miao-plugin/resources/meta/character/达达利亚/detail.json
yoimiya-kokomi b5c1daf472 框架底层角色相关逻辑重构,角色图像资源迁移为webp格式
角色面板支持旅行者,暂未支持伤害计算
`#雷主天赋`、`#草主命座`功能升级
2022-09-04 05:08:57 +08:00

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{
"id": "33",
"name": "达达利亚",
"talent": {
"a": {
"id": 3331,
"name": "普通攻击·断雨",
"desc": [
"<h3>普通攻击</h3>",
"进行至多六段的连续弓箭射击。",
"<h3>重击</h3>",
"进行伤害更高、更为精准的瞄准射击。",
"瞄准时,水元素之力会在箭矢上持续积聚。聚满了激流的箭矢会在命中敌人时造成水元素伤害,并施加断流效果。",
"<h3>断流</h3>",
"处于断流影响下的敌人受到达达利亚的各种攻击时,将产生水元素范围伤害效果。这些效果造成的伤害视为普通攻击伤害。",
"·断流·闪满蓄力瞄准射击命中处于断流影响下的敌人时会引发连续范围伤害。断流·闪每0.7秒至多触发一次。",
"·断流·破:击败处于断流影响下的敌人时会引发水之绽放,对附近的敌人施加断流效果。",
"<h3>下落攻击</h3>",
"从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。",
"处于魔王武装·狂澜的近战状态下时,无法施展下落攻击。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"41.28%",
"44.64%",
"48%",
"52.8%",
"56.16%",
"60%",
"65.28%",
"70.56%",
"75.84%",
"81.6%",
"87.36%",
"93.12%",
"98.88%",
"104.64%",
"110.4%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"46.27%",
"50.03%",
"53.8%",
"59.18%",
"62.95%",
"67.25%",
"73.17%",
"79.09%",
"85%",
"91.46%",
"97.92%",
"104.37%",
"110.83%",
"117.28%",
"123.74%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"55.38%",
"59.89%",
"64.4%",
"70.84%",
"75.35%",
"80.5%",
"87.58%",
"94.67%",
"101.75%",
"109.48%",
"117.21%",
"124.94%",
"132.66%",
"140.39%",
"148.12%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"57.02%",
"61.66%",
"66.3%",
"72.93%",
"77.57%",
"82.88%",
"90.17%",
"97.46%",
"104.75%",
"112.71%",
"120.67%",
"128.62%",
"136.58%",
"144.53%",
"152.49%"
]
},
{
"name": "五段伤害",
"unit": "",
"isSame": false,
"values": [
"60.89%",
"65.84%",
"70.8%",
"77.88%",
"82.84%",
"88.5%",
"96.29%",
"104.08%",
"111.86%",
"120.36%",
"128.86%",
"137.35%",
"145.85%",
"154.34%",
"162.84%"
]
},
{
"name": "六段伤害",
"unit": "",
"isSame": false,
"values": [
"72.76%",
"78.68%",
"84.6%",
"93.06%",
"98.98%",
"105.75%",
"115.06%",
"124.36%",
"133.67%",
"143.82%",
"153.97%",
"164.12%",
"174.28%",
"184.43%",
"194.58%"
]
},
{
"name": "瞄准射击",
"unit": "",
"isSame": false,
"values": [
"43.86%",
"47.43%",
"51%",
"56.1%",
"59.67%",
"63.75%",
"69.36%",
"74.97%",
"80.58%",
"86.7%",
"92.82%",
"98.94%",
"105.06%",
"111.18%",
"117.3%"
]
},
{
"name": "满蓄力瞄准射击",
"unit": "",
"isSame": false,
"values": [
"124%",
"133.3%",
"142.6%",
"155%",
"164.3%",
"173.6%",
"186%",
"198.4%",
"210.8%",
"223.2%",
"235.6%",
"248%",
"263.5%",
"279%",
"294.5%"
]
},
{
"name": "断流·闪 伤害",
"unit": "",
"isSame": false,
"values": [
"12.4%*3",
"13.33%*3",
"14.26%*3",
"15.5%*3",
"16.43%*3",
"17.36%*3",
"18.6%*3",
"19.84%*3",
"21.08%*3",
"22.32%*3",
"23.56%*3",
"24.8%*3",
"26.35%*3",
"27.9%*3",
"29.45%*3"
]
},
{
"name": "断流·破 伤害",
"unit": "",
"isSame": false,
"values": [
"62%",
"66.65%",
"71.3%",
"77.5%",
"82.15%",
"86.8%",
"93%",
"99.2%",
"105.4%",
