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644 lines
21 KiB
Markdown
644 lines
21 KiB
Markdown
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# Create a Table with SQLModel - Use the Engine
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Now let's get to the code. 👩💻
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Make sure you are inside of your project directory and with your virtual environment activated as [explained in the previous chapter](index.md){.internal-link target=_blank}.
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We will:
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* Define a table with **SQLModel**
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* Create the same SQLite database and table with **SQLModel**
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* Use **DB Browser for SQLite** to confirm the operations
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Here's a reminder of the table structure we want:
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<table>
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<tr>
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<th>id</th><th>name</th><th>secret_name</th><th>age</th>
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</tr>
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<tr>
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<td>1</td><td>Deadpond</td><td>Dive Wilson</td><td>null</td>
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</tr>
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<tr>
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<td>2</td><td>Spider-Boy</td><td>Pedro Parqueador</td><td>null</td>
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</tr>
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<tr>
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<td>3</td><td>Rusty-Man</td><td>Tommy Sharp</td><td>48</td>
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</tr>
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</table>
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## Create the Table Model Class
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The first thing we need to do is create a class to represent the data in the table.
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A class like this that represents some data is commonly called a **model**.
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!!! tip
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That's why this package is called `SQLModel`. Because it's mainly used to create **SQL Models**.
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For that, we will import `SQLModel` (plus other things we will also use) and create a class `Hero` that inherits from `SQLModel` and represents the **table model** for our heroes:
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```Python hl_lines="3 6"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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This class `Hero` **represents the table** for our heroes. And each instance we create later will **represent a row** in the table.
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We use the config `table=True` to tell **SQLModel** that this is a **table model**, it represents a table.
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!!! info
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It's also possible to have models without `table=True`, those would be only **data models**, without a table in the database, they would not be **table models**.
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Those **data models** will be **very useful later**, but for now, we'll just keep adding the `table=True` configuration.
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## Define the Fields, Columns
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The next step is to define the fields or columns of the class by using standard Python type annotations.
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The name of each of these variables will be the name of the column in the table.
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And the type of each of them will also be the type of table column:
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```Python hl_lines="1 3 7-10"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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Let's now see with more detail these field/column declarations.
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### Optional Fields, Nullable Columns
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Let's start with `age`, notice that it has a type of `Optional[int]`.
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And we import that `Optional` from the `typing` standard module.
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That is the standard way to declare that something "could be an `int` or `None`" in Python.
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And we also set the default value of `age` to `None`.
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```Python hl_lines="1 10"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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!!! tip
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We also define `id` with `Optional`. But we will talk about `id` below.
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This way, we tell **SQLModel** that `age` is not required when validating data and that it has a default value of `None`.
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And we also tell it that, in the SQL database, the default value of `age` is `NULL` (the SQL equivalent to Python's `None`).
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So, this column is "nullable" (can be set to `NULL`).
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!!! info
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In terms of **Pydantic**, `age` is an **optional field**.
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In terms of **SQLAlchemy**, `age` is a **nullable column**.
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### Primary Key `id`
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Now let's review the `id` field. This is the <abbr title="That unique identifier of each row in a specific table.">**primary key**</abbr> of the table.
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So, we need to mark `id` as the **primary key**.
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To do that, we use the special `Field` function from `sqlmodel` and set the argument `primary_key=True`:
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```Python hl_lines="3 7"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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That way, we tell **SQLModel** that this `id` field/column is the primary key of the table.
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But inside the SQL database, it is **always required** and can't be `NULL`. Why should we declare it with `Optional`?
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The `id` will be required in the database, but it will be *generated by the database*, not by our code.
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So, whenever we create an instance of this class (in the next chapters), we *will not set the `id`*. And the value of `id` will be `None` **until we save it in the database**, and then it will finally have a value.
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```Python
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my_hero = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")
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do_something(my_hero.id) # Oh no! my_hero.id is None! 😱🚨
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# Imagine this saves it to the database
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somehow_save_in_db(my_hero)
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do_something(my_hero.id) # Now my_hero.id has a value generated in DB 🎉
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```
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So, because in *our code* (not in the database) the value of `id` *could be* `None`, we use `Optional`. This way **the editor will be able to help us**, for example, if we try to access the `id` of an object that we haven't saved in the database yet and would still be `None`.
