{ "id": "3", "name": "琴", "talent": { "a": { "id": 331, "name": "普通攻击·西风剑术", "desc": [ "

普通攻击

", "进行至多五段的连续剑击。", "

重击

", "消耗一定体力,进行饱含风之力的挑击。", "被挑飞的敌人,在短时间内会缓慢坠落。", "

下落攻击

", "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "48.33%", "52.27%", "56.2%", "61.82%", "65.75%", "70.25%", "76.43%", "82.61%", "88.8%", "95.54%", "103.27%", "112.36%", "121.44%", "130.53%", "140.44%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "45.58%", "49.29%", "53%", "58.3%", "62.01%", "66.25%", "72.08%", "77.91%", "83.74%", "90.1%", "97.39%", "105.96%", "114.53%", "123.1%", "132.45%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "60.29%", "65.19%", "70.1%", "77.11%", "82.02%", "87.63%", "95.34%", "103.05%", "110.76%", "119.17%", "128.81%", "140.14%", "151.48%", "162.81%", "175.18%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "65.88%", "71.24%", "76.6%", "84.26%", "89.62%", "95.75%", "104.18%", "112.6%", "121.03%", "130.22%", "140.75%", "153.14%", "165.52%", "177.91%", "191.42%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "79.21%", "85.65%", "92.1%", "101.31%", "107.76%", "115.13%", "125.26%", "135.39%", "145.52%", "156.57%", "169.23%", "184.13%", "199.02%", "213.91%", "230.16%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "162.02%", "175.21%", "188.4%", "207.24%", "220.43%", "235.5%", "256.22%", "276.95%", "297.67%", "320.28%", "346.18%", "376.65%", "407.11%", "437.58%", "470.81%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "63.93%", "69.14%", "74.34%", "81.77%", "86.98%", "92.93%", "101.1%", "109.28%", "117.46%", "126.38%", "135.3%", "144.22%", "153.14%", "162.06%", "170.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "127.84% / 159.68%", "138.24% / 172.67%", "148.65% / 185.67%", "163.51% / 204.24%", "173.92% / 217.23%", "185.81% / 232.09%", "202.16% / 252.51%", "218.51% / 272.93%", "234.86% / 293.36%", "252.7% / 315.64%", "270.54% / 337.92%", "288.38% / 360.2%", "306.22% / 382.48%", "324.05% / 404.76%", "341.89% / 427.04%" ] } ] }, "e": { "id": 332, "name": "风压剑", "desc": [ "将无形的风之力汇聚在剑上,释放微型的风暴,将敌人向瞄准的方向击飞,造成大量风元素伤害。", "

长按

", "以持续消耗体力为代价,令旋风将周围的敌人与物体牵引至面前。", "可以调整方向。", "期间无法移动。", "与一心守护的琴同行的,是能将危险驱离伙伴身边的守护之风。" ], "tables": [ { "name": "技能伤害", "unit": "", "isSame": false, "values": [ "292%", "313.9%", "335.8%", "365%", "386.9%", "408.8%", "438%", "467.2%", "496.4%", "525.6%", "554.8%", "584%", "620.5%", "657%", "693.5%" ] }, { "name": "体力消耗", "unit": "", "isSame": true, "values": [ "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点", "每秒20点" ] }, { "name": "最大持续时间", "unit": "", "isSame": true, "values": [ "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒", "5秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒" ] } ] }, "q": { "id": 339, "name": "蒲公英之风", "desc": [ "呼唤风的护佑,创造千风涌动的蒲公英领域,击退周围的敌人并造成风元素伤害。", "同时,为队伍中的所有角色瞬间恢复大量生命值,回复量受益于琴的攻击力。", "

