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https://github.com/yoimiya-kokomi/miao-plugin.git
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59 lines
1.2 KiB
JSON
59 lines
1.2 KiB
JSON
{
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"id": "15425",
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"name": "静谧之曲",
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"affixTitle": "深海弦振",
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"star": 4,
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"desc": "受到治疗后,造成的伤害提升16%,持续8秒。角色处于队伍后台也能触发。",
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"attr": {
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"atk": {
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"1": 42.4,
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"20": 108.93,
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"40": 204.83,
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"50": 265.86,
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"60": 326.78,
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"70": 387.66,
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"80": 448.68,
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"90": 509.61,
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"20+": 134.83,
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"40+": 230.83,
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"50+": 291.76,
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"60+": 352.68,
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"70+": 413.66,
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"80+": 474.58
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},
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"bonusKey": "atkPct",
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"bonusData": {
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"1": 9,
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"20": 15.9,
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"40": 23.18,
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"50": 26.81,
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"60": 30.45,
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"70": 34.07,
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"80": 37.71,
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"90": 41.35,
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"20+": 15.9,
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"40+": 23.18,
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"50+": 26.81,
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"60+": 30.45,
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"70+": 34.07,
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"80+": 37.71
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}
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},
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"materials": {
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"weapon": "悠古弦音的回响",
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"monster": "初生的浊水幻灵",
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"normal": "历战的箭簇"
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},
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"affixData": {
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"text": "受到治疗后,造成的伤害提升$[0],持续8秒。角色处于队伍后台也能触发。",
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"datas": {
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"0": [
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"16%",
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"20%",
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"24%",
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"28%",
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"32%"
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]
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}
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}
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} |