mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-30 18:59:14 +00:00
35 lines
835 B
JavaScript
35 lines
835 B
JavaScript
export const details = [{
|
||
title: '普攻首段伤害',
|
||
dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a', 'phy')
|
||
}, {
|
||
title: 'E点按技能伤害',
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['点按技能伤害'], 'e')
|
||
}, {
|
||
title: 'E长按技能伤害',
|
||
dmg: ({ talent }, dmg) => dmg(talent.e['长按技能伤害'], 'e')
|
||
}, {
|
||
title: 'Q协同攻击首段',
|
||
dmg: ({ talent }, dmg) => dmg(talent.q['狼魂伤害'] * talent.a['一段伤害'] / 100, 'q')
|
||
}]
|
||
|
||
export const buffs = [{
|
||
title: '雷泽1命:获得元素球后8秒伤害提高10%',
|
||
cons: 1,
|
||
data: {
|
||
dmg: 10,
|
||
phy: 10
|
||
}
|
||
}, {
|
||
title: '雷泽2命:攻击生命值低于30%的敌人暴击率提高10%',
|
||
cons: 2,
|
||
data: {
|
||
cpct: 10
|
||
}
|
||
}, {
|
||
title: '雷泽4命:E点按降低敌人防御力15%',
|
||
cons: 4,
|
||
data: {
|
||
def: 15
|
||
}
|
||
}]
|