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100 lines
2.9 KiB
Markdown
100 lines
2.9 KiB
Markdown
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# CharacterInfo 类说明文档
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## 类定义
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CharacterInfo 是一个主要用于存放角色数据的类。它具有以下属性:
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- `name`:角色名称。
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- `level`:角色等级。
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- `ascend`:是否为突破等级,如80级突破时该选项为 `true`。
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- `constellation`:命座。
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- `skill1`:A 技能等级。
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- `skill2`:E 技能等级。
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- `skill3`:Q 技能等级。
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- `params`:角色参数。
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## skill 等级说明
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因为莫娜的代码,实际传递给计算器的传递的技能等级,为
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```
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传递的技能等级 = 角色技能等级 - 1
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```
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信息来源:
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`genshin_artifact/src/composables/character.ts` L51 - L63
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```typescript
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const characterInterface = computed(() => {
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let i = {
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name: characterName.value,
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level: characterLevelNumber.value,
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ascend: characterAscend.value,
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constellation: characterConstellation.value,
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skill1: characterSkill1.value - 1,
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skill2: characterSkill2.value - 1,
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skill3: characterSkill3.value - 1,
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params: characterConfig.value
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}
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return i
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})
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```
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## params 参数说明
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这个参数设定了一些角色当前的状态,比如说胡桃是否半血状态,如果是半血状态会激活胡桃的血之灶火天赋,使其在生效期间火元素伤害增加 33% 。
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在 `genshin_artifact/mona_core/src/character/character_config.rs` 文件我们可以看见各个角色的参数
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```rust
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize)]
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pub enum CharacterConfig {
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Ganyu { talent2_rate: f64 },
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HuTao { le_50: bool },
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KamisatoAyaka { talent1_rate: f64, talent2_rate: f64 },
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Keqing { talent2_rate: f64 },
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KukiShinobu { hp_le_50: bool, use_c6: bool },
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Ningguang { talent2_rate: f64 },
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Rosaria { e_from_behind: bool },
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Razor { e_stack: f64, talent2_ratio: f64 },
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Yelan { team_element_count: usize },
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Yoimiya { talent1_level: f64 },
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Collei { background: bool },
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Tighnari { talent1_ratio: f64, c2_ratio: f64 },
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Cyno { c2_stack: f64, after_q: bool },
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Nilou { golden_rate: f64 },
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Candace { c2_rate: f64 },
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Nahida { c4_e_count: usize },
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Wanderer { e_pyro: bool, e_cryo: bool },
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Faruzan { q_ratio: f64 },
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Yaoyao { c4_rate: f64 },
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Alhaitham { c2_stack: f64, c4_stack: f64, c6_rate: f64 },
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Kaveh { talent2_stack: f64, c2_rate: f64 },
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Baizhu { hp_below_50: bool },
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Lynette { talent1_rate: f64, talent1_count: usize, talent2_rate: f64 },
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Freminet { c4_stack: f64, c6_stack: f64 },
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Lyney { c2_stack: f64, c4_rate: f64 },
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Neuvillette { current_hp: usize },
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Wriothesley { talent2_stack: f64 },
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NoConfig,
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}
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```
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以胡桃为例,如果要设置当前角色的状态为半血,我们传入的参数是
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```python
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params = {"le_50": True}
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```
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如不进行任何设置,保持该参数不会被任何代码修改,或者设置为 `NoConfig`
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```python
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params = "NoConfig"
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```
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