"111.6%",
"117.8%",
"124%",
"131.75%",
"139.5%",
"147.25%"
]
},
{
"name": "断流持续时间",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"63.93%",
"69.14%",
"74.34%",
"81.77%",
"86.98%",
"92.93%",
"101.1%",
"109.28%",
"117.46%",
"126.38%",
"135.3%",
"144.22%",
"153.14%",
"162.06%",
"170.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"127.84% / 159.68%",
"138.24% / 172.67%",
"148.65% / 185.67%",
"163.51% / 204.24%",
"173.92% / 217.23%",
"185.81% / 232.09%",
"202.16% / 252.51%",
"218.51% / 272.93%",
"234.86% / 293.36%",
"252.7% / 315.64%",
"270.54% / 337.92%",
"288.38% / 360.2%",
"306.22% / 382.48%",
"324.05% / 404.76%",
"341.89% / 427.04%"
]
}
]
},
"e": {
"id": 3332,
"name": "魔王武装·狂澜",
"desc": [
"解放纯水构成的武装,对周围的敌人造成水元素伤害,并进入近战状态。",
"在此状态下,达达利亚的普通攻击与重击将转为无法被附魔覆盖的水元素伤害,并发生以下变化:",
"<h3>普通攻击</h3>",
"进行至多六段的连续水元素斩击。",
"<h3>重击</h3>",
"消耗体力,瞬间向前方挥出两剑,造成水元素伤害。",
"<h3>断流·斩</h3>",
"近战攻击命中处于断流影响下的敌人时将引发一次断流·斩造成水元素范围伤害。断流·斩造成的伤害视为元素战技伤害每1.5秒至多触发一次。",
"30秒后或再次施放时效果将会解除回到远程状态并使技能进入冷却。近战状态下持续的时间越长冷却时间越长。",
"若持续30秒后自动回到远程状态技能将进入更长的冷却周期。",
"<i>为了克服自己不擅使弓的弱点,他才选择弓作为自己的武器。但在真正的战斗中,不得不拿出真正的实力…</i>"
],
"tables": [
{
"name": "状态激发伤害",
"unit": "",
"isSame": false,
"values": [
"72%",
"77.4%",
"82.8%",
"90%",
"95.4%",
"100.8%",
"108%",
"115.2%",
"122.4%",
"129.6%",
"136.8%",
"144%",
"153%",
"162%",
"171%"
]
},
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"38.87%",
"42.04%",
"45.2%",
"49.72%",
"52.88%",
"56.5%",
"61.47%",
"66.44%",
"71.42%",
"76.84%",
"82.26%",
"87.69%",
"93.11%",
"98.54%",
"103.96%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"41.62%",
"45.01%",
"48.4%",
"53.24%",
"56.63%",
"60.5%",
"65.82%",
"71.15%",
"76.47%",
"82.28%",
"88.09%",
"93.9%",
"99.7%",
"105.51%",
"111.32%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"56.33%",
"60.91%",
"65.5%",
"72.05%",
"76.63%",
"81.88%",
"89.08%",
"96.28%",
"103.49%",
"111.35%",
"119.21%",
"127.07%",
"134.93%",
"142.79%",
"150.65%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"59.94%",
"64.82%",
"69.7%",
"76.67%",
"81.55%",
"87.12%",
"94.79%",
"102.46%",
"110.13%",
"118.49%",
"126.85%",
"135.22%",
"143.58%",
"151.95%",
"160.31%"
]
},
{
"name": "五段伤害",
"unit": "",
"isSame": false,
"values": [
"55.3%",
"59.8%",
"64.3%",
"70.73%",
"75.23%",
"80.37%",
"87.45%",
"94.52%",
"101.59%",
"109.31%",
"117.03%",
"124.74%",
"132.46%",
"140.17%",
"147.89%"
]
},
{
"name": "六段伤害",
"unit": "",
"isSame": false,
"values": [
"35.43% + 37.67%",
"38.32% + 40.73%",
"41.2% + 43.8%",
"45.32% + 48.18%",
"48.2% + 51.25%",
"51.5% + 54.75%",
"56.03% + 59.57%",
"60.56% + 64.39%",
"65.1% + 69.2%",
"70.04% + 74.46%",
"74.98% + 79.72%",
"79.93% + 84.97%",
"84.87% + 90.23%",
"89.82% + 95.48%",
"94.76% + 100.74%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"60.2% + 71.98%",
"65.1% + 77.84%",
