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https://github.com/yoimiya-kokomi/miao-plugin.git
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52 lines
1.2 KiB
JavaScript
52 lines
1.2 KiB
JavaScript
import { Format } from '#miao'
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技提高暴击伤害',
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dmg: ({ talent, attr, cons }) => {
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let extraCdmg = cons >= 6 ? 0.3 * attr.cdmg / 100 : 0
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return {
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avg: Format.percent(talent.e['百分比爆伤'] * attr.cdmg / 100 + talent.e['额外爆伤'] + extraCdmg),
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type: 'text'
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}
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}
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}, {
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title: '天赋满层Buff无视目标防御力',
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check: ({ cons }) => cons >= 2,
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(0.24),
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type: 'text'
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}
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}
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}, {
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title: '终结技满层Buff提高伤害',
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dmg: ({ talent }) => {
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let dmgNum = (talent.q['天赋增伤每层额外提高'] + talent.t['伤害提高']) * 3
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return {
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avg: Format.percent(dmgNum),
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type: 'text'
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}
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}
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}]
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export const defDmgIdx = 1
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '行迹-夜想曲:攻击力提高[atkPct]%',
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data: {
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atkPct: 20
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}
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}, {
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title: '花火6命:战技的暴击伤害提高效果额外提高[_cdmg]%',
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sort: 9,
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cons: 6,
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data: {
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_cdmg: ({ attr }) => attr.cdmg * 0.3
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}
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}]
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export const createdBy = 'Aluxes' |