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48 lines
1.0 KiB
JavaScript
48 lines
1.0 KiB
JavaScript
import { Format } from '#miao'
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export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技Buff加伤',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.e['伤害提高']),
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type: 'text'
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}
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}
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}, {
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title: '终结技Buff攻击力提高',
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dmg: ({ talent }) => {
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return {
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avg: Format.percent(talent.q['攻击力提高']),
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type: 'text'
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}
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}
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}, {
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title: '终结技Buff爆伤提高',
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dmg: ({ attr, calc, talent }) => {
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return {
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avg: Format.percent(calc(attr.cdmg) * talent.q['百分比暴伤'] / 100 + talent.q['固定暴伤']),
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type: 'text'
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}
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}
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}]
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export const defDmgIdx = 3
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export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '行迹-军势:布洛妮娅在场时,我方全体造成的伤害提高10%',
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tree: 3,
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data: {
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dmg: 10
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}
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}, {
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title: '行迹-号令:普攻的暴击率提高至[aCpct]%',
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tree: 1,
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data: {
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aCpct: 100
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}
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}]
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