miao-plugin/components/profile-data/miao-meta.js

49 lines
1.1 KiB
JavaScript

import { Data } from '../index.js'
import lodash from 'lodash'
const _path = process.cwd()
export const artiIdx = {
生之花: 1,
死之羽: 2,
时之沙: 3,
空之杯: 4,
理之冠: 5
}
let relis = Data.readJSON('resources/meta/artifact/data.json')
let setMap = {}
lodash.forEach(relis, (ds) => {
if (ds.sets) {
lodash.forEach(ds.sets, (tmp) => {
if (tmp.name) {
setMap[tmp.name] = ds.name
}
})
}
})
export const artiSetMap = setMap
export const attrMap = {
HP: '小生命',
HP_PERCENT: '大生命',
ATTACK: '小攻击',
ATTACK_PERCENT: '大攻击',
DEFENSE: '小防御',
DEFENSE_PERCENT: '大防御',
FIRE_ADD_HURT: '火元素伤害加成',
ICE_ADD_HURT: '冰元素伤害加成',
ROCK_ADD_HURT: '岩元素伤害加成',
ELEC_ADD_HURT: '雷元素伤害加成',
WIND_ADD_HURT: '风元素伤害加成',
WATER_ADD_HURT: '水元素伤害加成',
PHYSICAL_ADD_HURT: '物理伤害加成',
GRASS_ADD_HURT: '草元素伤害加成',
HEAL_ADD: '治疗加成',
ELEMENT_MASTERY: '元素精通',
CRITICAL: '暴击率',
CRITICAL_HURT: '暴击伤害',
CHARGE_EFFICIENCY: '充能效率'
}