mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-12-18 08:04:30 +00:00
130 lines
3.4 KiB
JavaScript
130 lines
3.4 KiB
JavaScript
import AvatarUtil from './AvatarUtil.js'
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import lodash from 'lodash'
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import CharImg from '../character/CharImg.js'
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import Serv from '../serv/Serv.js'
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import { Cfg } from '#miao'
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const ProfileAvatar = {
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/**
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* 更新面板数据
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* @param player
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* @param force
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* @returns {Promise<boolean|number>}
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*/
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async refreshProfile (player, force = 2) {
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if (!AvatarUtil.needRefresh(player._profile, force, { 0: 24, 1: 2, 2: 0 })) {
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return false
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}
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let { uid, e } = player
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if (![9, 10].includes(uid.toString().length) || !e) {
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return false
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}
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let ret = await Serv.req(e, player)
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if (ret) {
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player._profile = new Date() * 1
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player.save()
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return player._update.length
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}
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},
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isProfile (avatar) {
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if (avatar.isSr) {
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return true
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}
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// 检查数据源
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if (!avatar._source || !['enka', 'change', 'miao', 'mgg', 'hutao', 'homo'].includes(avatar._source)) {
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return false
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}
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// 检查武器及天赋
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if (avatar.isGs && (!avatar.weapon || lodash.isUndefined(avatar.weapon.promote) || !avatar.talent)) {
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return false
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}
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// 检查圣遗物词条是否完备
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if (!avatar.artis || !avatar.artis.hasAttr) {
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return false
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}
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// 检查旅行者
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if (['空', '荧'].includes(avatar.name)) {
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return !!avatar.elem
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}
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return true
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},
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getCostumeSplash (profile, game = 'gs') {
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let { char, id, name } = profile
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if (!Cfg.get('costumeSplash', true)) {
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return char.getImgs(profile._costume).splash
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}
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let costume = profile._costume
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costume = profile.char.checkCostume(costume) ? '2' : ''
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if (!Cfg.get('costumeSplash', true)) {
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return this.char.getImgs(profile._costume).splash
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}
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let nPath = `meta-${game}/character/${name}`
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let isSuper = false
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let talent = profile.talent ? lodash.map(profile.talent, (ds) => ds.original).join('') : ''
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let isGs = game === 'gs'
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if (isGs && (
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profile.cons === 6 ||
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['ACE', 'MAX'].includes(profile.artis?.markClass) ||
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talent === '101010'
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)) {
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isSuper = true
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}
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let treeSet = ['101', '102', '103', '201', '202', '203', '204', '205', '206', '207', '208', '209', '210']
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let treeSuper = false
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if (!isGs && profile.trees) {
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treeSuper = true
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lodash.forEach(profile.trees, (tree, idx) => {
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if (!tree.includes(treeSet[idx])) {
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treeSuper = false
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}
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})
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}
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if (!isGs && (
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profile.cons === 6 ||
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['ACE', 'MAX'].includes(profile.artis?.markClass) ||
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(talent === '6101010' && treeSuper)
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)) {
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isSuper = true
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}
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// 特殊处理开拓者的情况
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if (char.isTrailblazer) {
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switch (id) {
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case 8001:
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case 8003:
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case 8005:
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name = '穹'
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break
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case 8002:
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case 8004:
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case 8006:
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name = '星'
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break
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}
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}
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if (isSuper) {
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return CharImg.getRandomImg(
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[`profile/super-character/${name}`, `profile/normal-character/${name}`],
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[`${nPath}/imgs/splash0.webp`, `${nPath}/imgs/splash${costume}.webp`, `/${nPath}/imgs/splash.webp`]
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)
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} else {
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return CharImg.getRandomImg(
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[`profile/normal-character/${name}`],
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[`${nPath}/imgs/splash${costume}.webp`, `/${nPath}/imgs/splash.webp`]
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)
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}
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},
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getServ (uid, game = 'gs') {
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return Serv.getServ(uid, game)
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}
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}
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export default ProfileAvatar
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