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<img class="shadow" src="/img/create-db-and-table/inline-errors01.png">
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Now, because we are taking the place of the default value with our `Field()` function, we set **the actual default value** of `id` to `None` with the argument `default=None` in `Field()`:
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```Python
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Field(default=None)
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```
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If we didn't set the `default` value, whenever we use this model later to do data validation (powered by Pydantic) it would *accept* a value of `None` apart from an `int`, but it would still **require** passing that `None` value. And it would be confusing for whoever is using this model later (probably us), so **better set the default value here**.
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## Create the Engine
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Now we need to create the SQLAlchemy **Engine**.
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It is an object that handles the communication with the database.
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If you have a server database (for example PostgreSQL or MySQL), the **engine** will hold the **network connections** to that database.
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Creating the **engine** is very simple, just call `create_engine()` with a URL for the database to use:
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```Python hl_lines="3 16"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-16]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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You should normally have a single **engine** object for your whole application and re-use it everywhere.
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!!! tip
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There's another related thing called a **Session** that normally should *not* be a single object per application.
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But we will talk about it later.
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### Engine Database URL
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Each supported database has it's own URL type. For example, for **SQLite** it is `sqlite:///` followed by the file path. For example:
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* `sqlite:///database.db`
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* `sqlite:///databases/local/application.db`
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* `sqlite:///db.sqlite`
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For SQLAlchemy, there's also a special one, which is a database all *in memory*, this means that it is deleted after the program terminates, and it's also very fast:
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* `sqlite://`
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```Python hl_lines="13-14 16"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-19]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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You can read a lot more about all the databases supported by **SQLAlchemy** (and that way supported by **SQLModel**) in the <a href="https://docs.sqlalchemy.org/en/14/core/engines.html" class="external-link" target="_blank">SQLAlchemy documentation</a>.
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### Engine Echo
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In this example, we are also using the argument `echo=True`.
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It will make the engine print all the SQL statements it executes, which can help you understand what's happening.
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It is particularly useful for **learning** and **debugging**:
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```Python hl_lines="16"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-16]!}
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# More code here later 👇
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```
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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But in production, you would probably want to remove `echo=True`:
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```Python
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engine = create_engine(sqlite_url)
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```
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### Engine Technical Details
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!!! tip
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If you didn't know about SQLAlchemy before and are just learning **SQLModel**, you can probably skip this section, scroll below.
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You can read a lot more about the engine in the <a href="https://docs.sqlalchemy.org/en/14/tutorial/engine.html" class="external-link" target="_blank">SQLAlchemy documentation</a>.
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**SQLModel** defines it's own `create_engine()` function. It is the same as SQLAlchemy's `create_engine()`, but with the difference that it defaults to use `future=True` (which means that it uses the style of the latest SQLAlchemy, 1.4, and the future 2.0).
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And SQLModel's version of `create_engine()` is type annotated internally, so your editor will be able to help you with autocompletion and inline errors.
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## Create the Database and Table
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Now everything is in place to finally create the database and table:
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```Python hl_lines="18"
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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!!! tip
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Creating the engine doesn't create the `database.db` file.
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But once we run `SQLModel.metadata.create_all(engine)`, it creates the `database.db` file **and** creates the `hero` table in that database.
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Both things are done in this single step.
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Let's unwrap that:
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```Python
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SQLModel.metadata.create_all(engine)
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```
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### SQLModel MetaData
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The `SQLModel` class has a `metadata` attribute. It is an instance of a class `MetaData`.
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Whenever you create a class that inherits from `SQLModel` **and is configured with `table = True`**, it is registered in this `metadata` attribute.
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So, by the last line, `SQLModel.metadata` already has the `Hero` registered.
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### Calling `create_all()`
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This `MetaData` object at `SQLModel.metadata` has a `create_all()` method.
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It takes an **engine** and uses it to create the database and all the tables registered in this `MetaData` object.
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### SQLModel MetaData Order Matters
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This also means that you have to call `SQLModel.metadata.create_all()` *after* the code that creates new model classes inheriting from `SQLModel`.
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For example, let's imagine you do this:
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* Create the models in one Python file `models.py`.
