miao-plugin/resources/meta/character/胡桃/calc.js
yoimiya-kokomi 9765c5af18 增加 #雷神伤害 功能
* 可计算圣遗物副词条置换带来的伤害变化,可用于圣遗物副词条侧重方向的参考
* 可以查看指定角色伤害计算的Buff列表
2022-05-01 05:06:17 +08:00

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export const details = [{
title: "半血开E重击",
dmg: ({ talent, attr }, dmg) => dmg(talent.a["重击伤害"], "a2")
}, {
title: "半血开E重击蒸发",
dmg: ({ talent, attr }, dmg) => dmg(talent.a["重击伤害"], "a2", "zf")
}, {
title: "半血开E后Q",
dmg: ({ talent, attr }, dmg) => dmg(talent.q["低血量时技能伤害"], "q")
}];
export const defDmgIdx = 1;
export const mainAttr = "hp,atk,cpct,cdmg,mastery";
export const buffs = [{
title: "蝶引来生开E获得[atkPlus]点攻击力加成",
data: {
atkPlus: ({ talent, attr, calc }) => {
return talent.e['攻击力提高'] * calc(attr.hp) / 100;
}
}
}, {
title: `胡桃被动半血获得33%火伤加成`,
data: {
"dmg": 33
}
}, {
title: "元素精通:蒸发融化伤害提高[zf]%",
mastery: "zf,rh"
}];