miao-plugin/resources/meta-sr/character/黄泉/calc.js

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export const details = [{
title: '普攻伤害',
dmg: ({ talent, cons }, dmg) => {
return cons < 6 ? dmg(talent.a['技能伤害'], 'a') : dmg(talent.a['技能伤害'], 'a,q')
}
}, {
title: '战技伤害·主目标',
dmg: ({ talent, cons }, dmg) => {
return cons < 6 ? dmg(talent.e['单体伤害'], 'e') : dmg(talent.e['单体伤害'], 'e,q')
}
}, {
title: '战技伤害·副目标',
dmg: ({ talent, cons }, dmg) => {
return cons < 6 ? dmg(talent.e['相邻目标伤害'], 'e') : dmg(talent.e['相邻目标伤害'], 'e,q')
}
}, {
title: '终结技伤害·对单',
params: { q: true },
dmg: ({ talent }, dmg) => dmg(talent.q['单体伤害'] + 1.5, 'q')
}, {
title: '终结技伤害·对无花目标',
params: { q: true },
dmg: ({ talent }, dmg) => dmg(talent.q['相邻目标伤害'], 'q')
}]
export const mainAttr = 'atk,cpct,cdmg,dmg'
export const defDmgIdx = 3
export const buffs = [{
title: '天赋:终结技期间使敌方全属性抗性降低[kx]%',
check: ({ params }) => params.q === true,
data: {
kx: ({ talent }) => talent.t['全属性抗性降低'] * 100
}
}, {
title: '行迹-奈落黄泉普攻、战技、终结技造成的伤害为原伤害的160%',
tree: 2,
data: {
multi: 60
}
}, {
title: '行迹-雷心:黄泉造成的伤害提高[dmg]%终结技额外造成150%攻击力的伤害(仅在对单时计算)',
tree: 3,
data: {
dmg: 90
}
}, {
title: '黄泉1命对处于负面状态敌方造成伤害时暴击率提高[cpct]%',
cons: 1,
data: {
cpct: 18
}
}, {
title: '黄泉4命使敌方陷入终结技易伤状态受到终结技伤害提高[qEnemydmg]%',
cons: 4,
data: {
qEnemydmg: 8
}
}, {
title: '黄泉6命造成的终结技伤害全属性抗性穿透提高[kx]%,释放的普攻、战技伤害同时视为终结技伤害',
cons: 6,
data: {
kx: 20
}
}]
export const createdBy = 'Aluxes'