "name": "正论伤害提升", "unit": "", "isSame": false, "values": [ "113.76%", "122.29%", "130.82%", "142.2%", "150.73%", "159.26%", "170.64%", "182.02%", "193.39%", "204.77%", "216.14%", "227.52%", "241.74%", "255.96%", "270.18%" ] }, { "name": "变格持续时间", "unit": "", "isSame": true, "values": [ "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒", "60秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒" ] } ] }, "q": { "id": 5939, "name": "聚风蹴", "desc": [ "腾跃至空中,向敌人踢出不动流·真空弹。不动流·真空弹将在命中时炸裂,产生缉拿风穴,牵引附近的物体与敌人,造成风元素范围伤害。", "不动流·真空弹命中处于水元素/火元素/冰元素/雷元素附着下的敌人时,会为这些敌人施加「聚风真眼」效果,该效果会在片刻后爆发消失,并造成对应元素属性的范围伤害。", "不动流·真空弹至多对4名命中的敌人施加「聚风真眼」;敌人无法同时处于多种元素属性的「聚风真眼」状态下。", "将风元素聚集一处并踢出的独特招式,往往能在罪人暴露、四处逃窜之时,稳当踢中其后背。" ], "tables": [ { "name": "不动流·真空弹伤害", "unit": "", "isSame": false, "values": [ "314.69%", "338.29%", "361.89%", "393.36%", "416.96%", "440.56%", "472.03%", "503.5%", "534.97%", "566.44%", "597.91%", "629.38%", "668.71%", "708.05%", "747.38%" ] }, { "name": "聚风真眼伤害", "unit": "", "isSame": false, "values": [ "21.46%", "23.07%", "24.67%", "26.82%", "28.43%", "30.04%", "32.18%", "34.33%", "36.48%", "38.62%", "40.77%", "42.91%", "45.59%", "48.28%", "50.96%" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "40", "40", "40", "40", "40", "40", "40", "40", "40", "40", "40", "40", "40", "40", "40" ] } ] } }, "cons": { "1": { "name": "称名少年事件簿", "desc": [ "鹿野院平藏登场后的5秒内,普通攻击的攻击速度提升15%,并获得1层勠心拳的「变格」效果,该效果每10秒最多触发一次。" ] }, "2": { "name": "殊解诸因探案集", "desc": [ "聚风蹴产生的缉拿风穴的牵引效果获得提升,并将持续时间延长至1秒。" ] }, "3": { "name": "暗文隐语谜题册", "desc": [ "

勠心拳的技能等级提高3级。

", "至多提升至15级。" ] }, "4": { "name": "虚言假说百物语", "desc": [ "在一次聚风蹴中,「聚风真眼」在第一次爆发后,将为鹿野院平藏恢复9点元素能量,此后每次爆发,都将分别为鹿野院平藏额外恢复1.5点元素能量,", "一次聚风蹴,至多通过这种方式为鹿野院平藏恢复13.5点元素能量。" ] }, "5": { "name": "禁室密所大图鉴", "desc": [ "

聚风蹴的技能等级提高3级。

", "至多提升至15级。" ] }, "6": { "name": "奇想天开捕物帐", "desc": [ "施放勠心拳时,每层「变格」都将为本次勠心拳提升4%暴击率。拥有「正论」时,本次勠心拳的暴击伤害将提升32%。" ] } }, "passive": [ { "name": "在罪之先", "desc": [ "队伍中自己的角色冲刺消耗的体力降低20%。", "无法与效果完全相同的固有天赋叠加。" ] }, { "name": "反论稽古", "desc": [ "鹿野院平藏在场上触发扩散反应时,将获得1层勠心拳的「变格」效果,该效果每0.1秒至多触发一次。" ] }, { "name": "因由勘破", "desc": [ "勠心拳命中敌人后,队伍中所有角色(不包括鹿野院平藏自己)的元素精通提升80点,持续10秒。" ] } ] }