miao-plugin/resources/meta/character/鹿野院平藏/detail.json
yoimiya-kokomi b5c1daf472 框架底层角色相关逻辑重构,角色图像资源迁移为webp格式
角色面板支持旅行者,暂未支持伤害计算
`#雷主天赋`、`#草主命座`功能升级
2022-09-04 05:08:57 +08:00

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{
"id": "59",
"name": "鹿野院平藏",
"talent": {
"a": {
"id": 5931,
"name": "普通攻击·不动流格斗术",
"desc": [
"<h3>普通攻击</h3>",
"以强风加持的招式与敌人格斗,进行至多五段的攻击,造成风元素伤害。",
"<h3>重击</h3>",
"消耗一定体力,使出扬尘踢,造成风元素伤害。",
"<h3>下落攻击</h3>",
"凝聚强风的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"37.47%",
"40.28%",
"43.09%",
"46.84%",
"49.65%",
"52.46%",
"56.21%",
"59.96%",
"63.71%",
"67.45%",
"71.2%",
"74.95%",
"79.63%",
"84.32%",
"89%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"36.85%",
"39.62%",
"42.38%",
"46.06%",
"48.83%",
"51.59%",
"55.28%",
"58.96%",
"62.65%",
"66.33%",
"70.02%",
"73.7%",
"78.31%",
"82.92%",
"87.52%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"51.06%",
"54.89%",
"58.72%",
"63.82%",
"67.65%",
"71.48%",
"76.59%",
"81.7%",
"86.8%",
"91.91%",
"97.01%",
"102.12%",
"108.5%",
"114.88%",
"121.27%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"14.78% + 16.26% + 19.22%",
"15.89% + 17.48% + 20.66%",
"17% + 18.7% + 22.1%",
"18.48% + 20.33% + 24.02%",
"19.59% + 21.55% + 25.46%",
"20.7% + 22.77% + 26.9%",
"22.17% + 24.39% + 28.83%",
"23.65% + 26.02% + 30.75%",
"25.13% + 27.64% + 32.67%",
"26.61% + 29.27% + 34.59%",
"28.09% + 30.9% + 36.51%",
"29.56% + 32.52% + 38.44%",
"31.41% + 34.55% + 40.84%",
"33.26% + 36.59% + 43.24%",
"35.11% + 38.62% + 45.64%"
]
},
{
"name": "五段伤害",
"unit": "",
"isSame": false,
"values": [
"61.45%",
"66.06%",
"70.67%",
"76.81%",
"81.42%",
"86.03%",
"92.17%",
"98.32%",
"104.46%",
"110.61%",
"116.75%",
"122.9%",
"130.58%",
"138.26%",
"145.94%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"73%",
"78.47%",
"83.95%",
"91.25%",
"96.72%",
"102.2%",
"109.5%",
"116.8%",
"124.1%",
"131.4%",
"138.7%",
"146%",
"155.12%",
"164.25%",
"173.37%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.2%",
"136.12%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.35% / 181.54%",
"154.59% / 193.1%",
"165.16% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
}
]
},
"e": {
"id": 5932,
"name": "勠心拳",
"desc": [
"<h3>点按</h3>",
"驱使疾风,向前打出勠心拳,造成风元素伤害。",
"<h3>长按</h3>",
"积蓄力量,以施展更为强大的拳势。蓄力期间,将持续获得能提升勠心拳威力的「变格」效果;松开技能或蓄力结束时,会向前打出勠心拳,造成风元素伤害。",
"<h3>变格</h3>",
"提升下一次勠心拳造成的伤害至多叠加4层。",
"拥有4层「变格」时将产生「正论」效果使下一次勠心拳造成的伤害将进一步提高并拥有更大的影响范围。",
"<i>看似只是简单的蓄力冲拳,但是包含了平藏想要令罪人们乖乖认罪忏悔的心意。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"227.52%",
"244.58%",
