miao-plugin/apps/wiki/Calendar.js
2024-01-31 07:32:54 +08:00

431 lines
14 KiB
JavaScript

import lodash from 'lodash'
import fetch from 'node-fetch'
import moment from 'moment'
import { Common, Data, Cfg } from '#miao'
import { Character, Material } from '#miao.models'
const ignoreIds = [495, // 有奖问卷调查开启!
1263, // 米游社《原神》专属工具一览
423, // 《原神》玩家社区一览
422, // 《原神》防沉迷系统说明
762 // 《原神》公平运营声明
]
const ignoreReg = /(内容专题页|版本更新说明|调研|防沉迷|米游社|专项意见|更新修复与优化|问卷调查|版本更新通知|更新时间说明|预下载功能|周边限时|周边上新|角色演示)/
const fulltimeReg = /(魔神任务)/
let Cal = {
async reqCalData () {
let listApi = 'https://hk4e-api.mihoyo.com/common/hk4e_cn/announcement/api/getAnnList?game=hk4e&game_biz=hk4e_cn&lang=zh-cn&bundle_id=hk4e_cn&platform=pc&region=cn_gf01&level=55&uid=100000000'
let request = await fetch(listApi)
let listData = await request.json()
let timeMap
let timeMapCache = await redis.get('miao:calendar:detail')
if (timeMapCache) {
timeMap = JSON.parse(timeMapCache) || {}
} else {
let detailApi = 'https://hk4e-api.mihoyo.com/common/hk4e_cn/announcement/api/getAnnContent?game=hk4e&game_biz=hk4e_cn&lang=zh-cn&bundle_id=hk4e_cn&platform=pc&region=cn_gf01&level=55&uid=100000000'
let request2 = await fetch(detailApi)
let detailData = await request2.json()
timeMap = {}
if (detailData && detailData.data && detailData.data.list) {
let versionTime = {}
lodash.forEach(detailData.data.list, (ds) => {
let vRet = /(\d\.\d)版本更新(通知|说明|维护预告)/.exec(ds.title)
if (vRet && vRet[1]) {
let content = /(?:更新时间)\s*〓([^〓]+)(?:〓|$)/.exec(ds.content)
if (content && content[1]) {
let tRet = /([0-9\\/\\: ]){9,}/.exec(content[1])
if (tRet && tRet[0]) {
versionTime[vRet[1]] = versionTime[vRet[1]] || tRet[0].replace('06:00', '11:00')
}
} else {
content = ds.content
content = content.replace(/(<|&lt;)[\w "%:;=\-\\/\\(\\),\\.]+(>|&gt;)|(&nbsp;)/g, '')
if (/(将于)(([0-9\\/\\: ]){9,})(进行)/.exec(content)) {
let tRet = /(将于)(([0-9\\/\\: ]){9,})(进行)/.exec(content)
if (tRet && tRet[2]) {
versionTime[vRet[1]] = versionTime[vRet[1]] || tRet[2].replace('06:00', '11:00')
}
}
}
}
})
lodash.forEach(detailData.data.list, (ds) => {
let { ann_id: annId, content, title } = ds
if (ignoreReg.test(title)) {
return true
}
content = content.replace(/(<|&lt;)[\w "%:;=\-\\/\\(\\),\\.]+(>|&gt;)|(&nbsp;)/g, '')
content = /(?:活动时间|祈愿介绍|任务开放时间|冒险....包|折扣时间)\s*〓([^〓]+)(〓|$)/.exec(content)
if (!content || !content[1]) {
return true
}
content = content[1]
let annTime = []
// 第一种简单格式
let timeRet = /(?:活动时间)?(?:〓|\s)*([0-9\\/\\: ~]{6,})/.exec(content)
if (timeRet && timeRet[1]) {
annTime = timeRet[1].split('~')
}
if (/\d\.\d版本更新后/.test(content)) {
let vRet = /(\d\.\d)版本更新后/.exec(content)
let vTime = ''
if (vRet && vRet[1] && versionTime[vRet[1]]) {
vTime = versionTime[vRet[1]]
}
if (!vTime) {
return true
}
if (/永久开放/.test(content)) {
annTime = [vTime, '2099/01/01 00:00:00']
} else {
timeRet = /([0-9\\/\\: ]){9,}/.exec(content)
if (timeRet && timeRet[0]) {
annTime = [vTime, timeRet[0]]
}
}
}
if (/\d\.\d版本期间持续开放/.test(content)) {
let vRet = /(\d\.\d)版本期间持续开放/.exec(content)
let vTime = ''
if (vRet && vRet[1] && versionTime[vRet[1]]) {
vTime = versionTime[vRet[1]]
}
if (!vTime) {
return true
}
let format = 'YYYY-MM-DD HH:mm:ss'
let versionLastDay = moment(vTime, format).add(42, 'days').hours(6).format(format)
annTime = [vTime, versionLastDay]
}
if (annTime.length === 2) {
timeMap[annId] = {
start: annTime[0].trim().replace(/\//g, '-'),
end: annTime[1].trim().replace(/\//g, '-')
}
}
})
}
let miaoApi = 'http://miao.games/api/calendar'
try {
request2 = await fetch(miaoApi)
let data = await request2.json()
