mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-24 00:21:29 +00:00
101 lines
2.6 KiB
JavaScript
101 lines
2.6 KiB
JavaScript
/*
|
|
* Mys深渊数据处理
|
|
* */
|
|
|
|
import lodash from 'lodash'
|
|
import moment from 'moment'
|
|
import Base from '../models/Base.js'
|
|
import { Data } from '#miao'
|
|
|
|
moment.locale('zh-cn')
|
|
|
|
export default class Abyss extends Base {
|
|
constructor (data) {
|
|
super()
|
|
this.floors = {}
|
|
let floors = this.floors
|
|
lodash.forEach(data.floors, (floor) => {
|
|
let levels = {}
|
|
let floorData = {
|
|
star: floor.star,
|
|
index: floor.index,
|
|
levels
|
|
}
|
|
lodash.forEach(floor.levels, (level) => {
|
|
let ds = {
|
|
star: level.star
|
|
}
|
|
levels[level.index] = ds
|
|
|
|
lodash.forEach(level.battles, (battle) => {
|
|
let key = battle.index === 1 ? 'up' : 'down'
|
|
let tmp = {}
|
|
tmp.timestamp = battle.timestamp
|
|
let time = moment(new Date(battle.timestamp * 1000))
|
|
tmp.time = time.format('MM-DD HH:mm:ss')
|
|
let avatars = []
|
|
lodash.forEach(battle.avatars, (avatar) => {
|
|
avatars.push(avatar.id)
|
|
})
|
|
tmp.avatars = avatars
|
|
ds[key] = tmp
|
|
})
|
|
})
|
|
floorData.display = levels['3'] || levels['2'] || levels['1']
|
|
floors[floor.index] = floorData
|
|
})
|
|
let keys = 'id:avatar_id,value'
|
|
this.reveral = lodash.map(data.reveal_rank, (ds) => Data.getData(ds, keys))
|
|
let stat = {}
|
|
this.stat = stat
|
|
lodash.forEach({
|
|
defeat: 'defeat_rank',
|
|
dmg: 'damage_rank',
|
|
takeDmg: 'take_damage_rank',
|
|
e: 'normal_skill_rank',
|
|
q: 'energy_skill_rank'
|
|
}, (key, dst) => {
|
|
stat[dst] = Data.getData(data[key] ? data[key][0] : [], keys)
|
|
})
|
|
let st = moment(new Date(data.start_time * 1000))
|
|
this.schedule = st.format('M') + '月'
|
|
this.maxFloor = data.max_floor
|
|
this.total = data.total_battle_times
|
|
this.time = moment().format('MM-DD HH:mm:ss')
|
|
}
|
|
|
|
getData (floor) {
|
|
return Data.getData(this, 'reveral,stat,floors,time,schedule,maxFloor,total')
|
|
}
|
|
|
|
getAvatars () {
|
|
let ret = {}
|
|
lodash.forEach(this.reveral, (ds) => {
|
|
if (ds.id) {
|
|
ret[ds.id] = true
|
|
}
|
|
})
|
|
lodash.forEach(this.stat, (ds) => {
|
|
if (ds.id) {
|
|
ret[ds.id] = true
|
|
}
|
|
})
|
|
lodash.forEach(this.floors, (floor) => {
|
|
let levels = floor?.levels || {}
|
|
lodash.forEach(levels, (level) => {
|
|
lodash.forEach(level.up?.avatars || [], (id) => {
|
|
if (id) {
|
|
ret[id] = true
|
|
}
|
|
})
|
|
lodash.forEach(level.down?.avatars || [], (id) => {
|
|
if (id) {
|
|
ret[id] = true
|
|
}
|
|
})
|
|
})
|
|
})
|
|
return lodash.keys(ret)
|
|
}
|
|
}
|