miao-plugin/resources/meta-sr/character//data.json
2023-12-28 03:17:53 +08:00

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{
"id": 1205,
"key": "blade",
"name": "刃",
"star": 5,
"elem": "风",
"allegiance": "星核猎手",
"weapon": "毁灭",
"sp": 130,
"desc": "「星核猎手」的成员,弃身锋刃的剑客。 效忠于「命运的奴隶」,拥有可怖的自愈能力。",
"cncv": "刘以嘉",
"jpcv": "三木眞一郎",
"baseAttr": {
"atk": 543.312,
"hp": 1358.2800000000002,
"def": 485.1,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
},
"growAttr": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"talentId": {
"234486": "a2",
"296964": "e",
"380905": "q",
"581491": "a",
"782077": "z",
"866018": "t"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
},
"talent": {
"a": {
"id": 581491,
"name": "支离剑",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 296964,
"name": "地狱变",
"type": "战技",
"tag": "强化",
"desc": "消耗等同于刃生命上限<nobr>30.0%</nobr>的生命值,进入【地狱变】状态。<br />处于【地狱变】状态时无法施放战技,同时使自身造成的伤害提高<nobr>$1[i]%</nobr>,普攻【支离剑】强化为【无间剑树】,持续<nobr>3</nobr>回合。<br />若当前生命值不足施放战技时刃的当前生命值降低至1点。<br />该战技无法恢复能量。施放该战技后,本回合不会结束。",
"tables": {
"1": {
"name": "伤害提高",
"isSame": false,
"values": [
0.12,
0.148,
0.176,
0.204,
0.232,
0.26,
0.295,
0.33,
0.365,
0.4,
0.428,
0.456,
0.484,
0.512,
0.54
]
}
}
},
"q": {
"id": 380905,
"name": "大辟万死",
"type": "终结技",
"tag": "扩散",
"desc": "将刃的当前生命值转化为生命上限的<nobr>50%</nobr>,并对敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限+<nobr>$3[i]%</nobr>本场战斗中累计已损失生命值的<span>风</span>属性伤害,同时对其相邻目标造成等同于刃<nobr>$4[i]%</nobr>攻击力+<nobr>$5[i]%</nobr>生命上限+<nobr>$6[i]%</nobr>本场战斗中累计已损失生命值的<span>风</span>属性伤害。<br />本场战斗中累计已损失生命值最高不超过刃生命上限的<nobr>90.0%</nobr>,施放终结技后会清空并进行重新累计。",
"tables": {
"1": {
"name": "攻击倍率",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
},
"2": {
"name": "生命倍率",
"isSame": false,
"values": [
0.6,
0.64,
0.68,
0.72,
0.76,
0.8,
0.85,
0.9,
0.95,
1,
1.04,
1.08,
1.12,
1.16,
1.2
]
},
"3": {
"name": "已损失生命值倍率",
"isSame": false,
"values": [
0.6,
0.64,
0.68,
0.72,
0.76,
0.8,
0.85,
0.9,
0.95,
1,
1.04,
1.08,
1.12,
1.16,
1.2
]
},
"4": {
"name": "攻击倍率·相邻目标",
"isSame": false,
"values": [
0.096,
0.1024,
0.1088,
0.1152,
0.1216,
0.128,
0.13599999,
0.144,
0.152,
0.16,
0.1664,
0.1728,
0.1792,
0.1856,
0.192
]
},
"5": {
"name": "生命倍率·相邻目标",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
},
"6": {
"name": "已损失生命值倍率·相邻目标",
"isSame": false,
"values": [
0.24,
0.256,
0.272,
0.288,
0.304,
0.32,
0.34,
0.36,
0.38,
0.4,
0.416,
0.432,
0.448,
0.464,
0.48
]
}
}
},
"t": {
"id": 866018,
"name": "倏忽恩赐",
"type": "天赋",
"tag": "群攻",
"desc": "刃受到伤害或消耗生命值时获得1层充能最多叠加5层。该效果每次受到攻击最多叠加1层。<br />当充能叠加至上限时立即对敌方全体施放1次<u>追加攻击</u>,造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限的<span>风</span>属性伤害并回复等同于刃生命上限<nobr>25.0%</nobr>的生命值,施放追加攻击后,消耗所有充能。",
"tables": {
"1": {
"name": "攻击倍率",
"isSame": false,
"values": [
0.22,
0.242,
0.264,
0.286,
0.308,
0.33,
0.3575,
0.385,
0.4125,
0.44,
0.462,
0.484,
0.506,
0.528,
0.55
]
},
"2": {
"name": "生命倍率",
"isSame": false,
"values": [
0.55,
