{ "id": "15425", "name": "静谧之曲", "affixTitle": "深海弦振", "star": 4, "desc": "受到治疗后,造成的伤害提升16%,持续8秒。角色处于队伍后台也能触发。", "attr": { "atk": { "1": 42.4, "20": 108.93, "40": 204.83, "50": 265.86, "60": 326.78, "70": 387.66, "80": 448.68, "90": 509.61, "20+": 134.83, "40+": 230.83, "50+": 291.76, "60+": 352.68, "70+": 413.66, "80+": 474.58 }, "bonusKey": "atkPct", "bonusData": { "1": 9, "20": 15.9, "40": 23.18, "50": 26.81, "60": 30.45, "70": 34.07, "80": 37.71, "90": 41.35, "20+": 15.9, "40+": 23.18, "50+": 26.81, "60+": 30.45, "70+": 34.07, "80+": 37.71 } }, "materials": { "weapon": "悠古弦音的回响", "monster": "初生的浊水幻灵", "normal": "历战的箭簇" }, "affixData": { "text": "受到治疗后,造成的伤害提升$[0],持续8秒。角色处于队伍后台也能触发。", "datas": { "0": [ "16%", "20%", "24%", "28%", "32%" ] } } }