mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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99 lines
2.6 KiB
JavaScript
99 lines
2.6 KiB
JavaScript
/*
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* Mys幻想真境剧诗数据处理
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* */
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import lodash from 'lodash'
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import moment from 'moment'
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import Base from '../models/Base.js'
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import Character from '../models/Character.js'
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import { Data } from '#miao'
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moment.locale('zh-cn')
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export default class Role extends Base {
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constructor (data) {
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super()
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this.rounds = {}
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lodash.forEach(data.detail.rounds_data, (round) => {
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let tmp = {
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'is_get_medal': round.is_get_medal,
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'choice_cards': round.choice_cards,
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'buffs': round.buffs,
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}
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let time = moment(new Date(round.finish_time * 1000))
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tmp.finish_time = time.format('MM-DD HH:mm:ss')
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let avatars = []
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lodash.forEach(round.avatars, (avatar) => {
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avatars.push({
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'avatar_id': avatar.avatar_id.toString(),
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'name': avatar.name,
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'avatar_type': avatar.avatar_type,
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'level': avatar.level,
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})
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// avatar_type:
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// - 1: self
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// - 2: trial
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// - 3: friend support
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})
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tmp.avatars = avatars
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this.rounds[round.round_id] = tmp
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})
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this.stat = data.stat
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this.schedule = data.schedule
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let st = moment(new Date(data.schedule.start_time * 1000))
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this.start_time = st.format('YYYY.MM.DD')
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st = moment(new Date(data.schedule.end_time * 1000))
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this.end_time = st.format('YYYY.MM.DD')
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}
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getData () {
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return Data.getData(this, 'rounds,stat,schedule,start_time,end_time')
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}
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getOwnAvatars () {
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let ret = {}
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lodash.forEach(this.rounds, (round) => {
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lodash.forEach(round.avatars || [], (avatar) => {
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if (avatar.avatar_id && avatar.avatar_type == 1) {
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ret[avatar.avatar_id] = true
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}
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})
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})
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return lodash.keys(ret)
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}
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getOtherAvatarsData () {
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let ret = {}
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lodash.forEach(this.rounds, (round) => {
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lodash.forEach(round.avatars || [], (avatar) => {
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if (avatar.avatar_id && avatar.avatar_type != 1) {
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let character = new Character({
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'id': +avatar.avatar_id,
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'name': avatar.name
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})
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let detailInfo = character.getDetail()
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ret[avatar.avatar_id] = {
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id: +avatar.avatar_id,
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name: avatar.name,
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level: avatar.level,
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star: detailInfo.star,
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cons: {
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2: '试用',
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3: '助演'
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}[avatar.avatar_type],
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elem: detailInfo.elem,
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abbr: detailInfo.abbr,
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face: character.face,
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qFace: character.qFace,
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side: character.side,
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gacha: character.gacha,
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}
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}
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})
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})
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return ret
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}
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}
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