miao-plugin/apps/wiki.js

144 lines
3.3 KiB
JavaScript

import { segment } from 'oicq'
import lodash from 'lodash'
import Calendar from './wiki/calendar.js'
import { Format, Cfg, Common } from '../components/index.js'
import { Character } from '../models/index.js'
import CharWiki from './wiki/CharWiki.js'
// eslint-disable-next-line no-unused-vars
let action = {
wiki: {
keyword: '命座|天赋|技能|资料|照片|写真|图片|插画'
}
}
export async function wiki (e) {
if (!e.msg) {
return false
}
let reg = /#?(.+)(命座|命之座|天赋|技能|资料|图鉴|照片|写真|图片|图像)$/
let msg = e.msg
let ret = reg.exec(msg)
if (!ret || !ret[1] || !ret[2]) {
return false
}
let mode = 'talent'
if (/命/.test(ret[2])) {
mode = 'cons'
} else if (/(图鉴|资料)/.test(ret[2])) {
mode = 'wiki'
} else if (/图|画|写真|照片/.test(ret[2])) {
mode = 'pic'
}
if ((mode === 'pic' && Common.isDisable(e, 'wiki.pic')) ||
(mode !== 'pic' && Common.isDisable(e, 'wiki.wiki'))) {
return
}
let char = Character.get(ret[1])
if (!char) {
return false
}
if (mode === 'pic') {
let img = char.getCardImg(Cfg.get('char.se', false), false)
if (img && img.img) {
e.reply(segment.image(process.cwd() + '/plugins/miao-plugin/resources/' + img.img))
} else {
e.reply('暂无图片')
}
return true
}
if (char.isCustom) {
if (mode === 'wiki') {
return false
}
e.reply('暂不支持自定义角色')
return true
}
let lvs = []
for (let i = 1; i <= 15; i++) {
lvs.push('Lv' + i)
}
if (mode === 'wiki') {
return await renderWiki({ e, char })
}
return await Common.render('wiki/character-talent', {
// saveId: `${mode}-${char.id}-${char.elem}`,
...char.getData(),
detail: char.getDetail(),
imgs: char.getImgs(),
mode,
lvs,
line: getLineData(char)
}, { e, scale: 1.1 })
}
async function renderWiki ({ e, char }) {
let data = char.getData()
lodash.extend(data, char.getData('weaponType,elemName'))
// 命座持有
let holding = await CharWiki.getHolding(char.id)
let weapons = await CharWiki.getWeapons(char.id)
let artis = await CharWiki.getArtis(char.id)
return await Common.render('wiki/character-wiki', {
// saveId: `info-${char.id}`,
data,
attr: char.getAttrList(),
detail: char.getDetail(),
imgs: char.getImgs(),
weapons,
holding,
artis,
materials: char.getMaterials(),
elem: char.elem
}, { e, scale: 1.4 })
}
const getLineData = function (char) {
let ret = []
const attrMap = {
atkPct: '大攻击',
hpPct: '大生命',
defPct: '大防御',
cpct: '暴击',
cdmg: '爆伤',
recharge: '充能',
mastery: '精通',
heal: '治疗',
dmg: char.elemName + '伤',
phy: '物伤'
}
lodash.forEach({ hp: '基础生命', atk: '基础攻击', def: '基础防御' }, (label, key) => {
ret.push({
num: Format.comma(char.baseAttr[key], 1),
label
})
})
let ga = char.growAttr
ret.push({
num: ga.value,
label: `成长·${attrMap[ga.key]}`
})
return ret
}
export async function calendar (e) {
let calData = await Calendar.get()
let mode = 'calendar'
if (/(日历列表|活动)$/.test(e.msg)) {
mode = 'list'
}
return await Common.render('wiki/calendar', {
...calData,
displayMode: mode
}, { e, scale: 1.1 })
}