if (data && data.status === 0 && data.data) {
lodash.forEach(data.data, (ds, id) => {
timeMap[id] = ds
})
}
} catch (e) {
}
await Data.setCacheJSON('miao:calendar:detail', timeMap, 60 * 10)
}
return { listData, timeMap }
},
getDateList () {
let today = moment()
let temp = today.add(-7, 'days')
let dateList = []
let month = 0
let date = []
let week = []
let startDate, endDate
for (let idx = 0; idx < 13; idx++) {
temp = today.add(1, 'days')
let m = temp.month() + 1
let d = temp.date()
if (month === 0) {
startDate = temp.format('YYYY-MM-DD')
month = m
}
if (month !== m && date.length > 0) {
dateList.push({
month,
date,
week
})
date = []
week = []
month = m
}
date.push(d)
week.push(temp.weekday())
if (idx === 12) {
dateList.push({
month,
date,
week
})
endDate = temp.format('YYYY-MM-DD')
}
}
let startTime = moment(startDate + ' 00:00:00')
let endTime = moment(endDate + ' 23:59:59')
let totalRange = endTime - startTime
return {
dateList,
startTime,
endTime,
totalRange,
nowLeft: (moment() - startTime) / totalRange * 100
}
},
// 深渊日历信息
getAbyssCal (s1, e1) {
let now = moment()
let check = []
let f = 'YYYY-MM'
let last = now.add(-1, 'M').format(f)
let lastM = now.format('MMMM')
let curr = now.add(1, 'M').format(f)
let currM = now.format('MMMM')
let next = now.add(1, 'M').format(f)
let nextM = now.format('MMMM')
check.push([moment(`${last}-16 04:00:00`), moment(`${curr}-01 03:59:59`), lastM + '下半'])
check.push([moment(`${curr}-01 04:00:00`), moment(`${curr}-16 03:59:59`), currM + '上半'])
check.push([moment(`${curr}-16 04:00:00`), moment(`${next}-01 03:59:59`), currM + '下半'])
check.push([moment(`${next}-01 04:00:00`), moment(`${next}-16 03:59:59`), nextM + '上半'])
let ret = []
lodash.forEach(check, (ds) => {
let [s2, e2] = ds
if ((s2 <= s1 && s1 <= e2) || (s2 <= e1 && e1 <= e2)) {
ret.push(ds)
}
})
return ret
},
/**
* 获取角色数据
* @param dateList
* @returns {{charBirth: {}, charNum: number, charTalent: (*|{})}}
*/
getCharData (dateList) {
let charBirth = {}
let charTalent = {}
// 初始化生日数据
lodash.forEach(dateList, (m) => {
lodash.forEach(m.date, (d) => {
charBirth[`${m.month}-${d}`] = []
})
})
// 初始化天赋数据
let now = moment(new Date())
if (now.hour() < 4) {
now = now.add(-1, 'days')
}
let week = now.weekday()
Material.forEach('talent', (material) => {
let data = material.getData('name,abbr,city,icon,week,cid')
data.chars = []
charTalent[material.name] = data
}, (ds) => ds.star === 4 && (week === 6 || ds.week === week % 3 + 1))
// 遍历角色数据
Character.forEach((char) => {
if (charBirth[char.birth] && (char.isRelease || char.birth !== '1-1')) {
charBirth[char.birth].push(char.getData('id,name:abbr,star,face'))
}
let t = char.materials?.talent
if (t && charTalent[t] && !char.isTraveler) {
let data = char.getData('id,name:abbr,star,face')
data.weekly = char.getMaterials('weekly')?.icon
charTalent[t].chars.push(data)
}
}, Cfg.get('notReleasedData') ? 'official' : 'release')
let charNum = 0
lodash.forEach(charBirth, (charList) => {
charNum = Math.max(charNum, charList.length)
})
charTalent = lodash.values(charTalent)
charTalent = lodash.sortBy(charTalent, 'cid')
lodash.forEach(charTalent, (ds) => {
ds.chars = lodash.sortBy(ds.chars, ['star', 'id']).reverse()
})
return { charBirth, charNum, charTalent }
},
/**
* 获取日历列表
* @param ds
* @param target
* @param startTime
* @param endTime
* @param totalRange
* @param now
* @param timeMap
* @param isAct
* @returns {boolean}
*/
getList (ds, target, { startTime, endTime, totalRange, now, timeMap = {} }, isAct = false) {
let type = isAct ? 'activity' : 'normal'
let id = ds.ann_id
let title = ds.title
