mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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156 lines
4.7 KiB
JavaScript
156 lines
4.7 KiB
JavaScript
import { profileHelp } from './profile/ProfileCommon.js'
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import { profileArtisList } from './profile/ProfileArtis.js'
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import ProfileDetail from './profile/ProfileDetail.js'
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import ProfileStat from './profile/ProfileStat.js'
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import ProfileList from './profile/ProfileList.js'
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import { uploadCharacterImg, delProfileImg, profileImgList } from './character/ImgUpload.js'
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import { enemyLv } from './profile/ProfileUtils.js'
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import { groupRank, resetRank, refreshRank, manageRank } from './profile/ProfileRank.js'
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import { App, Cfg } from '#miao'
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let app = App.init({
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id: 'profile',
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name: '角色面板'
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})
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app.reg({
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profileList: {
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name: '面板角色列表',
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desc: '查看当前已获取面板数据的角色列表',
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fn: ProfileList.render,
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rule: /^#(星铁|原神)?(面板角色|角色面板|面板)(列表)?\s*(\d{9,10})?$/
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},
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profileDetail: {
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name: '角色面板',
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fn: ProfileDetail.detail,
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rule: /^#*([^#]+)\s*(详细|详情|面板|面版|圣遗物|武器[1-7]?|伤害([1-9]+\d*)?)\s*(\d{9,10})*(.*[换变改].*)?$/
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},
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profileChange: {
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name: '角色面板计算',
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fn: ProfileDetail.detail,
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rule: /^#.+换.+$/
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},
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groupProfile: {
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name: '群内最强',
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fn: groupRank,
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rule: /^#(星铁|原神)?(群|群内)?(排名|排行)?(最强|最高|最高分|最牛|第一|极限)+.+/
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},
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resetRank: {
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name: '重置排名',
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fn: resetRank,
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rule: /^#(星铁|原神)?(重置|重设)(.*)(排名|排行)$/
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},
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refreshRank: {
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name: '刷新排名',
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fn: refreshRank,
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rule: /^#(星铁|原神)?(刷新|更新|重新加载)(群内|群|全部)*(排名|排行)$/
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},
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manageRank: {
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name: '打开关闭',
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fn: manageRank,
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rule: /^#(开启|打开|启用|关闭|禁用)(群内|群|全部)*(排名|排行)$/
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},
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rankList: {
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name: '面板排名榜',
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fn: groupRank,
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rule: /^#(星铁|原神)?(群|群内)?.+(排名|排行)(榜)?$/
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},
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artisList: {
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name: '面板圣遗物列表',
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fn: profileArtisList,
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rule: /^#(星铁|原神)?(圣遗物|遗器)列表\s*(\d{9,10})?$/
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},
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profileStat: {
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name: '面板练度统计',
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fn: ProfileStat.stat,
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rule: /^#(星铁|原神)?(面板|喵喵)?练度统计$/,
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yzRule: /^#*(我的)*(武器|角色|练度|五|四|5|4|星)+(汇总|统计|列表)(force|五|四|5|4|星)*[ |0-9]*$/,
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yzCheck: () => Cfg.get('profileStat', false)
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},
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talentStat: {
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name: '天赋统计',
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fn: ProfileStat.stat,
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rule: /^#*(我的)?(今日|今天|明日|明天|周.*)?([五四54]星)?(技能|天赋)+(汇总|统计|列表)?[ |0-9]*$/
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},
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avatarList: {
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name: '角色查询',
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fn: ProfileStat.avatarList,
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rule: /^#喵喵(角色|查询)[ |0-9]*$/,
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yzRule: /^(#(五|四|5|4|星)*(角色|查询|查询角色|角色查询|人物)[ |0-9]*$)|(^(#*uid|#*UID)\+*(18|[1-9])[0-9]{8}$)|(^#[\+|+]*(18|[1-9])[0-9]{8})/,
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yzCheck: () => Cfg.get('avatarList', false)
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},
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refreshTalent: {
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name: '强制刷新天赋',
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fn: ProfileStat.refreshTalent,
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rule: /^#(星铁|原神)?(强制)?(刷新|更新)(所有|角色)*(天赋|技能|行迹)$/
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},
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profileHelp: {
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name: '角色面板帮助',
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fn: profileHelp,
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rule: /^#(角色|换|更换)?面[板版]帮助$/
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},
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enemyLv: {
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name: '敌人等级',
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fn: enemyLv,
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describe: '【#角色】 设置伤害计算中目标敌人的等级',
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rule: /^#(敌人|怪物)等级\s*\d{1,3}\s*$/
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},
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profileRefresh: {
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name: '面板更新',
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describe: '【#角色】 获取游戏橱窗详情数据',
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fn: ProfileList.refresh,
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rule: /^#(星铁|原神)?(全部面板更新|更新全部面板|获取游戏角色详情|更新面板|面板更新)\s*(\d{9,10})?$/
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},
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uploadImg: {
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name: '上传面板图',
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describe: '【#上传刻晴面板图】 上传角色面板图',
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fn: uploadCharacterImg,
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rule: /^#?\s*(?:上传|添加)(.+)(?:面板图)\s*$/
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},
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delProfile: {
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name: '删除面板图',
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describe: '【#删除刻晴面板图1】 删除指定角色面板图(序号)',
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fn: delProfileImg,
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rule: /^#?\s*(?:移除|清除|删除)(.+)(?:面板图)(\d){1,}\s*$/
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},
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profileImgList: {
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name: '面板图列表',
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describe: '【#刻晴面板图列表】 删除指定角色面板图(序号)',
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fn: profileImgList,
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rule: /^#?\s*(.+)(?:面板图列表)\s*$/
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},
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profileDel: {
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name: '删除面板',
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describe: '【#角色】 删除游戏橱窗详情数据',
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fn: ProfileList.del,
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rule: /^#(星铁|原神)?(删除全部面板|删除面板|删除面板数据)\s*(\d{9,10})?$/
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},
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profileReload: {
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name: '重新加载面板',
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fn: ProfileList.reload,
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rule: /^#(星铁|原神)?(加载|重新加载|重载)面板\s*(\d{9,10})?$/
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}
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})
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export default app
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