miao-plugin/resources/meta-gs/character/雷电将军/calc_auto.js

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export const details = [{
title: '零愿力Q首刀',
params: {
type: 1,
num: 0,
ban: 0,
team: false
},
dmg: ({ talent }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
}, {
title: '满愿力Q首刀',
params: {
type: 0,
num: 60,
ban: 0,
team: false
},
dmg: ({ talent }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
}, {
title: '雷九八万满愿力Q首刀',
params: {
type: 0,
num: 60,
ban: 0,
team: true
},
dmg: ({ talent }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
}, {
title: '雷九万班满愿力Q首刀',
params: {
type: 0,
num: 60,
ban: 1,
team: true
},
dmg: ({ talent }, dmg) => dmg(talent.q['梦想一刀基础伤害'], 'q')
}, {
title: '雷九万班满愿力重击',
params: {
type: 1,
num: 60,
ban: 1,
team: true
},
dmg: ({ talent }, dmg) => dmg(talent.q['重击伤害'], 'q')
}]
export const defParams = {
ban: 1,
num: 60,
type: 0,
team: true
}
export const defDmgIdx = 2
export const mainAttr = 'atk,cpct,cdmg,recharge,dmg'
export const buffs = [{
title: '恶曜开眼开E元素爆发伤害提升[qDmg]%',
data: {
qDmg: ({ talent }) => talent.e['元素爆发伤害提高'] * 90
}
}, {
title: '梦想真说Q满愿力获得[qPct]%大招倍率加成',
data: {
qPct: ({ talent, params }) => talent.q['愿力加成'][params.type || 0] * params.num
}
}, {
check: ({ cons }) => cons >= 2,
title: '雷神2命大招无视敌人[qIgnore]%防御力',
data: {
qIgnore: 60
}
}, {
title: '雷神被动:基于元素充能获得[dmg]%雷伤加成',
sort: 4,
data: {
dmg: ({ attr }) => Math.max(attr.recharge.base + attr.recharge.plus - 100, 0) * 0.4
}
}, {
check: ({ params }) => params.team === true,
title: '风鹰宗室班:增加[atkPlus]点攻击力',
data: {
atkPlus: ({ params }) => 1202.35 * params.ban
}
}, {
check: ({ params, artis }) => params.team === true && artis.昔日宗室之仪 !== 4,
title: '班尼特-昔日宗室之仪:增加攻击[atkPct]%',
data: {
atkPct: ({ params }) => 20 * params.ban
}
}, {
check: ({ cons, params }) => cons > 2 && params.team === true,
title: '八重4命增加20%雷伤',
data: {
dmg: ({ params }) => 20 * (1 - params.ban)
}
}, {
check: ({ cons, params }) => cons <= 1 && params.team === true,
title: '精1苍古0命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 40,
atkPct: 20,
kx: 40
}
}, {
check: ({ cons, params }) => (cons < 3 && cons > 1 && params.team === true),
title: '精1苍古2命万叶获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 16,
a2Dmg: 16,
a3Dmg: 16,
dmg: 48,
atkPct: 20,
kx: 40,
mastery: 200
}
}, {
check: ({ cons, params }) => (cons >= 3 && params.team === true),
title: '精5苍古6命万叶获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
data: {
aDmg: 32,
a2Dmg: 32,
a3Dmg: 32,
dmg: 48,
atkPct: 40,
kx: 40,
mastery: 200
}
}, {
check: ({ params, artis }) => params.team === true && artis.教官 !== 4,
title: '九条-教官:精通提升[mastery]',
data: {
mastery: 120
}
}, {
check: ({ params }) => params.team === true,
title: '天空九条:增加[atkPlus]点攻击力与[cdmg]%爆伤',
data: {
atkPlus: 794.2,
cdmg: 60
}
}]