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* Create the engine object in a file `db.py`.
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* Create your main app and call `SQLModel.metadata.create_all()` in `app.py`.
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If you only imported `SQLModel` and tried to call `SQLModel.metadata.create_all()` in `app.py`, it would not create your tables:
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```Python
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# This wouldn't work! 🚨
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from sqlmodel import SQLModel
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from .db import engine
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SQLModel.metadata.create_all(engine)
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```
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It wouldn't work because when you import `SQLModel` alone, Python doesn't execute all the code creating the classes inheriting from it (in our example, the class `Hero`), so `SQLModel.metadata` is still empty.
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But if you import the models *before* calling `SQLModel.metadata.create_all()`, it will work:
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```Python
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from sqlmodel import SQLModel
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from . import models
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from .db import engine
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SQLModel.metadata.create_all(engine)
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```
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This would work because by importing the models, Python executes all the code creating the classes inheriting from `SQLModel` and registering them in the `SQLModel.metadata`.
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As an alternative, you could import `SQLModel` and your models inside of `db.py`:
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```Python
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# db.py
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from sqlmodel import SQLModel, create_engine
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from . import models
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sqlite_file_name = "database.db"
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sqlite_url = f"sqlite:///{sqlite_file_name}"
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engine = create_engine(sqlite_url)
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```
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And then import `SQLModel` *from* `db.py` in `app.py`, and there call `SQLModel.metadata.create_all()`:
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```Python
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# app.py
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from .db import engine, SQLModel
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SQLModel.metadata.create_all(engine)
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```
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The import of `SQLModel` from `db.py` would work because `SQLModel` is also imported in `db.py`.
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And this trick would work correctly and create the tables in the database because by importing `SQLModel` from `db.py`, Python executes all the code creating the classes that inherit from `SQLModel` in that `db.py` file, for example, the class `Hero`.
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## Migrations
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For this simple example, and for most of the **Tutorial - User Guide**, using `SQLModel.metadata.create_all()` is enough.
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But for a production system you would probably want to use a system to migrate the database.
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This would be useful and important, for example, whenever you add or remove a column, add a new table, change a type, etc.
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But you will learn about migrations later in the Advanced User Guide.
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## Run The Program
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Let's run the program to see it all working.
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Put the code it in a file `app.py` if you haven't already.
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<details>
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<summary>👀 Full file preview</summary>
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```Python
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{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}
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```
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</details>
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!!! tip
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Remember to [activate the virtual environment](./index.md#create-a-python-virtual-environment){.internal-link target=_blank} before running it.
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Now run the program with Python:
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<div class="termy">
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```console
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// We set echo=True, so this will show the SQL code
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$ python app.py
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// First, some boilerplate SQL that we are not that intereted in
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INFO Engine BEGIN (implicit)
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INFO Engine PRAGMA main.table_info("hero")
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INFO Engine [raw sql] ()
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INFO Engine PRAGMA temp.table_info("hero")
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INFO Engine [raw sql] ()
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INFO Engine
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||
|
// Finally, the glorious SQL to create the table ✨
|
||
|
|
||
|
CREATE TABLE hero (
|
||
|
id INTEGER,
|
||
|
name VARCHAR NOT NULL,
|
||
|
secret_name VARCHAR NOT NULL,
|
||
|
age INTEGER,
|
||
|
PRIMARY KEY (id)
|
||
|
)
|
||
|
|
||
|
// More SQL boilerplate
|
||
|
|
||
|
INFO Engine [no key 0.00020s] ()
|
||
|
INFO Engine COMMIT
|
||
|
```
|
||
|
|
||
|
</div>
|
||
|
|
||
|
!!! info
|
||
|
I simplified the output above a bit to make it easier to read.
|
||
|
|
||
|
But in reality, instead of showing:
|
||
|
|
||
|
```
|
||
|
INFO Engine BEGIN (implicit)
|
||
|
```
|
||
|
|
||
|
it would show something like:
|
||
|
|
||
|
```
|
||
|
2021-07-25 21:37:39,175 INFO sqlalchemy.engine.Engine BEGIN (implicit)
|
||
|
```
|
||
|
|
||
|
### `TEXT` or `VARCHAR`
|
||
|
|
||
|
In the example in the previous chapter we created the table using `TEXT` for some columns.
