mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-25 01:21:55 +00:00
59 lines
1.4 KiB
JavaScript
59 lines
1.4 KiB
JavaScript
export const details = [{
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title: '普攻伤害',
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dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
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}, {
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title: '战技伤害·单体',
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dmg: ({ talent }, dmg) => dmg(talent.e['单体伤害'], 'e')
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}, {
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title: '战技伤害·相邻目标',
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dmg: ({ talent }, dmg) => dmg(talent.e['相邻目标伤害'], 'e')
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}, {
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title: '终结技伤害·10段',
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dmg: ({ talent, cons }, dmg) => {
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let extraTd = cons >= 4 ? 0.06 : 0
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let td = (talent.q['每段攻击伤害'] + extraTd) * 10
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return dmg(td, 'q')
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}
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}, {
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title: '终结技伤害·15段',
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check: ({ cons }) => cons >= 1,
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dmg: ({ talent, cons }, dmg) => {
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let extraTd = cons >= 4 ? 0.06 : 0
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let td = (talent.q['每段攻击伤害'] + extraTd) * 15
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return dmg(td, 'q')
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}
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}]
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export const mainAttr = 'atk,cpct,cdmg,dmg'
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export const defDmgIdx = 3
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export const buffs = [{
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title: '行迹-锁接:释放终结技时,效果命中提高[effPct]%',
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tree: 2,
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data: {
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effPct: 60
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}
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}, {
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title: '行迹-传冲:对陷入冻结状态的敌人造成的暴击伤害提高[cdmg]%',
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tree: 3,
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data: {
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cdmg: 30
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}
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}, {
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title: '米沙2命:降低目标防御力[enemyDef]%',
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cons: 2,
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data: {
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enemyDef: 16
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}
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}, {
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title: '米沙4命:终结技每段攻击的伤害倍率提高6%',
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cons: 4
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}, {
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title: '米沙6命:释放终结技时,自身造成的伤害提高[dmg]%',
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cons: 6,
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data: {
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dmg: 30
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}
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}]
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export const createdBy = 'Aluxes' |