mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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111 lines
3.2 KiB
JavaScript
111 lines
3.2 KiB
JavaScript
export const details = [{
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title: '重击伤害',
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dmg: ({ talent, attr, calc, cons }, { basic }) => {
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const a2Multi = cons >= 1 ? 1.6 : 1.25
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return basic(a2Multi * talent.a['重击·衡平推裁持续伤害'] * calc(attr.hp) / 100, 'a2')
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}
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}, {
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title: 'E伤害',
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dmg: ({ talent, attr, calc }, { basic }) => basic(talent.e['技能伤害'] * calc(attr.hp) / 100, 'e')
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}, {
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title: 'Q释放伤害',
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dmg: ({ talent, attr, calc }, { basic }) => basic(talent.q['技能伤害'] * calc(attr.hp) / 100, 'q')
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}, {
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title: 'Q总伤害',
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dmg: ({ talent, attr, calc }, { basic }) => {
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const td = talent.q['技能伤害'] + talent.q['水瀑伤害'] * 2
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return basic(td * calc(attr.hp) / 100, 'q')
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}
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}, {
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title: '满水滴一轮重击总伤害',
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dmg: ({ talent, attr, calc, cons }, { basic }) => {
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const count = cons >= 6 ? 30 : 8
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const td = talent.a['重击·衡平推裁持续伤害'] * count
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const extraTd = cons >= 6 ? 20 * 6 : 0
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const a2Multi = cons >= 1 ? 1.6 : 1.25
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return basic(a2Multi * (td + extraTd) * calc(attr.hp) / 100, 'a2')
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}
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}, {
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title: '那芙万白·重击伤害',
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params: { team: true },
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dmg: ({ talent, attr, calc, cons }, { basic }) => {
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const td = talent.a['重击·衡平推裁持续伤害']
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const a2Multi = cons >= 1 ? 1.6 : 1.25
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return basic(a2Multi * td * calc(attr.hp) / 100, 'a2')
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}
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}]
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export const defDmgIdx = 5
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export const mainAttr = 'hp,dmg,cpct,cdmg'
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export const buffs = [{
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title: '天赋-古海孑遗:按两层计算,重击·衡平推裁造成原本125%的伤害',
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check: ({ cons }) => cons < 1
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}, {
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title: '天赋-古海孑遗:按三层计算,重击·衡平推裁造成原本160%的伤害',
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cons: 1
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}, {
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title: '天赋-至高仲裁:基于当前生命值超出生命值上限30%的部分,提升[dmg]%水元素伤害',
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data: {
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dmg: 30
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}
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}, {
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title: '那维2命:重击·衡平推裁的暴击伤害提升[a2Cdmg]%',
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cons: 2,
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data: {
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a2Cdmg: 42
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}
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}, {
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title: '那维6命:延长重击持续时间至12s,同时每2s,额外造成20%生命倍率的视为重击·衡平推裁的伤害',
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cons: 6
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}, {
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title: '双水Buff:生命值提高[hpPct]%',
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data: {
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hpPct: 25
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}
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}, {
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check: ({ params, cons }) => params.team === true && cons <= 1,
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title: '0命芙宁娜:获得[dmg]%增伤',
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data: {
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dmg: 75
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}
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}, {
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check: ({ params, cons }) => params.team === true && cons > 1,
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title: '2命芙宁娜:获得[dmg]%增伤',
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data: {
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dmg: 100
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}
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}, {
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check: ({ cons, params }) => cons <= 1 && params.team === true,
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title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),减抗[kx]%',
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data: {
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aDmg: 16,
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a2Dmg: 16,
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a3Dmg: 16,
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dmg: 40,
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kx: 40
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}
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}, {
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check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
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title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),减抗[kx]%',
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data: {
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aDmg: 16,
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a2Dmg: 16,
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a3Dmg: 16,
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dmg: 48,
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kx: 40
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}
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}, {
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check: ({ cons, params }) => (cons >= 6 && params.team === true),
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title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),减抗[kx]%',
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data: {
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aDmg: 32,
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a2Dmg: 32,
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a3Dmg: 32,
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dmg: 48,
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kx: 40
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}
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}]
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export const createdBy = 'Aluxes'
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