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89769be51a
伤害计算增加 万叶ⁿᵉʷ、久岐忍ⁿᵉʷ,温迪增加扩散伤害计算 部分角色评分权重微调
123 lines
2.0 KiB
JavaScript
123 lines
2.0 KiB
JavaScript
// 各等级精通基础伤害
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export const eleBaseDmg = {
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1: 20,
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2: 22,
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3: 23,
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4: 24,
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5: 27,
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6: 29,
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7: 31,
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8: 34,
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9: 37,
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10: 40,
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11: 44,
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12: 48,
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13: 53,
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14: 58,
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15: 64,
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16: 70,
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17: 77,
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18: 83,
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19: 90,
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20: 97,
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21: 103,
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22: 110,
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23: 117,
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24: 123,
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25: 130,
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26: 136,
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27: 141,
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28: 147,
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29: 156,
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30: 163,
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31: 171,
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32: 178,
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33: 186,
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34: 193,
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35: 202,
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36: 211,
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37: 220,
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38: 230,
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39: 239,
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40: 248,
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41: 258,
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42: 269,
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43: 280,
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44: 291,
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45: 307,
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46: 322,
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47: 338,
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48: 353,
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49: 370,
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50: 388,
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51: 403,
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52: 420,
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53: 437,
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54: 453,
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55: 478,
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56: 499,
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57: 521,
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58: 543,
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59: 567,
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60: 591,
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61: 616,
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62: 647,
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63: 678,
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64: 710,
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65: 749,
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66: 781,
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67: 814,
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68: 849,
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69: 883,
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70: 918,
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71: 953,
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72: 989,
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73: 1021,
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74: 1052,
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75: 1097,
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76: 1136,
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77: 1174,
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78: 1213,
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79: 1253,
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80: 1292,
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81: 1331,
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82: 1371,
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83: 1411,
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84: 1451,
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85: 1504,
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86: 1547,
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87: 1590,
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88: 1636,
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89: 1686,
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90: 1736
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};
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export const eleMap = {
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anemo: "风",
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cryo: "冰",
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electro: "雷",
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geo: "岩",
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hydro: "水",
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pyro: "火"
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};
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// 元素反应类型及基数
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// 暂无需考虑碎冰
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export const erType = {
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zf: { type: "pct", num: ({ element }) => element === "水" ? 2 : 1.5 },
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rh: { type: "pct", num: ({ element }) => element === "火" ? 2 : 1.5 },
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gd: { type: "fusion", num: () => 1 },
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cz: { type: "fusion", num: () => 4 / 2.4 },
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ks: { type: "fusion", num: () => 0.5 }
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}
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export const attrMap = {
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atk: { type: "pct", val: 5.83, title: "大攻击", text: "5.8%" },
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hp: { type: "pct", val: 5.83, title: "大生命", text: "5.8%" },
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def: { type: "pct", val: 7.29, title: "大防御", text: "7.3%" },
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recharge: { type: "plus", val: 6.48, title: "元素充能", text: "6.5%" },
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mastery: { type: "plus", val: 23.31, title: "元素精通", text: "23.3" },
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cpct: { type: "plus", val: 3.89, title: "暴击率", text: "3.9%" },
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cdmg: { type: "plus", val: 7.77, title: "暴击伤害", text: "7.8%" },
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};
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