import { Format } from '#miao' export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'] * 5, 'e') }, { title: '普攻灼烧持续伤害', tree: 3, dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'] * 0.5, '', 'skillDot') }, { title: '蓄能5层全队加攻', dmg: ({ talent }) => { return { avg: Format.percent(talent.t['攻击力提高'] * 5), type: 'text' } } }, { title: '终结技全队速度提高', dmg: ({ talent }) => { return { avg: talent.q['速度提高'] } } }] export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '行迹-点燃:我方全体火属性伤害提高18%', tree: 3, data: { dmg: 18 } }, { title: '蓄能5层:攻击力提高[atkPct]%', data: { atkPct: ({ talent }) => talent.t['攻击力提高'] * 5 * 100 } }]