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47 lines
1.4 KiB
Python
47 lines
1.4 KiB
Python
from python_genshin_artifact.assets import Assets
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assets = Assets()
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def main():
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name = input("Enter character name: ").strip()
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character = assets.character.get(name)
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if character is None:
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print(f"Character {name} not found")
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print("Available characters:")
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print(", ".join(assets.character.keys()))
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return
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locale = assets.locale.get("zh-cn")
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print(f"Character name {locale[character.get('name_locale')]}")
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skill1_name_index = character.get("skill1_name_index")
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print(f"Skill A {locale[skill1_name_index]}")
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for skill_map1 in character.get("skill_map1"):
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index = skill_map1.get("index")
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locale_index = skill_map1.get("locale_index")
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print(f"index {index} {locale[locale_index]}")
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skill2_name_index = character.get("skill2_name_index")
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print(f"Skill E {locale[skill2_name_index]}")
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for skill_map2 in character.get("skill_map2"):
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index = skill_map2.get("index")
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locale_index = skill_map2.get("locale_index")
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print(f"index {index} {locale[locale_index]}")
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skill3_name_index = character.get("skill3_name_index")
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print(f"Skill Q {locale[skill3_name_index]}")
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for skill_map3 in character.get("skill_map3"):
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index = skill_map3.get("index")
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locale_index = skill_map3.get("locale_index")
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print(f"index {index} {locale[locale_index]}")
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if __name__ == "__main__":
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main()
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