"70% + 83.7%",
"77% + 92.07%",
"81.9% + 97.93%",
"87.5% + 104.62%",
"95.2% + 113.83%",
"102.9% + 123.04%",
"110.6% + 132.25%",
"119% + 142.29%",
"127.4% + 152.33%",
"135.8% + 162.38%",
"144.2% + 172.42%",
"152.6% + 182.47%",
"161% + 192.51%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点"
]
},
{
"name": "断流·斩 伤害",
"unit": "",
"isSame": false,
"values": [
"60.2%",
"65.1%",
"70%",
"77%",
"81.9%",
"87.5%",
"95.2%",
"102.9%",
"110.6%",
"119%",
"127.4%",
"135.8%",
"144.2%",
"152.6%",
"161%"
]
},
{
"name": "最大持续时间",
"unit": "",
"isSame": true,
"values": [
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒",
"30秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒",
"6到36秒"
]
},
{
"name": "持续时间耗尽冷却时间",
"unit": "",
"isSame": true,
"values": [
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒",
"45秒"
]
}
]
},
"q": {
"id": 3339,
"name": "极恶技·尽灭闪",
"desc": [
"依据达达利亚当前所处的状态,进行不同的攻击:",
"<h3>远程状态·魔弹一闪</h3>",
"向前方快速射出一发饱含水元素的魔箭,造成水元素范围伤害,并施加断流效果。",
"施放后,返还部分元素能量。",
"<h3>近战状态·尽灭水光</h3>",
"进行一次大范围斩击,对附近所有敌人造成大量水元素伤害,并能引发断流·爆。",
"<h3>断流·爆</h3>",
"尽灭水光命中处于断流状态下的敌人时,会消耗断流效果并引发水爆,造成水元素范围伤害。断流·爆造成的伤害视为元素爆发伤害。",
"<i>湍流的水,在他的雪国故土并不常见。或许能将流水握在手中,正是因为明白流水的珍贵吧。</i>"
],
"tables": [
{
"name": "技能伤害·近战",
"unit": "",
"isSame": false,
"values": [
"464%",
"498.8%",
"533.6%",
"580%",
"614.8%",
"649.6%",
"696%",
"742.4%",
"788.8%",
"835.2%",
"881.6%",
"928%",
"986%",
"1044%",
"1102%"
]
},
{
"name": "技能伤害·远程",
"unit": "",
"isSame": false,
"values": [
"378.4%",
"406.78%",
"435.16%",
"473%",
"501.38%",
"529.76%",
"567.6%",
"605.44%",
"643.28%",
"681.12%",
"718.96%",
"756.8%",
"804.1%",
"851.4%",
"898.7%"
]
},
{
"name": "断流·爆 伤害",
"unit": "",
"isSame": false,
"values": [
"120%",
"129%",
"138%",
"150%",
"159%",
"168%",
"180%",
"192%",
"204%",
"216%",
"228%",
"240%",
"255%",
"270%",
"285%"
]
},
{
"name": "技能返还元素能量(远程)",
"unit": "",
"isSame": true,
"values": [
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20",
"20"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"cons": {
"1": {
"name": "魔王武装·遏浪",
"desc": [
"魔王武装·狂澜的冷却时间降低20%。"
]
},
"2": {
"name": "魔王武装·暗流",
"desc": [
"处于断流效果影响下的敌人被击败时为达达利亚恢复4点元素能量。"
]
},
"3": {
"name": "深渊之灾·纷争涡源",
"desc": [
"魔王武装·狂澜的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "深渊之灾·凝水盛放",
"desc": [
"每4秒场上存在达达利亚自身施加的断流效果时若达达利亚当前处于魔王武装·狂澜的近战状态则触发断流·斩否则触发断流·闪。",
"通过此命之座触发的断流·斩与断流·闪不受这两种断流各自的触发间隔限制,也不会影响其触发间隔。"
]
},
"5": {
"name": "极恶技·斩水斩雨",
"desc": [
"极恶技·尽灭闪的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "极恶技·天使灭尽",
"desc": [
"在近战状态下施放极恶技·尽灭闪时,清除魔王武装·狂澜的冷却时间。",
"该效果会在回到远程状态后触发。"
]
}
},
"passive": [
{
"name": "诸武精通",
"desc": [
"队伍中自己的角色普通攻击等级提高1级。"
]
},
{
"name": "永无谢幕",
"desc": [
"<h3>断流效果的持续时间延长8秒。</h3>"
]
},
{
"name": "水形剑",
"desc": [
"处于魔王武装·狂澜的近战状态时,普通攻击与重击在造成暴击时,会为命中的敌人施加断流效果。"
]
}
]
}