mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-29 02:27:26 +00:00
38 lines
1.1 KiB
JavaScript
38 lines
1.1 KiB
JavaScript
export const details = [{
|
||
title: '普攻伤害',
|
||
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
|
||
}, {
|
||
title: '战技伤害',
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
|
||
}, {
|
||
title: '终结技伤害·主目标',
|
||
dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
|
||
}, {
|
||
title: '终结技伤害·副目标',
|
||
dmg: ({ talent, cons }, dmg) => cons < 6 ? dmg(talent.q['相邻目标伤害'], 'q') : dmg(talent.q['技能伤害'], 'q')
|
||
}]
|
||
|
||
export const mainAttr = 'atk,cpct,cdmg,dmg'
|
||
export const defDmgIdx = 2
|
||
|
||
export const buffs = [{
|
||
title: '天赋-至痛至怒:根据当前损失生命值百分比获得伤害加成,使造成伤害提高[dmg]%',
|
||
data: {
|
||
dmg: ({ talent }) => talent.t['伤害提高'] * 100
|
||
}
|
||
}, {
|
||
title: '阿兰1命:当前生命百分比小于等于50%时,战技造成的伤害提高[eDmg]%',
|
||
cons: 1,
|
||
data: {
|
||
eDmg: 10
|
||
}
|
||
}, {
|
||
title: '阿兰6命:当前生命百分比小于等于50%时,终结技造成的伤害提高[qDmg]%,且对相邻目标造成与主目标相同的伤害倍率',
|
||
cons: 6,
|
||
data: {
|
||
qDmg: 20
|
||
}
|
||
}]
|
||
|
||
export const createdBy = 'Aluxes'
|