let banner = isAct ? ds.banner : ''
let extra = { sort: isAct ? 5 : 10 }
let detail = timeMap[id] || {}
if (ignoreIds.includes(id) || ignoreReg.test(title) || detail.display === false) {
return false
}
if (/神铸赋形/.test(title)) {
type = 'weapon'
title = title.replace(/(单手剑|双手剑|长柄武器|弓|法器|·)/g, '')
extra.sort = 2
} else if (/祈愿/.test(title)) {
type = 'character'
let regRet = /·(.*)\(/.exec(title)
if (regRet[1]) {
let char = Character.get(regRet[1])
extra.banner2 = char.getImgs()?.card
extra.face = char.face
extra.character = regRet[1]
extra.elem = char.elem
extra.sort = 1
}
} else if (/纪行/.test(title)) {
type = 'pass'
}
let getDate = (d1, d2) => moment(d1 && d1.length > 6 ? d1 : d2)
let sDate = getDate(detail.start, ds.start_time)
let eDate = getDate(detail.end, ds.end_time)
let sTime = moment.max(sDate, startTime)
let eTime = moment.min(eDate, endTime)
let sRange = sTime - startTime
let eRange = eTime - startTime
let left = sRange / totalRange * 100
let width = eRange / totalRange * 100 - left
let label = ''
if (fulltimeReg.test(title) || eDate - sDate > 365 * 24 * 3600 * 1000) {
if (sDate < now) {
label = sDate.format('MM-DD HH:mm') + ' 后永久有效'
} else {
label = '永久有效'
}
} else if (now > sDate && eDate > now) {
label = eDate.format('MM-DD HH:mm') + ' (' + moment.duration(eDate - now).humanize() + '后结束)'
if (width > (isAct ? 38 : 55)) {
label = sDate.format('MM-DD HH:mm') + ' ~ ' + label
}
} else if (sDate > now) {
label = sDate.format('MM-DD HH:mm') + ' (' + moment.duration(sDate - now).humanize() + '后开始)'
} else if (isAct) {
label = sDate.format('MM-DD HH:mm') + ' ~ ' + eDate.format('MM-DD HH:mm')
}
if (sDate <= endTime && eDate >= startTime) {
target.push({
...extra,
id,
title,
type,
mergeStatus: ['activity', 'normal'].includes(type) ? 1 : 0,
banner,
icon: ds.tag_icon,
left,
width,
label,
duration: eTime - sTime,
start: sDate.format('MM-DD HH:mm'),
end: eDate.format('MM-DD HH:mm')
})
}
},
async get () {
moment.locale('zh-cn')
let now = moment()
let { listData, timeMap } = await Cal.reqCalData()
let dl = Cal.getDateList()
let list = []
let abyss = []
lodash.forEach(listData.data.list[1].list, (ds) => Cal.getList(ds, list, { ...dl, now, timeMap }, true))
lodash.forEach(listData.data.list[0].list, (ds) => Cal.getList(ds, list, { ...dl, now, timeMap }, false))
let abyssCal = Cal.getAbyssCal(dl.startTime, dl.endTime)
lodash.forEach(abyssCal, (t) => {
Cal.getList({
title: `「深境螺旋」· ${t[2]}`,
start_time: t[0].format('YYYY-MM-DD HH:mm'),
end_time: t[1].format('YYYY-MM-DD HH:mm')
}, abyss, { ...dl, now }, true)
})
list = lodash.sortBy(list, ['sort', 'start', 'duration'])
let charCount = 0
let charOld = 0
let weaponCount = 0
let ret = []
lodash.forEach(list, (li) => {
if (li.type === 'character') {
charCount++
li.left === 0 && charOld++
li.idx = charCount
}
if (li.type === 'weapon') {
weaponCount++
li.idx = weaponCount
}
if (li.mergeStatus === 1) {
lodash.forEach(list, (li2) => {
if (li2.mergeStatus === 1 && li.left + li.width <= li2.left) {
li.mergeStatus = 2
li2.mergeStatus = 2
ret.push([li, li2])
return false
}
})
}
if (li.mergeStatus !== 2) {
li.mergeStatus = 2
ret.push([li])
}
})
return {
game: 'gs',
...dl,
...Cal.getCharData(dl.dateList),
list: ret,
abyss,
charMode: `char-${charCount}-${charOld}`,
nowTime: now.format('YYYY-MM-DD HH:mm'),
nowDate: now.date()
}
},
async render (e) {
let calData = await Cal.get()
let mode = 'calendar'
if (/(日历列表|活动)$/.test(e.msg)) {
mode = 'list'
}
return await Common.render('wiki/calendar', {
...calData,
displayMode: mode
}, { e, scale: 1.1 })
}
}
export default Cal