mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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257 lines
6.1 KiB
JavaScript
257 lines
6.1 KiB
JavaScript
/*
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* 面板圣遗物
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* */
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import lodash from 'lodash'
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import Base from './Base.js'
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import { Artifact, Character } from './index.js'
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import { Format, Data } from '../components/index.js'
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import ArtisMark from './profile-lib/ArtisMark.js'
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import { attrMap, attrNameMap, attrValue } from '../resources/meta/reliquaries/artis-mark.js'
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import CharArtis from './profile-lib/CharArtis.js'
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export default class ProfileArtis extends Base {
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constructor (charid = 0, ds = false) {
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super()
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this.charid = charid
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this.artis = {}
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if (ds) {
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this.setArtisSet(ds)
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}
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}
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setProfile (profile, artis) {
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this.profile = profile
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this.setArtisSet(artis)
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}
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setArtisSet (ds) {
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for (let key in ds) {
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this.setArtis(key, ds[key] || {})
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}
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}
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setArtis (idx = 1, ds = {}) {
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idx = idx.toString().replace('arti', '')
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let ret = {}
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ret.name = ds.name || Artifact.getArtiBySet(ds.set, idx) || ''
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ret.set = ds.set || Artifact.getSetByArti(ret.title) || ''
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ret.level = ds.level || 1
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ret.main = ArtisMark.formatAttr(ds.main || {})
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ret.attrs = []
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for (let attrIdx in ds.attrs || []) {
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if (ds.attrs[attrIdx]) {
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ret.attrs.push(ArtisMark.formatAttr(ds.attrs[attrIdx]))
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}
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}
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this.artis[idx] = ret
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}
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forEach (fn) {
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lodash.forEach(this.artis, (ds, idx) => {
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if (ds.name) {
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fn(ds, idx)
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}
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})
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}
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_get (key) {
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let artis = this.artis
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switch (key) {
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case 'length':
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return lodash.keys(artis).length
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}
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if (artis[key]) {
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return artis[key]
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}
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}
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toJSON () {
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return this.getData('1,2,3,4,5')
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}
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get sets () {
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return this.getSetData().sets
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}
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get names () {
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return this.getSetData().names
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}
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mainAttr (idx = '') {
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if (!idx) {
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let ret = {}
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for (let i = 1; i <= 5; i++) {
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ret[i] = this.mainAttr(i)
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}
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return ret
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}
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let main = this.artis[idx]?.main
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if (!main) {
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return ''
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}
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let title = main.title
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if (/元素伤害/.test(title)) {
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return 'dmg'
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}
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if (attrNameMap[main.title]) {
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return attrNameMap[main.title]
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} else {
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console.log(main.title)
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}
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return ''
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}
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is (check, pos = '') {
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if (pos) {
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return this.isAttr(check, pos)
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}
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let sets = this.getSetData()?.abbrs || []
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let ret = false
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Data.eachStr(check, (s) => {
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if (sets.includes(s)) {
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ret = true
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return false
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}
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})
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return ret
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}
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isAttr (attr, pos = '3,4,5') {
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let mainAttr = this.mainAttr()
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let check = true
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Data.eachStr(pos, (p) => {
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if (!attr.split(',').includes(mainAttr[p])) {
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check = false
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return false
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}
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})
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return check
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}
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getSetData () {
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if (this._setData) {
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return this._setData
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}
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let setCount = {}
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this.forEach((arti, idx) => {
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setCount[arti.set] = (setCount[arti.set] || 0) + 1
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})
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let sets = {}
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let names = []
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let abbrs = []
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let abbrs2 = []
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for (let set in setCount) {
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if (setCount[set] >= 2) {
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sets[set] = setCount[set] >= 4 ? 4 : 2
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names.push(Artifact.getArtiBySet(set))
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}
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}
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lodash.forEach(sets, (v, k) => {
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abbrs.push(Artifact.getAbbrBySet(k) + v)
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abbrs2.push(k + v)
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})
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this._setData = {
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sets,
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names,
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abbrs: [...abbrs, ...abbrs2],
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name: abbrs.length > 1 ? abbrs.join('+') : abbrs2[0]
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}
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return this._setData
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}
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getCharCfg () {
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let char = Character.get(this.charid)
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let { attrWeight, title } = CharArtis.getCharArtisCfg(char, this.profile, this)
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let attrs = {}
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let baseAttr = char.baseAttr || { hp: 14000, atk: 230, def: 700 }
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lodash.forEach(attrMap, (attr, key) => {
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let k = attr.base || ''
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let weight = attrWeight[k || key]
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if (!weight || weight * 1 === 0) {
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return true
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}
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let ret = {
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...attr,
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weight,
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fixWeight: weight,
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mark: weight / attrValue[key]
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}
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if (!k) {
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ret.mark = weight / attrValue[key]
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} else {
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let plus = k === 'atk' ? 520 : 0
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ret.mark = weight / attrValue[k] / (baseAttr[k] + plus) * 100
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ret.fixWeight = weight * attr.value / attrMap[k].value / (baseAttr[k] + plus) * 100
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}
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attrs[key] = ret
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})
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let maxMark = ArtisMark.getMaxMark(attrs)
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// 返回内容待梳理简化
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return {
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attrs,
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classTitle: title,
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weight: attrWeight,
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// 待删除
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mark: lodash.mapValues(attrs, (ds) => ds.mark),
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maxMark
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}
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}
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getMarkDetail (withDetail = true) {
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let charCfg = this.getCharCfg()
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let artis = {}
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let setCount = {}
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let usefulMark = {}
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lodash.forEach(charCfg.attrs, (ds) => {
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usefulMark[ds.title] = ds.weight
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})
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let totalMark = 0
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this.forEach((arti, idx) => {
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let mark = ArtisMark.getMark(charCfg, idx, arti.main, arti.attrs)
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totalMark += mark
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setCount[arti.set] = (setCount[arti.set] || 0) + 1
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if (!withDetail) {
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artis[idx] = {
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_mark: mark,
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mark: Format.comma(mark, 1),
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markClass: ArtisMark.getMarkClass(mark)
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}
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} else {
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artis[idx] = {
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name: arti.name,
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set: arti.set,
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level: arti.level,
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_mark: mark,
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mark: Format.comma(mark, 1),
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markClass: ArtisMark.getMarkClass(mark),
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main: ArtisMark.formatArti(arti.main, charCfg.mark, true),
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attrs: ArtisMark.formatArti(arti.attrs, charCfg.mark)
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}
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}
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})
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let sets = {}
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let names = []
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for (let set in setCount) {
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if (setCount[set] >= 2) {
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sets[set] = setCount[set] >= 4 ? 4 : 2
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names.push(Artifact.getArtiBySet(set))
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}
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}
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this.mark = totalMark
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this.markClass = ArtisMark.getMarkClass(totalMark / 5)
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let ret = {
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mark: Format.comma(totalMark, 1),
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_mark: totalMark,
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markClass: ArtisMark.getMarkClass(totalMark / 5),
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artis,
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sets,
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names,
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classTitle: charCfg.classTitle
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}
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if (withDetail) {
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ret.usefulMark = usefulMark
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}
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return ret
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}
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}
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