mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-25 09:27:34 +00:00
119 lines
3.5 KiB
JavaScript
119 lines
3.5 KiB
JavaScript
import { Common, Cfg } from '../components/index.js'
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import { renderAvatar } from './character/avatar-card.js'
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import { getTargetUid, getProfile, profileHelp, getProfileAll } from './character/profile-common.js'
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import { profileArtis } from './character/profile-artis.js'
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import { renderProfile } from './character/profile-detail.js'
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import { Character } from '../components/models.js'
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import { isV3 } from '../components/Changelog.js'
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export { enemyLv, getOriginalPicture } from './character/utils.js'
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// 角色图像上传
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export { uploadCharacterImg } from './character/character-img-upload.js'
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//
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export { getProfileAll, getProfile, profileHelp }
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// 圣遗物列表
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export { profileArtisList } from './character/profile-artis.js'
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// 老婆
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export { wife, pokeWife, wifeReg } from './character/avatar-wife.js'
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// 查看当前角色
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export async function character (e, { render }) {
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let msg = isV3 ? e.raw_message : e.msg
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if (!msg) {
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return
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}
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let mode = 'card'
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let uidRet = /[0-9]{9}/.exec(msg)
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if (uidRet) {
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e.uid = uidRet[0]
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msg = msg.replace(uidRet[0], '')
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}
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let name = msg.replace(/#|老婆|老公/g, '').trim()
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msg = msg.replace('面版', '面板')
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let dmgRet = /伤害(\d?)$/.exec(name);
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let dmgIdx = 0
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if (/(详情|详细|面板|面版)\s*$/.test(msg) && !/更新|录入|输入/.test(msg)) {
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mode = 'profile'
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name = name.replace(/(详情|详细|面板)/, '').trim()
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} else if (dmgRet) {
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mode = 'dmg'
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name = name.replace(/伤害[0-5]?/, '').trim()
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if (dmgRet[1]) {
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dmgIdx = dmgRet[1] * 1
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}
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} else if (/(详情|详细|面板)更新$/.test(msg) || (/更新/.test(msg) && /(详情|详细|面板)$/.test(msg))) {
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mode = 'refresh'
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name = name.replace(/详情|详细|面板|更新/g, '').trim()
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} else if (/(录入|输入)/.test(msg) && /(详情|详细|面板)/.test(msg)) {
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mode = 'input'
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let nameRet = /(?:录入|输入)(.+)(?:面板|详细|详情|数据)+/.exec(name)
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if (nameRet) {
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name = nameRet[1]
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e.inputData = msg.replace(nameRet[0], '')
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}
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name = name.replace(/录入|输入|详情|详细|面板|数据|[0-9]|\.|\+/g, '').trim()
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} else if (/圣遗物/.test(msg)) {
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mode = 'artis'
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name = name.replace('圣遗物', '').trim()
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}
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if (mode === 'card' && Common.isDisable(e, 'char.char')) {
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return
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}
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if (mode !== 'card' && !e.isMaster) {
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if (Common.isDisable(e, 'char.profile')) {
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// 面板开关关闭
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return
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}
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if (e.isPrivate) {
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if ((e.sub_type === 'friend' && Cfg.get('profile.friend.status') === false) ||
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(e.sub_type === 'group' && Cfg.get('profile.stranger.status') === false)) {
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return
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}
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} else if (e.isGroup) {
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let groupCfg = Cfg.get(`profile.groups.群${e.group_id}.status`)
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if (groupCfg === false || (groupCfg !== true && Cfg.get('profile.group.status') === false)) {
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return
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}
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}
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}
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let char = Character.get(name.trim())
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if (!char) {
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return false
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}
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if (mode === 'card') {
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return renderAvatar(e, char.name, render)
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}
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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}
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e.uid = uid
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e.avatar = char.id
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if (char.isCustom) {
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e.reply('自定义角色暂不支持此功能')
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return true
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}
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if (mode === 'profile' || mode === 'dmg') {
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return renderProfile(e, char, render, mode, { dmgIdx })
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} else if (mode === 'refresh' || mode === 'input') {
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await getProfile(e, mode)
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return true
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} else if (mode === 'artis') {
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return profileArtis(e, { render })
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}
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return true
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}
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