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https://github.com/yoimiya-kokomi/miao-plugin.git
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70 lines
1.5 KiB
JavaScript
70 lines
1.5 KiB
JavaScript
import { Format } from '#miao'
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技提升攻击力',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.e['攻击力提高']),
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type: 'text'
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}
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}
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}, {
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title: '终结技提升暴击率',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.q['暴击率提高']),
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type: 'text'
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}
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}
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}, {
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title: '终结技提升暴击伤害',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.q['暴击伤害提高']),
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type: 'text'
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}
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}
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}, {
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title: '终结技伤害',
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
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}]
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export const mainAttr = 'atk,cpct,cdmg'
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export const defDmgIdx = 2
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export const buffs = [{
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title: '战技-天阙鸣弦:攻击力提高[atkPct]%',
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data: {
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atkPct: ({ talent }) => talent.e['攻击力提高'] * 100
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}
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}, {
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title: '终结技-贯云饮羽:暴击率提高[cpct]%,暴击伤害提高[cdmg]%',
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data: {
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cpct: ({ talent }) => talent.q['暴击率提高'] * 100,
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cdmg: ({ talent }) => talent.q['暴击伤害提高'] * 100
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}
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}, {
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title: '行迹-迟彝:造成虚数伤害提高[dmg]%',
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tree: 1,
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data: {
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dmg: 12
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}
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}, {
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title: '驭空1命:速度提高[speedPct]%',
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cons: 1,
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data: {
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speedPct: 10
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}
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}, {
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title: '驭空4命:造成伤害提高[dmg]%',
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cons: 4,
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data: {
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dmg: 30
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}
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}]
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export const createdBy = 'Aluxes'
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