miao-plugin/resources/meta/character/五郎/detail.json
yoimiya-kokomi b5c1daf472 框架底层角色相关逻辑重构,角色图像资源迁移为webp格式
角色面板支持旅行者,暂未支持伤害计算
`#雷主天赋`、`#草主命座`功能升级
2022-09-04 05:08:57 +08:00

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{
"id": "55",
"name": "五郎",
"talent": {
"a": {
"id": 5531,
"name": "普通攻击·呲牙裂扇箭",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续弓箭射击。",
"<h3>重击</h3>",
"进行伤害更高、更为精准的瞄准射击。",
"瞄准时,岩晶会在箭矢上持续积聚。聚满了晶岩的箭矢会造成岩元素伤害。",
"<h3>下落攻击</h3>",
"从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"37.75%",
"40.83%",
"43.9%",
"48.29%",
"51.36%",
"54.87%",
"59.7%",
"64.53%",
"69.36%",
"74.63%",
"79.9%",
"85.17%",
"90.43%",
"95.7%",
"100.97%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"37.15%",
"40.18%",
"43.2%",
"47.52%",
"50.54%",
"54%",
"58.75%",
"63.5%",
"68.26%",
"73.44%",
"78.62%",
"83.81%",
"88.99%",
"94.18%",
"99.36%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"49.45%",
"53.47%",
"57.5%",
"63.25%",
"67.27%",
"71.88%",
"78.2%",
"84.53%",
"90.85%",
"97.75%",
"104.65%",
"111.55%",
"118.45%",
"125.35%",
"132.25%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"59%",
"63.8%",
"68.6%",
"75.46%",
"80.26%",
"85.75%",
"93.3%",
"100.84%",
"108.39%",
"116.62%",
"124.85%",
"133.08%",
"141.32%",
"149.55%",
"157.78%"
]
},
{
"name": "瞄准射击",
"unit": "",
"isSame": false,
"values": [
"43.86%",
"47.43%",
"51%",
"56.1%",
"59.67%",
"63.75%",
"69.36%",
"74.97%",
"80.58%",
"86.7%",
"92.82%",
"98.94%",
"105.06%",
"111.18%",
"117.3%"
]
},
{
"name": "满蓄力瞄准射击",
"unit": "",
"isSame": false,
"values": [
"124%",
"133.3%",
"142.6%",
"155%",
"164.3%",
"173.6%",
"186%",
"198.4%",
"210.8%",
"223.2%",
"235.6%",
"248%",
"263.5%",
"279%",
"294.5%"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.2%",
"136.12%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.35% / 181.54%",
"154.59% / 193.1%",
"165.16% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
}
]
},
"e": {
"id": 5532,
"name": "犬坂吠吠方圆阵",
"desc": [
"造成岩元素范围伤害,并立起大将旗指物。",
"<h3>大将旗指物</h3>",
"依据施放时队伍中元素类型为岩元素的角色数量,为其领域内的当前场上角色赋予如下效果:",
"·一名角色时:「坚牢」:防御力提升;",
"·二名角色时:「难破」:除上述效果外,提升抗打断能力;",
"·三名角色时:「摧碎」:除上述效果外,获得岩元素伤害加成。",
"同时只能存在一个由五郎自己创造的大将旗指物角色只能获得一个大将旗指物提供的效果。角色离开领域后领域的效果将持续2秒。",
"<h3>长按</h3>",
"可以调整技能生效位置。",
"<i>「只要进入此阵中,便能保证性命安全无虞!」无论何时何地,作为领军的大将,五郎最不希望看到的就是跟随其身后的同伴受到伤害吧。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"107.2%",
"115.24%",
"123.28%",
"134%",
"142.04%",
