import { Data, Meta } from '#miao' import lodash from 'lodash' import { abbr, alias } from './alias.js' import { weaponType, weaponSet } from './extra.js' import { descFix } from './desc.js' let weaponBuffs = {} let data = {} const step = function (start, step = 0) { if (!step) { step = start / 4 } let ret = [] for (let idx = 0; idx <= 5; idx++) { ret.push(start + step * idx) } return ret } const attr = function (key, start, _step) { let refine = {} refine[key] = step(start, _step) return { title: `${key}提高[key]`, isStatic: true, refine } } for (let type in weaponType) { // calc let typeCalc = await Data.importDefault(`resources/meta-gs/weapon/${type}/calc.js`, 'miao') let typeRet = typeCalc(step, attr) weaponBuffs = lodash.extend(weaponBuffs, typeRet) // data let typeData = await Data.readJSON(`resources/meta-gs/weapon/${type}/data.json`, 'miao') lodash.forEach(typeData, (ds) => { data[ds.name] = { id: ds.id, name: ds.name, type, star: ds.star } }) } let meta = Meta.create('gs', 'weapon') meta.addData(data) meta.addAlias(alias) meta.addAbbr(abbr) meta.addMeta({ weaponType, weaponSet, weaponBuffs, descFix })