mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-16 12:51:30 +00:00
64 lines
1.7 KiB
JavaScript
64 lines
1.7 KiB
JavaScript
export const details = [{
|
||
title: '风轮两立',
|
||
params: { team:false},
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
|
||
}, {
|
||
title: '开Q满被动E',
|
||
params: { e: 1, layer: 5 ,team:false},
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
|
||
}, {
|
||
title: '靖妖傩舞·首插',
|
||
params: {
|
||
layer: 1 , team:false
|
||
},
|
||
dmg: ({ talent }, dmg) => dmg(talent.a['低空/高空坠地冲击伤害'][1], 'a3')
|
||
}, {
|
||
title: '靖妖傩舞·尾插',
|
||
params: {
|
||
layer: 5 , team:false
|
||
},
|
||
dmg: ({ talent }, dmg) => dmg(talent.a['低空/高空坠地冲击伤害'][1], 'a3')
|
||
}, {
|
||
title: '魈珐班 开Q满被动E',
|
||
params: { e: 1, layer: 5 ,team:true},
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
|
||
}]
|
||
|
||
export const defDmgIdx = 4
|
||
export const mainAttr = 'atk,cpct,cdmg'
|
||
|
||
export const defParams = {
|
||
layer: 0,
|
||
team:true
|
||
}
|
||
|
||
export const buffs = [{
|
||
title: '靖妖傩舞:下落攻击伤害提升[a3Dmg]%',
|
||
data: {
|
||
a3Dmg: ({ talent }) => talent.q['普通攻击/重击/下落攻击伤害提升']
|
||
}
|
||
}, {
|
||
title: '魈天赋:开Q后每3秒伤害提升5%,满层提高25%',
|
||
data: {
|
||
dmg: ({ params }) => params.layer * 5
|
||
}
|
||
}, {
|
||
title: '魈被动:3层E使E的伤害提高45%',
|
||
data: {
|
||
eDmg: ({ params }) => params.e ? 45 : 0
|
||
}
|
||
}, {check: ({ params }) => params.team === true,
|
||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||
data: {
|
||
atkPct: 20,
|
||
atkPlus: 1202.35
|
||
}
|
||
}, {check: ({ params }) => params.team === true,
|
||
title: '满命珐露珊:获得[dmg]%增伤,获得[kx]%减抗,获得[cdmg]%爆伤',
|
||
data: {
|
||
dmg: 40,
|
||
kx: 30,
|
||
cdmg:40,
|
||
}
|
||
}]
|