蒲公英领域

", "·为其中的角色持续恢复生命值;", "·令其中的角色持续受到风元素影响;", "·对出入领域的敌人造成风元素伤害。", "风的恩泽如同广布大地的蒲公英,这就是琴守护的根源与心意。" ], "tables": [ { "name": "爆发伤害", "unit": "", "isSame": false, "values": [ "424.8%", "456.66%", "488.52%", "531%", "562.86%", "594.72%", "637.2%", "679.68%", "722.16%", "764.64%", "807.12%", "849.6%", "902.7%", "955.8%", "1008.9%" ] }, { "name": "出入领域伤害", "unit": "", "isSame": false, "values": [ "78.4%", "84.28%", "90.16%", "98%", "103.88%", "109.76%", "117.6%", "125.44%", "133.28%", "141.12%", "148.96%", "156.8%", "166.6%", "176.4%", "186.2%" ] }, { "name": "领域发动治疗量", "unit": "", "isSame": false, "values": [ "251.2%攻击 + 1540.32", "270.04%攻击 + 1694.38", "288.88%攻击 + 1861.27", "314%攻击 + 2041", "332.84%攻击 + 2233.57", "351.68%攻击 + 2438.97", "376.8%攻击 + 2657.22", "401.92%攻击 + 2888.3", "427.04%攻击 + 3132.22", "452.16%攻击 + 3388.97", "477.28%攻击 + 3658.57", "502.4%攻击 + 3941", "533.8%攻击 + 4236.27", "565.2%攻击 + 4544.38", "596.6%攻击 + 4865.32" ] }, { "name": "持续治疗", "unit": "", "isSame": false, "values": [ "每秒25.12%攻击 + 154.03", "每秒27%攻击 + 169.44", "每秒28.89%攻击 + 186.13", "每秒31.4%攻击 + 204.1", "每秒33.28%攻击 + 223.36", "每秒35.17%攻击 + 243.9", "每秒37.68%攻击 + 265.72", "每秒40.19%攻击 + 288.83", "每秒42.7%攻击 + 313.22", "每秒45.22%攻击 + 338.9", "每秒47.73%攻击 + 365.86", "每秒50.24%攻击 + 394.1", "每秒53.38%攻击 + 423.63", "每秒56.52%攻击 + 454.44", "每秒59.66%攻击 + 486.53" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80" ] } ] } }, "talentData": { "a": { "一段伤害": [ 48.33, 52.27, 56.2, 61.82, 65.75, 70.25, 76.43, 82.61, 88.8, 95.54, 103.27, 112.36, 121.44, 130.53, 140.44 ], "二段伤害": [ 45.58, 49.29, 53, 58.3, 62.01, 66.25, 72.08, 77.91, 83.74, 90.1, 97.39, 105.96, 114.53, 123.1, 132.45 ], "三段伤害": [ 60.29, 65.19, 70.1, 77.11, 82.02, 87.63, 95.34, 103.05, 110.76, 119.17, 128.81, 140.14, 151.48, 162.81, 175.18 ], "四段伤害": [ 65.88, 71.24, 76.6, 84.26, 89.62, 95.75, 104.18, 112.6, 121.03, 130.22, 140.75, 153.14, 165.52, 177.91, 191.42 ], "五段伤害": [ 79.21, 85.65, 92.1, 101.31, 107.76, 115.13, 125.26, 135.39, 145.52, 156.57, 169.23, 184.13, 199.02, 213.91, 230.16 ], "重击伤害": [ 162.02, 175.21, 188.4, 207.24, 220.43, 235.5, 256.22, 276.95, 297.67, 320.28, 346.18, 376.65, 407.11, 437.58, 470.81 ], "下坠期间伤害": [ 63.93, 69.14, 74.34, 81.77, 86.98, 92.93, 101.1, 109.28, 117.46, 126.38, 135.3, 144.22, 153.14, 162.06, 170.98 ], "低空/高空坠地冲击伤害": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ], "低空/高空坠地冲击伤害2": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ] }, "e": { "技能伤害": [ 292, 313.9, 335.8, 365, 386.9, 408.8, 438, 467.2, 496.4, 525.6, 554.8, 584, 620.5, 657, 693.5 ] }, "q": { "爆发伤害": [ 424.8, 456.66, 488.52, 531, 562.86, 594.72, 637.2, 679.68, 722.16, 764.64, 807.12, 849.6, 902.7, 955.8, 1008.9 ], "出入领域伤害": [ 78.4, 84.28, 90.16, 98, 103.88, 109.76, 117.6, 125.44, 133.28, 141.12, 148.96, 156.8, 166.6, 176.4, 186.2 ], "领域发动治疗量": [ 1791.52, 1964.42, 2150.15, 2355, 2566.4100000000003, 2790.6499999999996, 3034.02, 3290.2200000000003, 3559.2599999999998, 3841.1299999999997, 4135.85, 4443.4, 4770.070000000001, 5109.58, 5461.92 ], "领域发动治疗量2": [ [ 251.2, 1540.32 ], [ 270.04, 1694.38 ], [ 288.88, 1861.27 ], [ 314, 2041 ], [ 332.84, 2233.57 ], [ 351.68, 2438.97 ], [ 376.8, 2657.22 ], [ 401.92, 2888.3 ], [ 427.04, 3132.22 ], [ 452.16, 3388.97 ], [ 477.28, 3658.57 ], [ 502.4, 3941 ], [ 533.8, 4236.27 ], [ 565.2, 4544.38 ], [ 596.6, 4865.32 ] ], "持续治疗": [ 179.15, 196.44, 215.01999999999998, 235.5, 256.64, 279.07, 303.40000000000003, 329.02, 355.92, 384.12, 413.59000000000003, 444.34000000000003, 477.01, 510.96, 546.1899999999999 ], "持续治疗2": [ [ 25.12, 154.03 ], [ 27, 169.44 ], [ 28.89, 186.13 ], [ 31.4, 204.1 ], [ 33.28, 223.36 ], [ 35.17, 243.9 ], [ 37.68, 265.72 ], [ 40.19, 288.83 ], [ 42.7, 313.22 ], [ 45.22, 338.9 ], [ 47.73, 365.86 ], [ 50.24, 394.1 ], [ 53.38, 423.63 ], [ 56.52, 454.44 ], [ 59.66, 486.53 ] ] } }, "cons": { "1": { "name": "流转剑脊的暴风", "desc": [ "风压剑长按超过1秒后,提升牵引速度,并使造成的伤害提升40%。" ] }, "2": { "name": "守护众人的坚盾", "desc": [ "琴获得元素晶球或元素微粒时,队伍中所有角色获得15%攻击速度和15%移动速度提升,持续15秒。" ] }, "3": { "name": "西风吹拂之时", "desc": [ "蒲公英之风的技能等级提高3级。", "至多提升至15级。" ] }, "4": { "name": "蒲公英的国土", "desc": [ "在蒲公英之风的领域内,所有敌人的风元素抗性下降40%。" ] }, "5": { "name": "须臾一瞬的烈风", "desc": [ "

