mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-27 01:53:31 +00:00
79 lines
2.2 KiB
JavaScript
79 lines
2.2 KiB
JavaScript
export default function (staticIdx, keyIdx) {
|
|
return {
|
|
乐圮: [
|
|
keyIdx('对生命值大于50%的伤害提高[dmg]%', 'dmg', 1)
|
|
],
|
|
俱殁: [
|
|
keyIdx('生命值大于80%时提高暴击率[cpct]%', 'cpct', 1)
|
|
],
|
|
在蓝天下: [
|
|
staticIdx(1, 'atkPct'),
|
|
keyIdx('消灭敌方目标后暴击率提高[cpct]%', 'cpct', 2)
|
|
],
|
|
天倾: [
|
|
keyIdx('普攻和战技伤害提高[aDmg]%', { aDmg: 1, eDmg: 1 })
|
|
],
|
|
无可取代的东西: [
|
|
staticIdx(1, 'atkPct'),
|
|
keyIdx('受到攻击时提高造成伤害[dmg]%', 'dmg', 3)
|
|
],
|
|
无处可逃: [
|
|
staticIdx(1, 'atkPct')
|
|
],
|
|
'汪!散步时间!': [
|
|
staticIdx(1, 'atkPct'),
|
|
keyIdx('对烧灼或裂伤状态的敌人伤害提高[dmg]%', 'dmg', 2)
|
|
],
|
|
秘密誓心: [
|
|
staticIdx(1, 'dmg'),
|
|
keyIdx('对生命百分比高于角色的敌人的伤害提高[dmg]%', 'dmg', 2)
|
|
],
|
|
记一位星神的陨落: [(tables) => {
|
|
return {
|
|
title: '4层Buff提高攻击力[atkPct]%,击破弱点后造成的伤害提高[dmg]%',
|
|
data: {
|
|
atkPct: tables[1] * 4,
|
|
dmg: tables[2]
|
|
}
|
|
}
|
|
}],
|
|
鼹鼠党欢迎你: [(tables) => {
|
|
return {
|
|
title: '3层Buff提高攻击力[atkPct]%',
|
|
data: {
|
|
atkPct: tables[1] * 3
|
|
}
|
|
}
|
|
}],
|
|
到不了的彼岸: [
|
|
staticIdx(1, 'cpct'),
|
|
staticIdx(2, 'hpPct'),
|
|
keyIdx('受到攻击或装备者消耗自身生命值,伤害提高[dmg]%', 'dmg', 3)
|
|
],
|
|
比阳光更明亮的: [
|
|
staticIdx(1, 'cpct'),
|
|
(tables) => {
|
|
return {
|
|
title: '2层Buff提高攻击力[atkPct]%,能量恢复效率提高[recharge]%',
|
|
data: {
|
|
atkPct: tables[2] * 2,
|
|
recharge: tables[3] * 2
|
|
}
|
|
}
|
|
}
|
|
],
|
|
此身为剑: [
|
|
staticIdx(1, 'cdmg'),
|
|
(tables) => {
|
|
return {
|
|
title: '3层Buff使装备者下一次攻击造成的伤害提高[dmg]%,使该次攻击无视目标[ignore]%的防御力',
|
|
data: {
|
|
dmg: tables[2] * 3,
|
|
ignore: tables[3]
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|