import { Format } from '#miao' export const details = [{ title: 'E伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') }, { title: 'E提供元素充能加成', dmg: ({ attr }) => { return { avg: Format.percent(0.2 + attr.recharge * 0.1 / 100), type: 'text' } } }, { title: 'Q释放伤害', dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q') }, { title: 'Q协同伤害', dmg: ({ talent }, dmg) => dmg(talent.q['威光落雷伤害'], 'q') }] export const defDmgIdx = 2 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '天赋-回响的轰雷:基于自身元素充能效率的10%,提升E的勾玉提供的元素充能效率[_eRecharge]%', data: { _eRecharge: ({ attr }) => attr.recharge * 0.1 } }, { title: '雷主2命:Q的协同攻击会使敌人的雷元素抗性降低[kx]%', cons: 2, data: { kx: 15 } }] export const createdBy = 'Aluxes'