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https://github.com/yoimiya-kokomi/miao-plugin.git
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55 lines
1.3 KiB
JavaScript
55 lines
1.3 KiB
JavaScript
export const details = [{
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title: '零愿力Q首刀',
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params: {
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type: 1,
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num: 0
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},
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dmg: ({ talent, attr }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
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}, {
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title: '满愿力Q首刀',
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params: {
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type: 0,
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num: 60
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},
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dmg: ({ talent, attr }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
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}, {
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title: '满愿力Q后重击',
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params: {
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type: 1,
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num: 60
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},
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dmg: ({ talent, attr }, dmg) => dmg(talent.q['重击伤害'], 'q')
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}]
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export const defParams = {
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num: 60,
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type: 0
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}
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export const defDmgIdx = 1
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export const mainAttr = 'atk,cpct,cdmg,recharge'
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export const buffs = [{
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title: '恶曜开眼:开E元素爆发伤害提升[qDmg]%',
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data: {
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qDmg: ({ talent }) => talent.e['元素爆发伤害提高'] * 90
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}
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}, {
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title: '梦想真说:Q满愿力获得[qPct]%大招倍率加成',
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data: {
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qPct: ({ talent, params }) => talent.q['愿力加成'][params.type || 0] * params.num
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}
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}, {
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check: ({ cons }) => cons >= 2,
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title: '雷神2命:大招无视敌人[qIgnore]%防御力',
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data: {
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qIgnore: 60
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}
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}, {
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title: '雷神被动:基于元素充能获得[dmg]%雷伤加成',
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sort: 4,
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data: {
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dmg: ({ attr }) => Math.max(attr.recharge.base + attr.recharge.plus - 100, 0) * 0.4
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}
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}]
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