风压剑的技能等级提高3级。

", "至多提升至15级。" ] }, "6": { "name": "恩眷万民的狮牙", "desc": [ "在蒲公英之风的领域内,角色受到的伤害降低35%。", "离开领域后,这个效果会在承受3次攻击或10秒后消失。" ] } }, "passive": [ { "name": "引领之风", "desc": [ "完美烹饪恢复类食物时,有12%概率获得2倍产出。" ] }, { "name": "顺风而行", "desc": [ "琴的普通攻击命中时,有50%的几率为队伍中所有角色恢复等同于琴攻击力15%的生命值。" ] }, { "name": "听凭风引", "desc": [ "使用蒲公英之风后,恢复20%元素能量。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "heal" ], "details": { "1": [ 1144, 18.62, 59.83, 0 ], "20": [ 2967, 48.3, 155.2, 0 ], "40": [ 5908, 96.16, 308.99, 0 ], "50": [ 7599, 123.68, 397.43, 5.54 ], "60": [ 9533, 155.16, 498.56, 11.08 ], "70": [ 11243, 183, 588.02, 11.08 ], "80": [ 12965, 211.02, 678.08, 16.62 ], "90": [ 14695, 239.18, 768.55, 22.15 ], "20+": [ 3948, 64.26, 206.5, 0 ], "40+": [ 6605, 107.5, 345.44, 5.54 ], "50+": [ 8528, 138.81, 446.03, 11.08 ], "60+": [ 10230, 166.5, 535.01, 11.08 ], "70+": [ 11940, 194.34, 624.47, 16.62 ], "80+": [ 13662, 222.36, 714.53, 22.15 ] } } }