miao-plugin/resources/meta/character/旅行者/geo/detail.json
yoimiya-kokomi b5c1daf472 框架底层角色相关逻辑重构,角色图像资源迁移为webp格式
角色面板支持旅行者,暂未支持伤害计算
`#雷主天赋`、`#草主命座`功能升级
2022-09-04 05:08:57 +08:00

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{
"id": 7,
"name": "旅行者",
"talent": {
"a": {
"id": 731,
"name": "普通攻击·异邦岩锋",
"desc": [
"<h3>普通攻击</h3>",
"进行至多五段的连续剑击。",
"<h3>重击</h3>",
"消耗一定体力,瞬间向前方挥出两剑。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"44.46%",
"48.08%",
"51.7%",
"56.87%",
"60.49%",
"64.63%",
"70.31%",
"76%",
"81.69%",
"87.89%",
"94.09%",
"100.3%",
"106.5%",
"112.71%",
"118.91%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"43.43%",
"46.97%",
"50.5%",
"55.55%",
"59.08%",
"63.13%",
"68.68%",
"74.23%",
"79.79%",
"85.85%",
"91.91%",
"97.97%",
"104.03%",
"110.09%",
"116.15%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"52.98%",
"57.29%",
"61.6%",
"67.76%",
"72.07%",
"77%",
"83.78%",
"90.55%",
"97.33%",
"104.72%",
"112.11%",
"119.5%",
"126.9%",
"134.29%",
"141.68%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"58.31%",
"63.05%",
"67.8%",
"74.58%",
"79.33%",
"84.75%",
"92.21%",
"99.67%",
"107.12%",
"115.26%",
"123.4%",
"131.53%",
"139.67%",
"147.8%",
"155.94%"
]
},
{
"name": "五段伤害",
"unit": "",
"isSame": false,
"values": [
"70.78%",
"76.54%",
"82.3%",
"90.53%",
"96.29%",
"102.87%",
"111.93%",
"120.98%",
"130.03%",
"139.91%",
"149.79%",
"159.66%",
"169.54%",
"179.41%",
"189.29%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"55.9% + 72.24%",
"60.45% + 78.12%",
"65% + 84%",
"71.5% + 92.4%",
"76.05% + 98.28%",
"81.25% + 105%",
"88.4% + 114.24%",
"95.55% + 123.48%",
"102.7% + 132.72%",
"110.5% + 142.8%",
"118.3% + 152.88%",
"126.1% + 162.96%",
"133.9% + 173.04%",
"141.7% + 183.12%",
"149.5% + 193.2%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"63.93%",
"69.14%",
"74.34%",
"81.77%",
"86.98%",
"92.93%",
"101.1%",
"109.28%",
"117.46%",
"126.38%",
"135.3%",
"144.22%",
"153.14%",
"162.06%",
"170.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"127.84% / 159.68%",
"138.24% / 172.67%",
"148.65% / 185.67%",
"163.51% / 204.24%",
"173.92% / 217.23%",
"185.81% / 232.09%",
"202.16% / 252.51%",
"218.51% / 272.93%",
"234.86% / 293.36%",
"252.7% / 315.64%",
"270.54% / 337.92%",
"288.38% / 360.2%",
"306.22% / 382.48%",
"324.05% / 404.76%",
"341.89% / 427.04%"
]
}
]
},
"e": {
"id": 932,
"name": "星陨剑",
"desc": [
"从大地深处升起荒星,引发爆炸,造成岩元素范围伤害。",
"荒星视为岩元素创造物,可以阻拦攻击,可以攀爬。",
"<h3>长按</h3>",
"可以调整技能生效位置。",
"<i>和派蒙讨论过流星的终点。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"248%",
"266.6%",
"285.2%",
"310%",
"328.6%",
"347.2%",
"372%",
"396.8%",
"421.6%",
"446.4%",
"471.2%",
"496%",
"527%",
"558%",
"589%"
]
},
{
"name": "荒星存在时间",
"unit": "",
"isSame": true,
"values": [
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒",
"8秒"
]
}
]
},
"q": {
"id": 939,
"name": "岩潮叠嶂",
"desc": [
"激活大地深处的岩元素,引发扩散的震荡波。",
"击退周围的敌人,造成岩元素范围伤害。",
"此后,在震荡波的外围形成突起的岩嶂。",
"岩嶂视为岩元素创造物,可以阻拦攻击。",
"<i>和派蒙一起研究过群山深处的脉动。</i>"
],
"tables": [
{
"name": "地震波单次伤害",
"unit": "",
"isSame": false,
"values": [
"148%",
"159.1%",
"170.2%",
"185%",
"196.1%",
"207.2%",
"222%",
"236.8%",
"251.6%",
"266.4%",
"281.2%",
"296%",
"314.5%",
"333%",
"351.5%"
]
},
{
"name": "岩嶂存在时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"cons": {
"1": {
"name": "巍然的青岩",
"desc": [
"队伍中角色处于岩潮叠嶂的岩嶂包围中时暴击率提升10%,并提高抗打断能力。"
]
},
"2": {
"name": "不稳的熔岩",
"desc": [
"星陨剑的荒星被摧毁时会再度发生爆炸,造成等同于星陨剑伤害的额外岩元素范围伤害。"
]
},
"3": {
"name": "八方之岩",
"desc": [
"<h3>岩潮叠嶂的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"4": {
"name": "险峻的重岩",
"desc": [
"岩潮叠嶂引发的震荡波每击中一个敌人都会恢复5点元素能量。",
"通过这种方式一次至多恢复25点元素能量。"
]
},
"5": {
"name": "天坠之岩",
"desc": [
"<h3>星陨剑的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"6": {
"name": "永世的磐岩",
"desc": [
"岩潮叠嶂的岩嶂持续时间延长5秒",
"星陨剑的荒星持续时间延长10秒。"
]
}
},
"passive": [
{
"name": "破碎的绝岩",
"desc": [
"<h3>星陨剑的冷却时间减少2秒。</h3>"
]
},
{
"name": "狂乱的崩岩",
"desc": [
"普通攻击的最后一击会附带崩毁对范围内的敌人造成60%攻击力的岩元素伤害。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"atkPct"
],
"details": {
"1": [
"912",
"17.81",
"57.22",
"0%"
],
"20": [
"2342",
"45.75",
"147.01",
"0%"
],
"50": [
"5766",
"112.62",
"361.88",
"6.0%"
],
"60": [
"7164",
"139.93",
"449.65",
"12.0%"
],
"70": [
"8401",
"164.07",
"527.24",
"12.0%"
],
"80": [
"9638",
"188.24",
"604.88",
"18.0%"
],
"90": [
"10875",
"212.4",
"682.52",
"24.0%"
],
"20+": [
"3024",
"59.05",
"189.76",
"0%"
],
"50+": [
"6411",
"125.22",
"402.38",
"12.0%"
],
"60+": [
"7648",
"149.38",
"480.03",
"12.0%"
],
"70+": [
"8885",
"173.53",
"557.61",
"18.0%"
],
"80+": [
"10122",
"197.69",
"635.25",
"24.0%"
]
}
},
"elem": "geo"
}