export const details = [{ title: 'E护盾吸收', dmg: ({ attr, calc, talent }, { shield }) => shield(calc(attr.hp) * talent.e['护盾吸收量2'][0] / 100 + talent.e['护盾吸收量2'][1]) }, { title: '蓄力E伤害', dmg: ({ calc, attr, talent }, { basic }) => basic(calc(attr.hp) * talent.e['蓄力完成伤害'] / 100) }, { title: 'Q提升普攻伤害', dmg: ({ attr, calc }) => { return { avg: 20 + Math.floor(calc(attr.hp) / 1000) * 0.5, unit: '%' } } }] export const mainAttr = 'hp,atk,cpct,cdmg' export const buffs = [{ title: '坎蒂丝2命:E命中敌人提升20%生命值', cons: 2, data: { hpPct: 20 } }, { title: '坎蒂丝被动:Q伤害加成基于生命值上限提升[_a]%', data: { _a: ({ attr, calc }) => Math.floor(calc(attr.hp) / 1000) * 0.5 } }]