|
||
|
|
||
|
But in this output SQLAlchemy is using `VARCHAR` instead. Let's see what's going on.
|
||
|
|
||
|
Remember that [each SQL Database has some different variations in what they support?](../databases/#sql-the-language){.internal-link target=_blank}
|
||
|
|
||
|
This is one of the differences. Each database supports some particular **data types**, like `INTEGER` and `TEXT`.
|
||
|
|
||
|
Some databases have some particular types that are special for certain things. For example, PostgreSQL and MySQL support `BOOLEAN` for values of `True` and `False`. SQLite accepts SQL with booleans, even when defining table columns, but what it actually uses internally are `INTEGER`s, with `1` to represent `True` and `0` to represent `False`.
|
||
|
|
||
|
The same way, there are several possible types for storing strings. SQLite uses the `TEXT` type. But other databases like PostgreSQL and MySQL use the `VARCHAR` type by default, and `VARCHAR` is one of the most common data types.
|
||
|
|
||
|
**`VARCHAR`** comes from **variable** length **character**.
|
||
|
|
||
|
SQLAlchemy generates the SQL statements to create tables using `VARCHAR`, and then SQLite receives them, and internally converts them to `TEXT`s.
|
||
|
|
||
|
Additional to the difference between those two data types, some databases like MySQL require setting a maximum length for the `VARCHAR` types, for example `VARCHAR(255)` sets the maximum number of characters to 255.
|
||
|
|
||
|
To make it easier to start using **SQLModel** right away independent of the database you use (even with MySQL), and without any extra configurations, by default, `str` fields are interpreted as `VARCHAR` in most databases and `VARCHAR(255)` in MySQL, this way you know the same class will be compatible with the most popular databases without extra effort.
|
||
|
|
||
|
!!! tip
|
||
|
You will learn how to change the maximum length of string columns later in the Advanced Tutorial - User Guide.
|
||
|
|
||
|
### Verify the Database
|
||
|
|
||
|
Now, open the database with **DB Browser for SQLite**, you will see that the program created the table `hero` just as before. 🎉
|
||
|
|
||
|
<img class="shadow" src="/img/create-db-and-table-with-db-browser/image008.png">
|
||
|
|
||
|
## Refactor Data Creation
|
||
|
|
||
|
Now let's restructure the code a bit to make it easier to **reuse**, **share**, and **test** later.
|
||
|
|
||
|
Let's move the code that has the main **side effects**, that changes data (creates a file with a database and a table) to a function.
|
||
|
|
||
|
In this example it's just the `SQLModel.metadata.create_all(engine)`.
|
||
|
|
||
|
Let's put it in a function `create_db_and_tables()`:
|
||
|
|
||
|
```Python hl_lines="22-23"
|
||
|
{!./docs_src/tutorial/create_db_and_table/tutorial002.py[ln:1-20]!}
|
||
|
|
||
|
# More code here later 👇
|
||
|
```
|
||
|
|
||
|
<details>
|
||
|
<summary>👀 Full file preview</summary>
|
||
|
|
||
|
```Python
|
||
|
{!./docs_src/tutorial/create_db_and_table/tutorial002.py!}
|
||
|
```
|
||
|
|
||
|
</details>
|
||
|
|
||
|
If `SQLModel.metadata.create_all(engine)` was not in a function and we tried to import something from this module (from this file) in another, it would try to create the database and table **every time**.
|
||
|
|
||
|
We don't want that to happen like that, only when we **intend** it to happen, that's why we put it in a function.
|
||
|
|
||
|
Now we would be able to, for example, import the `Hero` class in some other file without having those **side effects**.
|
||
|
|
||
|
!!! tip
|
||
|
😅 **Spoiler alert**: The function is called `create_db_and_tables()` because we will have more **tables** in the future with other classes apart from `Hero`. 🚀
|
||
|
|
||
|
### Create Data as a Script
|
||
|
|
||
|
We prevented the side effects when importing something from your `app.py` file.
|
||
|
|
||
|
But we still want it to **create the database and table** when we call it with Python directly as an independent script from the terminal, just as as above.
