python-genshin-artifact/python_genshin_artifact/assets.py

39 lines
1.1 KiB
Python

import json
from typing import Dict, Tuple
from genshin_artifact_function import (
gen_character_meta_as_json,
gen_weapon_meta_as_json,
gen_artifact_meta_as_json,
gen_generate_locale_as_json,
)
class Assets:
_instance: "Assets" = None
character: Dict[str, dict] = {}
weapon: Dict[str, dict] = {}
artifact: Dict[str, dict] = {}
locale: Dict[str, dict] = {}
langs: Tuple[str] = ("zh-cn", "en")
def __new__(cls):
if cls._instance is None:
cls._instance = super().__new__(cls)
cls._instance.reload_assets()
return cls._instance
def reload_assets(self) -> None:
self.__load_assets_data()
def __load_assets_data(self) -> None:
character_meta = gen_character_meta_as_json()
self.character = json.loads(character_meta)
weapon_meta = gen_weapon_meta_as_json()
self.weapon = json.loads(weapon_meta)
artifact_meta = gen_artifact_meta_as_json()
self.artifact = json.loads(artifact_meta)
for loc in self.langs:
locale = gen_generate_locale_as_json(loc)
self.locale[loc] = json.loads(locale)