miao-plugin/components/Meta.js
2023-10-20 16:59:06 +08:00

146 lines
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JavaScript
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import { Data } from '#miao'
import lodash from 'lodash'
const MetaStore = {}
class MetaData {
constructor (game = 'gs', type = '') {
this.game = game
this.type = type
this.data = {}
this.alias = {}
this.abbr = {}
this.cfg = {}
}
// 添加数据
addData (datas, pk = 'id') {
let { data, alias } = this
lodash.forEach(datas, (ds, id) => {
id = ds[pk] || id
data[id] = ds
if (ds.name && ds.name !== id) {
alias[ds.name] = id
}
})
}
addDataItem (id, ds) {
let { data, alias } = this
data[id] = ds
alias[id] = id
if (ds.name) {
alias[ds.name] = id
}
}
// 添加简写
addAbbr (ds) {
let { abbr, alias } = this
lodash.forEach(ds, (txt, id) => {
abbr[id] = lodash.trim(txt + '')
alias[abbr] = alias[id] || id
})
}
// 添加别名
addAlias (ds) {
let { alias } = this
lodash.forEach(ds, (txt, id) => {
lodash.forEach(txt.split(','), (t) => {
alias[lodash.trim(t + '').toLowerCase()] = alias[id] || id
})
})
}
// 注册别名Fn
addAliasFn (fn) {
if (fn) {
this.aliasFn = fn
}
}
addCfg (cfgMap) {
let { cfg } = this
lodash.forEach(cfgMap, (v, k) => {
cfg[k] = v
})
}
getId (txt) {
txt = lodash.trim(txt + '').toLowerCase()
let { data, alias, aliasFn } = this
if (data[txt]) {
return txt
}
if (alias[txt]) {
return alias[txt]
}
if (aliasFn) {
let id = aliasFn(txt)
if (alias[id]) {
return alias
}
}
return false
}
getData (txt) {
let id = this.getId(txt)
let { data } = this
return data[id] || null
}
getCfg (key = '') {
if (!key) {
return this.cfg
}
return this.cfg[key]
}
getIds () {
return lodash.keys(this.data)
}
}
const MetaFn = (fnKey) => {
return (game, type, args = '') => {
let meta = Meta.getMeta(game, type)
return meta[fnKey](args)
}
}
const Meta = {
addAliasFn (game, type, fn) {
let meta = Meta.getMeta(game, type)
meta.addAliasFn(fn)
},
// 获取存储
getMeta (game, type) {
let key = `${game}.${type}`
if (!MetaStore[key]) {
MetaStore[key] = new MetaData(game, type)
}
return MetaStore[key]
},
getId: MetaFn('getId'),
getIds: MetaFn('getIds'),
getData: MetaFn('getData'),
getCfg: MetaFn('getCfg'),
// 在各个游戏内匹配以传入的game优先
matchGame (game = 'gs', type, txt) {
txt = lodash.trim(txt + '').toLowerCase()
let games = game === 'gs' ? ['gs', 'sr'] : ['sr', 'gs']
for (let currGame of games) {
let id = Meta.getId(currGame, type, txt)
if (id) {
let data = Meta.getData(currGame, type, id)
return { game, id, data }
}
}
return false
}
}
export default Meta