|
||
|
|
||
|
!!! tip
|
||
|
Think of the word **script** and **program** as interchangeable.
|
||
|
|
||
|
The word **script** often implies that the code could be run independently and easily. Or in some cases it refers to a relatively simple program.
|
||
|
|
||
|
For that we can use the special variable `__name__` in an `if` block:
|
||
|
|
||
|
```Python hl_lines="23-24"
|
||
|
{!./docs_src/tutorial/create_db_and_table/tutorial002.py!}
|
||
|
```
|
||
|
|
||
|
### About `__name__ == "__main__"`
|
||
|
|
||
|
The main purpose of the `__name__ == "__main__"` is to have some code that is executed when your file is called with:
|
||
|
|
||
|
<div class="termy">
|
||
|
|
||
|
```console
|
||
|
$ python app.py
|
||
|
|
||
|
// Something happens here ✨
|
||
|
```
|
||
|
|
||
|
</div>
|
||
|
|
||
|
...but is not called when another file imports it, like in:
|
||
|
|
||
|
```Python
|
||
|
from app import Hero
|
||
|
```
|
||
|
|
||
|
!!! tip
|
||
|
That `if` block using `if __name__ == "__main__":` is sometimes called the "**main block**".
|
||
|
|
||
|
The official name (in the <a href="https://docs.python.org/3/library/__main__.html" class="external-link" target="_blank">Python docs</a>) is "**Top-level script environment**".
|
||
|
|
||
|
#### More details
|
||
|
|
||
|
Let's say your file is named `myapp.py`.
|
||
|
|
||
|
If you run it with:
|
||
|
|
||
|
<div class="termy">
|
||
|
|
||
|
```console
|
||
|
$ python myapp.py
|
||
|
|
||
|
// This will call create_db_and_tables()
|
||
|
```
|
||
|
|
||
|
</div>
|
||
|
|
||
|
...then the internal variable `__name__` in your file, created automatically by Python, will have as value the string `"__main__"`.
|
||
|
|
||
|
So, the function in:
|
||
|
|
||
|
```Python hl_lines="2"
|
||
|
if __name__ == "__main__":
|
||
|
create_db_and_tables()
|
||
|
```
|
||
|
|
||
|
...will run.
|
||
|
|
||
|
---
|
||
|
|
||
|
This won't happen if you import that module (file).
|
||
|
|
||
|
So, if you have another file `importer.py` with:
|
||
|
|
||
|
```Python
|
||
|
from myapp import Hero
|
||
|
|
||
|
# Some more code
|
||
|
```
|
||
|
|
||
|
...in that case, the automatic variable inside of `myapp.py` will not have the variable `__name__` with a value of `"__main__"`.
|
||
|
|
||
|
So, the line:
|
||
|
|
||
|
```Python hl_lines="2"
|
||
|
if __name__ == "__main__":
|
||
|
create_db_and_tables()
|
||
|
```
|
||
|
|
||
|
...will **not** be executed.
|
||
|
|
||
|
!!! info
|
||
|
For more information, check <a href="https://docs.python.org/3/library/__main__.html" class="external-link" target="_blank">the official Python docs</a>.
|
||
|
|
||
|
## Last Review
|
||
|
|
||
|
After those changes, you could run it again, and it would generate the same output as before.
|
||
|
|
||
|
But now we can import things from this module in other files.
|
||
|
|
||
|
Now, let's give the code a final look:
|
||
|
|
||
|
```{.python .annotate}
|
||
|
{!./docs_src/tutorial/create_db_and_table/tutorial003.py!}
|
||
|
```
|
||
|
|
||
|
{!./docs_src/tutorial/create_db_and_table/annotations/en/tutorial003.md!}
|
||
|
|
||
|
!!! tip
|
||
|
Review what each line does by clicking each number bubble in the code. 👆
|
||
|
|
||
|
## Recap
|
||
|
|
||
|
We learnt how to use **SQLModel** to define how a table in the database should look like, and we created a database and a table using **SQLModel**.
|
||
|
|
||
|
We also refactored the code to make it easier to reuse, share, and test later.
|
||
|
|
||
|
In the next chapters we will see how **SQLModel** will help us interact with SQL databases from code. 🤓
|