mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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144 lines
3.3 KiB
JavaScript
144 lines
3.3 KiB
JavaScript
import { segment } from 'oicq'
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import lodash from 'lodash'
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import Calendar from './wiki/calendar.js'
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import { Format, Cfg, Common } from '../components/index.js'
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import { Character } from '../models/index.js'
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import CharWiki from './wiki/CharWiki.js'
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// eslint-disable-next-line no-unused-vars
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let action = {
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wiki: {
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keyword: '命座|天赋|技能|资料|照片|写真|图片|插画'
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}
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}
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export async function wiki (e) {
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if (!e.msg) {
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return false
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}
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let reg = /#?(.+)(命座|命之座|天赋|技能|资料|图鉴|照片|写真|图片|图像)$/
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let msg = e.msg
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let ret = reg.exec(msg)
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if (!ret || !ret[1] || !ret[2]) {
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return false
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}
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let mode = 'talent'
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if (/命/.test(ret[2])) {
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mode = 'cons'
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} else if (/(图鉴|资料)/.test(ret[2])) {
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mode = 'wiki'
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} else if (/图|画|写真|照片/.test(ret[2])) {
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mode = 'pic'
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}
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if ((mode === 'pic' && Common.isDisable(e, 'wiki.pic')) ||
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(mode !== 'pic' && Common.isDisable(e, 'wiki.wiki'))) {
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return
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}
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let char = Character.get(ret[1])
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if (!char) {
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return false
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}
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if (mode === 'pic') {
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let img = char.getCardImg(Cfg.get('char.se', false), false)
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if (img && img.img) {
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e.reply(segment.image(process.cwd() + '/plugins/miao-plugin/resources/' + img.img))
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} else {
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e.reply('暂无图片')
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}
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return true
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}
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if (char.isCustom) {
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if (mode === 'wiki') {
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return false
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}
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e.reply('暂不支持自定义角色')
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return true
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}
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let lvs = []
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for (let i = 1; i <= 15; i++) {
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lvs.push('Lv' + i)
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}
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if (mode === 'wiki') {
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return await renderWiki({ e, char })
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}
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return await Common.render('wiki/character-talent', {
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saveId: `${mode}-${char.id}-${char.elem}`,
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...char.getData(),
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detail: char.getDetail(),
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imgs: char.getImgs(),
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mode,
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lvs,
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line: getLineData(char)
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}, { e, scale: 1.1 })
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}
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async function renderWiki ({ e, char }) {
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let data = char.getData()
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lodash.extend(data, char.getData('weaponType,elemName'))
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// 命座持有
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let holding = await CharWiki.getHolding(char.id)
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let weapons = await CharWiki.getWeapons(char.id)
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let artis = await CharWiki.getArtis(char.id)
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return await Common.render('wiki/character-wiki', {
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saveId: `info-${char.id}`,
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data,
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attr: char.getAttrList(),
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detail: char.getDetail(),
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imgs: char.getImgs(),
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weapons,
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holding,
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artis,
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materials: char.getMaterials(),
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elem: char.elem
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}, { e, scale: 1.4 })
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}
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const getLineData = function (char) {
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let ret = []
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const attrMap = {
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atkPct: '大攻击',
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hpPct: '大生命',
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defPct: '大防御',
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cpct: '暴击',
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cdmg: '爆伤',
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recharge: '充能',
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mastery: '精通',
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heal: '治疗',
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dmg: char.elemName + '伤',
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phy: '物伤'
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}
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lodash.forEach({ hp: '基础生命', atk: '基础攻击', def: '基础防御' }, (label, key) => {
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ret.push({
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num: Format.comma(char.baseAttr[key], 1),
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label
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})
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})
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let ga = char.growAttr
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ret.push({
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num: ga.value,
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label: `成长·${attrMap[ga.key]}`
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})
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return ret
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}
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export async function calendar (e) {
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let calData = await Calendar.get()
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let mode = 'calendar'
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if (/(日历列表|活动)$/.test(e.msg)) {
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mode = 'list'
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}
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return await Common.render('wiki/calendar', {
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...calData,
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displayMode: mode
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}, { e, scale: 1.1 })
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}
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