"150.08%",
"160.8%",
"171.52%",
"182.24%",
"192.96%",
"203.68%",
"214.4%",
"227.8%",
"241.2%",
"254.6%"
]
},
{
"name": "防御力提升",
"unit": "",
"isSame": false,
"values": [
"206.16",
"221.62",
"237.08",
"257.7",
"273.16",
"288.62",
"309.24",
"329.86",
"350.47",
"371.09",
"391.7",
"412.32",
"438.09",
"463.86",
"489.63"
]
},
{
"name": "岩元素伤害加成",
"unit": "",
"isSame": true,
"values": [
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
}
]
},
"q": {
"id": 5539,
"name": "兽牙逐突形胜战法",
"desc": [
"展现大将之威,造成岩元素范围伤害,并展开大将威仪之领域,鼓舞身边的战友。",
"<h3>大将威仪</h3>",
"具有如下特性:",
"·领域拥有等同于元素战技「犬坂吠吠方圆阵」创造的大将旗指物的效果,依据施放时队伍中元素类型为岩元素的角色数量,为其领域内的当前场上角色赋予效果,并且会随着当前场上角色移动;",
"·每1.5秒,会产生一次岩晶崩破,对领域内一名敌人造成岩元素范围伤害;",
"·每1.5秒将领域内1枚结晶反应产生的晶片吸引至当前角色的位置。",
"施放时,若场上存在五郎自己的大将旗指物,会将其破坏。此外,在大将威仪的持续期间,五郎自己施放元素战技「犬坂吠吠方圆阵」时,将不会产生大将旗指物。",
"五郎倒下时将解除五郎自己的大将威仪效果。",
"<i>「地势在我!」五郎能够稍许改变战场的地势以获得胜利,此为对抗强敌的不二秘诀。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "防御力",
"isSame": false,
"values": [
"98.22%",
"105.58%",
"112.95%",
"122.77%",
"130.14%",
"137.5%",
"147.32%",
"157.15%",
"166.97%",
"176.79%",
"186.61%",
"196.43%",
"208.71%",
"220.99%",
"233.26%"
]
},
{
"name": "岩晶崩破伤害",
"unit": "防御力",
"isSame": false,
"values": [
"61.3%",
"65.9%",
"70.49%",
"76.63%",
"81.22%",
"85.82%",
"91.95%",
"98.08%",
"104.21%",
"110.34%",
"116.47%",
"122.6%",
"130.26%",
"137.93%",
"145.59%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80",
"80"
]
}
]
}
},
"cons": {
"1": {
"name": "犬奔·疾如风",
"desc": [
"处于五郎自己的大将旗指物或大将威仪领域中的当前场上角色除了五郎自己对敌人造成岩元素伤害后五郎自己的犬坂吠吠方圆阵冷却时间减少2秒。",
"该效果每10秒至多触发一次。"
]
},
"2": {
"name": "犬坐·稳如钟",
"desc": [
"在大将威仪的持续期间附近的当前场上角色获取结晶反应产生的晶片后五郎自己的大将威仪的持续时间延长1秒。",
"该效果每0.1秒至多触发一次至多通过这种方式延长3秒持续时间。"
]
},
"3": {
"name": "犬爪·势如火",
"desc": [
"犬坂吠吠方圆阵的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "犬舐·温如水",
"desc": [
"大将威仪在具有「难破」或「摧碎」的效果时每1.5秒为领域内的当前场上角色恢复生命值回复量相当于五郎自己防御力的50%。"
]
},
"5": {
"name": "犬突·动如雷",
"desc": [
"兽牙逐突形胜战法的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "犬勇·忠如山",
"desc": [
"施放犬坂吠吠方圆阵或兽牙逐突形胜战法后的12秒内依据施放时的领域等级提高附近的队伍中所有角色岩元素伤害的暴击伤害",
"·「坚牢」提高10%",
"·「难破」提高20%",
"·「摧碎」提高40%。",
"该效果无法叠加,以后生效的为准。"
]
}
},
"passive": [
{
"name": "亮晶晶发现术",
"desc": [
"在小地图上显示周围的稻妻区域特产的位置。"
]
},
{
"name": "不畏风雨",
"desc": [
"施放兽牙逐突形胜战法后的12秒内附近的队伍中所有角色的防御力提升25%。"
]
},
{
"name": "报恩之守",
"desc": [
"基于防御力,五郎的以下攻击造成的伤害提高:",
"·犬坂吠吠方圆阵的技能伤害提高值防御力的156%",
"·兽牙逐突形胜战法的技能伤害与岩晶崩破伤害提高值防御力的15.6%。"
]
}
]
}