"261.65%",
"284.4%",
"301.46%",
"318.53%",
"341.28%",
"364.03%",
"386.78%",
"409.54%",
"432.29%",
"455.04%",
"483.48%",
"511.92%",
"540.36%"
]
},
{
"name": "变格伤害提升",
"unit": "",
"isSame": false,
"values": [
"56.88% / 层",
"61.15% / 层",
"65.41% / 层",
"71.1% / 层",
"75.37% / 层",
"79.63% / 层",
"85.32% / 层",
"91.01% / 层",
"96.7% / 层",
"102.38% / 层",
"108.07% / 层",
"113.76% / 层",
"120.87% / 层",
"127.98% / 层",
"135.09% / 层"
]
},
{
"name": "正论伤害提升",
"unit": "",
"isSame": false,
"values": [
"113.76%",
"122.29%",
"130.82%",
"142.2%",
"150.73%",
"159.26%",
"170.64%",
"182.02%",
"193.39%",
"204.77%",
"216.14%",
"227.52%",
"241.74%",
"255.96%",
"270.18%"
]
},
{
"name": "变格持续时间",
"unit": "",
"isSame": true,
"values": [
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒",
"60秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
}
]
},
"q": {
"id": 5939,
"name": "聚风蹴",
"desc": [
"腾跃至空中,向敌人踢出不动流·真空弹。不动流·真空弹将在命中时炸裂,产生缉拿风穴,牵引附近的物体与敌人,造成风元素范围伤害。",
"不动流·真空弹命中处于水元素/火元素/冰元素/雷元素附着下的敌人时,会为这些敌人施加「聚风真眼」效果,该效果会在片刻后爆发消失,并造成对应元素属性的范围伤害。",
"不动流·真空弹至多对4名命中的敌人施加「聚风真眼」敌人无法同时处于多种元素属性的「聚风真眼」状态下。",
"<i>将风元素聚集一处并踢出的独特招式,往往能在罪人暴露、四处逃窜之时,稳当踢中其后背。</i>"
],
"tables": [
{
"name": "不动流·真空弹伤害",
"unit": "",
"isSame": false,
"values": [
"314.69%",
"338.29%",
"361.89%",
"393.36%",
"416.96%",
"440.56%",
"472.03%",
"503.5%",
"534.97%",
"566.44%",
"597.91%",
"629.38%",
"668.71%",
"708.05%",
"747.38%"
]
},
{
"name": "聚风真眼伤害",
"unit": "",
"isSame": false,
"values": [
"21.46%",
"23.07%",
"24.67%",
"26.82%",
"28.43%",
"30.04%",
"32.18%",
"34.33%",
"36.48%",
"38.62%",
"40.77%",
"42.91%",
"45.59%",
"48.28%",
"50.96%"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40"
]
}
]
}
},
"cons": {
"1": {
"name": "称名少年事件簿",
"desc": [
"鹿野院平藏登场后的5秒内普通攻击的攻击速度提升15%并获得1层勠心拳的「变格」效果该效果每10秒最多触发一次。"
]
},
"2": {
"name": "殊解诸因探案集",
"desc": [
"聚风蹴产生的缉拿风穴的牵引效果获得提升并将持续时间延长至1秒。"
]
},
"3": {
"name": "暗文隐语谜题册",
"desc": [
"<h3>勠心拳的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"4": {
"name": "虚言假说百物语",
"desc": [
"在一次聚风蹴中「聚风真眼」在第一次爆发后将为鹿野院平藏恢复9点元素能量此后每次爆发都将分别为鹿野院平藏额外恢复1.5点元素能量,",
"一次聚风蹴至多通过这种方式为鹿野院平藏恢复13.5点元素能量。"
]
},
"5": {
"name": "禁室密所大图鉴",
"desc": [
"<h3>聚风蹴的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"6": {
"name": "奇想天开捕物帐",
"desc": [
"施放勠心拳时每层「变格」都将为本次勠心拳提升4%暴击率。拥有「正论」时本次勠心拳的暴击伤害将提升32%。"
]
}
},
"passive": [
{
"name": "在罪之先",
"desc": [
"队伍中自己的角色冲刺消耗的体力降低20%。",
"无法与效果完全相同的固有天赋叠加。"
]
},
{
"name": "反论稽古",
"desc": [
"鹿野院平藏在场上触发扩散反应时将获得1层勠心拳的「变格」效果该效果每0.1秒至多触发一次。"
]
},
{
"name": "因由勘破",
"desc": [
"勠心拳命中敌人后队伍中所有角色不包括鹿野院平藏自己的元素精通提升80点持续10秒。"
]
}
]
}