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65 lines
1.3 KiB
JavaScript
65 lines
1.3 KiB
JavaScript
import { Character } from '#miao.models'
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import lodash from 'lodash'
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let MiaoData = {
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setAvatar (player, ds) {
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let char = Character.get(ds.id)
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let avatar = player.getAvatar(ds.id, true)
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if (!char) {
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return false
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}
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if (player.isSr) {
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avatar.setAvatar({
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...ds,
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...MiaoData.getTalentSR(char, ds.talent)
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}, 'miao')
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} else {
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let talentRet = MiaoData.getTalent(char, ds.talent)
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avatar.setAvatar({
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...ds,
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elem: talentRet.elem,
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talent: talentRet.talent
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}, 'miao')
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}
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return avatar
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},
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getTalent (char, data = {}) {
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let { talentId = {}, talentElem = {} } = char.meta
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let elem = ''
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let idx = 0
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let ret = {}
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lodash.forEach(data, (level, id) => {
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let key
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if (talentId[id]) {
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key = talentId[id]
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elem = elem || talentElem[id]
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ret[key] = level
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} else {
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key = ['a', 'e', 'q'][idx]
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ret[key] = level
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}
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idx++
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})
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return {
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talent: ret,
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elem
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}
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},
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getTalentSR (char, data) {
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let talent = {}
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let trees = []
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lodash.forEach(data, (lv, id) => {
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let key = char.getTalentKey(id)
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if (key || lv > 1) {
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talent[key || id] = lv
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} else {
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trees.push(id)
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}
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})
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return { talent, trees }
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}
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}
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export default MiaoData
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