0.605,
0.66,
0.715,
0.77,
0.825,
0.89375,
0.9625,
1.03125,
1.1,
1.155,
1.21,
1.265,
1.32,
1.375
]
}
}
},
"z": {
"id": 782077,
"name": "业途风",
"type": "秘技",
"tag": "",
"desc": "立即攻击敌人,进入战斗后消耗等同于刃生命上限<nobr>20.0%</nobr>的生命值,同时对敌方全体造成等同于刃生命上限<nobr>40.0%</nobr>的<span>风</span>属性伤害。<br />若当前生命值不足施放秘技时刃的当前生命值降低至1点。",
"tables": {}
},
"a2": {
"id": 234486,
"name": "无间剑树",
"type": "普攻",
"tag": "扩散",
"desc": "消耗等同于刃生命上限<nobr>10.0%</nobr>的生命值,对指定敌方单体造成等同于刃<nobr>$1[i]%</nobr>攻击力+<nobr>$2[i]%</nobr>生命上限的<span>风</span>属性伤害,同时对其相邻目标造成等同于刃<nobr>$3[i]%</nobr>攻击力+<nobr>$4[i]%</nobr>生命上限的<span>风</span>属性伤害。<br />若当前生命值不足施放【无间剑树】时刃的当前生命值降低至1点。<br />【无间剑树】无法恢复战技点。",
"tables": {
"1": {
"name": "攻击倍率",
"isSame": false,
"values": [
0.2,
0.24,
0.28,
0.32,
0.36,
0.4,
0.44,
0.48,
0.52
]
},
"2": {
"name": "生命倍率",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
},
"3": {
"name": "攻击倍率·相邻目标",
"isSame": false,
"values": [
0.08,
0.096,
0.112,
0.128,
0.144,
0.16,
0.176,
0.192,
0.208
]
},
"4": {
"name": "生命倍率·相邻目标",
"isSame": false,
"values": [
0.2,
0.24,
0.28,
0.32,
0.36,
0.4,
0.44,
0.48,
0.52
]
}
}
}
},
"cons": {
"1": {
"name": "剑录大限,地狱变相",
"desc": "终结技对指定敌方单体造成的伤害额外提高,提高数值等同于刃<nobr>150.0%</nobr>本场战斗中累计的已损失生命值。<br />本场战斗中累计已损失生命值最高不超过刃生命上限的<nobr>90.0%</nobr>,施放终结技后会清空并进行重新累计。"
},
"2": {
"name": "支离旧梦,万端遗恨",
"desc": "刃处于【地狱变】状态时,暴击率提高<nobr>15.0%</nobr>。"
},
"3": {
"name": "冶炼玄钢,铣淬寒芒",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"4": {
"name": "泉台歧路,百骸回春",
"desc": "当前生命值百分比从大于<nobr>50%</nobr>降低至小于等于<nobr>50%</nobr>时,生命上限提高<nobr>20.0%</nobr>,该效果最多叠加<nobr>2</nobr>层。"
},
"5": {
"name": "十王判死,业镜悬照",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"6": {
"name": "命留魂销,复返此身",
"desc": "充能的层数上限降低至4层。天赋触发追加攻击造成的伤害额外提高提高数值等同于刃<nobr>50.0%</nobr>的生命上限。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549504": 5
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 73.92,
"hp": 184.8,
"def": 66,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549504": 10
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 103.488,
"hp": 258.72,
"def": 92.4,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"267806": 3,
"633445": 6
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 133.056,
"hp": 332.64,
"def": 118.8,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"267806": 7,
"633445": 9
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 162.624,
"hp": 406.56,
"def": 145.2,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"267806": 20,
"717386": 6
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 192.192,
"hp": 480.48,
"def": 171.6,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"267806": 35,
"717386": 9
},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 221.76,
"hp": 554.4,
"def": 198,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 3.696,
"hp": 9.24,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 251.328,
"hp": 628.32,
"def": 224.4,
