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https://github.com/yoimiya-kokomi/miao-plugin.git
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41 lines
1.0 KiB
JavaScript
41 lines
1.0 KiB
JavaScript
export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '强化普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a2['直冲拳每段伤害'] * 3 + talent.a2['碎天拳伤害'], 'a')
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}, {
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title: '战技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['单体伤害'], 'e')
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}, {
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title: '战技持续伤害',
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dmg: ({ talent }, dmg) => dmg(talent.e['持续伤害'], 'dot', 'skillDot')
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}, {
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title: '终结技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
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}]
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export const defDmgIdx = 3
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '终结技:使敌方受到的伤害提高[enemydmg]%',
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data: {
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enemydmg: ({ talent }) => talent.q['伤害提高'] * 100
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}
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}, {
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title: '卢卡1命:对处于裂伤状态的敌人造成伤害提高[dmg]%',
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cons: 1,
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data: {
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dmg: 15
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}
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}, {
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title: '卢卡4命:4层【斗志】使攻击力提高[atkPct]%',
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cons: 4,
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data: {
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atkPct: 20
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}
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}]
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export const createdBy = 'Aluxes'
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