mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-29 10:36:25 +00:00
127 lines
3.3 KiB
JavaScript
127 lines
3.3 KiB
JavaScript
import { ProfileReq, ProfileServ } from '../index.js'
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import { Cfg, Data } from '#miao'
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import MysAvatar from './MysAvatar.js'
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import enkaApi from './EnkaApi.js'
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import miaoApi from './MiaoApi.js'
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import mggApi from './MggApi.js'
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import hutaoApi from './HutaoApi.js'
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import homoApi from './HomoApi.js'
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import lodash from 'lodash'
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let { diyCfg } = await Data.importCfg('profile')
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const Profile = {
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servs: {},
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serv (key) {
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if (!Profile.servs[key]) {
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Profile.servs[key] = new ProfileServ({
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miao: miaoApi,
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mgg: mggApi,
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enka: enkaApi,
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hutao: hutaoApi,
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homo: homoApi
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}[key])
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}
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return Profile.servs[key]
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},
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/**
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* 根据UID分配请求服务器
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* @param uid
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* @param game
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* @returns {ProfileServ}
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*/
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getServ (uid, game = 'gs') {
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let token = diyCfg?.miaoApi?.token
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let qq = diyCfg?.miaoApi?.qq
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let hasToken = !!(qq && token && token.length === 32 && !/^test/.test(token))
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// 判断国服、B服、外服,获取在配置中的idx
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let servIdx = { 1: 0, 2: 0, 3: 0, 4: 0, 5: 1, 6: 2, 7: 2, 8: 2, 9: 2 }[uid[0]]
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// 获取对应服务选择的配置数字,0自动,1喵,2Enka,3Mgg, 4:Hutao
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let servCfg = Cfg.get('profileServer', '0').toString() || '0'
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servCfg = servCfg[servIdx] || servCfg[0] || '0'
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if (game === 'sr') {
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if ((servCfg === '0' || servCfg === '1') && hasToken) {
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return Profile.serv('miao')
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}
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return Profile.serv('homo')
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}
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if ((servCfg === '0' || servCfg === '1') && hasToken) {
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return Profile.serv('miao')
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}
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if (servCfg === '2') {
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return Profile.serv('enka')
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} else if (servCfg === '3') {
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return Profile.serv('mgg')
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} else if (servCfg === '4') {
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return Profile.serv('hutao')
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}
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return Profile.serv(servIdx === 2 ? 'enka' : 'mgg')
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},
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/**
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* 更新面板数据
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* @param player
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* @param force
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* @returns {Promise<boolean|number>}
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*/
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async refreshProfile (player, force = 2) {
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if (!MysAvatar.needRefresh(player._profile, force, { 0: 24, 1: 2, 2: 0 })) {
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return false
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}
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player._update = []
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let { uid, e } = player
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if (uid.toString().length !== 9 || !e) {
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return false
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}
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let req = ProfileReq.create(e, player.game)
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if (!req) {
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return false
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}
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let serv = Profile.getServ(uid, player.game)
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try {
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await req.requestProfile(player, serv, player.game)
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player._profile = new Date() * 1
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player.save()
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return player._update.length
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} catch (err) {
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if (!e._isReplyed) {
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e.reply(`UID:${uid}更新面板失败,更新服务:${serv.name}`)
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}
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console.log(err)
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return false
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}
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},
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isProfile (avatar) {
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if (avatar.isSr) {
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return true
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}
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// 检查数据源
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if (!avatar._source || !['enka', 'change', 'miao', 'mgg', 'hutao', 'homo'].includes(avatar._source)) {
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return false
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}
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// 检查武器及天赋
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if (!avatar.weapon || lodash.isUndefined(avatar.weapon.promote) || !avatar.talent) {
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return false
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}
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// 检查圣遗物词条是否完备
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if (!avatar.artis || !avatar.artis.hasAttr) {
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return false
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}
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// 检查旅行者
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if (['空', '荧'].includes(avatar.name)) {
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return !!avatar.elem
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}
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return true
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}
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}
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export default Profile
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