"speed": 97,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
}
},
"tree": {
"1205201": {
"key": "hp",
"value": 4.00000000372529
},
"1205202": {
"key": "cpct",
"value": 2.699999953620136
},
"1205203": {
"key": "hp",
"value": 4.00000000372529
},
"1205204": {
"key": "effDef",
"value": 4.00000000372529
},
"1205205": {
"key": "hp",
"value": 6.0000000055879354
},
"1205206": {
"key": "cpct",
"value": 4.00000000372529
},
"1205207": {
"key": "hp",
"value": 6.0000000055879354
},
"1205208": {
"key": "effDef",
"value": 6.0000000055879354
},
"1205209": {
"key": "cpct",
"value": 5.299999983981252
},
"1205210": {
"key": "hp",
"value": 8.00000000745058
}
},
"treeData": {
"18110": {
"id": 18110,
"type": "skill",
"root": true,
"name": "无尽形寿",
"levelReq": 0,
"desc": "刃的当前生命值百分比小于等于生命上限的<nobr>50%</nobr>时,受到治疗时的回复量提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 5000,
"186254": 1,
"635673": 3
},
"idx": 1,
"children": [
1205202
]
},
"18112": {
"id": 18112,
"type": "skill",
"root": true,
"name": "坏劫隳亡",
"levelReq": 0,
"desc": "天赋施放的追加攻击伤害提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836259": 8
},
"idx": 2,
"children": [
1205208
]
},
"18113": {
"id": 18113,
"type": "skill",
"root": true,
"name": "吞忍百死",
"levelReq": 0,
"desc": "施放【无间剑树】后,若击中处于弱点击破状态的敌方目标,刃回复等同于自身<nobr>5.0%</nobr>生命上限+<nobr>100</nobr>的生命值。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920200": 5
},
"idx": 3,
"children": [
1205205
]
},
"18202": {
"id": 18202,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"cpct": 4
},
"children": [
1205207
]
},
"18203": {
"id": 18203,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"hpPct": 6
}
},
"18204": {
"id": 18204,
"type": "buff",
"root": false,
"name": "效果抵抗强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633445": 3,
"920200": 3
},
"data": {
"effDef": 4
}
},
"18205": {
"id": 18205,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 20000,
"633445": 4,
"920200": 5
},
"data": {
"hpPct": 6
},
"children": [
1205206
]
},
"18206": {
"id": 18206,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 5000,
"549504": 6,
"635673": 3
},
"data": {
"cpct": 2.6999999
},
"children": [
1205203
]
},
"18207": {
"id": 18207,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633445": 3,
"920200": 3
},
"data": {
"hpPct": 4
},
"children": [
1205204
]
},
"18209": {
"id": 18209,
"type": "buff",
"root": true,
"name": "生命强化",
"levelReq": 1,
"cost": {
"29328": 2500,
"549504": 2
},
"data": {
"hpPct": 4
}
},
"18216": {
"id": 18216,
"type": "buff",
"root": false,
"name": "效果抵抗强化",
"levelReq": 0,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"effDef": 6
},
"children": [
1205209,
1205210
]
},
"18217": {
"id": 18217,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 75,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"cpct": 5.3
}
},
"102149": {
"id": 102149,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 80,
"cost": {
"29328": 160000,
"717386": 8,
"836259": 8
},
"data": {
"hpPct": 8
}
}
}
}